diff options
Diffstat (limited to 'game/client/tf2/c_func_construction_yard.cpp')
| -rw-r--r-- | game/client/tf2/c_func_construction_yard.cpp | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/game/client/tf2/c_func_construction_yard.cpp b/game/client/tf2/c_func_construction_yard.cpp new file mode 100644 index 0000000..200f8fd --- /dev/null +++ b/game/client/tf2/c_func_construction_yard.cpp @@ -0,0 +1,42 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: A place where vehicles can be built +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" + +//----------------------------------------------------------------------------- +// Purpose: A place where vehicles can be built +//----------------------------------------------------------------------------- +class C_FuncConstructionYard : public C_BaseEntity +{ + DECLARE_CLASS( C_FuncConstructionYard, C_BaseEntity ); +public: + DECLARE_CLIENTCLASS(); +// DECLARE_MINIMAP_PANEL(); + + C_FuncConstructionYard(); + const char *GetTargetDescription( void ) const; +}; + + +IMPLEMENT_CLIENTCLASS_DT(C_FuncConstructionYard, DT_FuncConstructionYard, CFuncConstructionYard) +END_RECV_TABLE() + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +C_FuncConstructionYard::C_FuncConstructionYard() +{ +// CONSTRUCT_MINIMAP_PANEL( "minimap_construction_yard", MINIMAP_RESOURCE_ZONES ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +const char *C_FuncConstructionYard::GetTargetDescription( void ) const +{ + return "Construction Yard"; +} + |