diff options
Diffstat (limited to 'game/client/tf2/c_obj_resourcepump.h')
| -rw-r--r-- | game/client/tf2/c_obj_resourcepump.h | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/game/client/tf2/c_obj_resourcepump.h b/game/client/tf2/c_obj_resourcepump.h new file mode 100644 index 0000000..3cab0e9 --- /dev/null +++ b/game/client/tf2/c_obj_resourcepump.h @@ -0,0 +1,44 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef C_OBJ_RESOURCEPUMP_H +#define C_OBJ_RESOURCEPUMP_H +#ifdef _WIN32 +#pragma once +#endif + +#include "CommanderOverlay.h" +#include "c_baseobject.h" + +class C_ResourceZone; + +class C_ObjectResourcePump : public C_BaseObject +{ + DECLARE_CLASS( C_ObjectResourcePump, C_BaseObject ); +public: + DECLARE_CLIENTCLASS(); + DECLARE_ENTITY_PANEL(); + + C_ObjectResourcePump(); + + virtual void SetDormant( bool bDormant ); + int GetLevel( void ) { return m_iPumpLevel; } + + C_ResourceZone* GetResourceZone() { return m_hResourceZone.Get(); } + +private: + CHealthBarPanel *m_pResourceBar; + int m_iPumpLevel; + CHandle<C_ResourceZone> m_hResourceZone; + +private: + C_ObjectResourcePump( const C_ObjectResourcePump & ); // not defined, not accessible +}; + + + +#endif // C_OBJ_RESOURCEPUMP_H |