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-rw-r--r--game/client/tf/vgui/tf_lobby_container_frame_casual.h82
1 files changed, 82 insertions, 0 deletions
diff --git a/game/client/tf/vgui/tf_lobby_container_frame_casual.h b/game/client/tf/vgui/tf_lobby_container_frame_casual.h
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+++ b/game/client/tf/vgui/tf_lobby_container_frame_casual.h
@@ -0,0 +1,82 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef TF_LOBBY_CONTAINER_FRAME_CASUAL_H
+#define TF_LOBBY_CONTAINER_FRAME_CASUAL_H
+
+
+#include "cbase.h"
+//#include "tf_pvelobbypanel.h"
+#include "game/client/iviewport.h"
+#include "tf_shareddefs.h"
+#include "econ/confirm_dialog.h"
+#include "econ/econ_controls.h"
+#include "ienginevgui.h"
+#include "tf_gc_client.h"
+#include "tf_party.h"
+#include "tf_item_inventory.h"
+#include "econ_ui.h"
+
+#include "vgui_controls/Tooltip.h"
+#include "vgui_controls/PropertyDialog.h"
+#include "vgui_controls/PropertySheet.h"
+#include "vgui_controls/ComboBox.h"
+#include "vgui_controls/RadioButton.h"
+#include "vgui_controls/SectionedListPanel.h"
+#include "vgui_controls/ScrollableEditablePanel.h"
+#include "vgui_bitmapimage.h"
+#include "vgui/IInput.h"
+#include <vgui_controls/ImageList.h>
+#include <vgui/IVGui.h>
+#include "GameEventListener.h"
+#include "vgui_avatarimage.h"
+#include <vgui/ISurface.h>
+#include <VGuiMatSurface/IMatSystemSurface.h>
+#include "rtime.h"
+#include "econ_game_account_client.h"
+#include "tf_leaderboardpanel.h"
+#include "tf_mapinfo.h"
+#include "tf_ladder_data.h"
+#include "tf_gamerules.h"
+#include "confirm_dialog.h"
+#include "tf_lobby_container_frame.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include <tier0/memdbgon.h>
+
+class CBaseLobbyPanel;
+
+// This is a big fat kludge so I can use the PropertyPage
+class CLobbyContainerFrame_Casual : public CBaseLobbyContainerFrame
+{
+ DECLARE_CLASS_SIMPLE( CLobbyContainerFrame_Casual, CBaseLobbyContainerFrame );
+public:
+ CLobbyContainerFrame_Casual();
+ ~CLobbyContainerFrame_Casual();
+
+ //
+ // PropertyDialog overrides
+ //
+ virtual void ShowPanel( bool bShow ) OVERRIDE;
+ virtual void OnCommand( const char *command ) OVERRIDE;
+
+ CMainMenuToolTip *GetTooltipPanel(){ return m_pToolTip; }
+
+protected:
+
+ virtual void WriteControls();
+
+private:
+ virtual const char* GetResFile() const OVERRIDE { return "Resource/UI/LobbyContainerFrame_Casual.res"; }
+ virtual TF_MatchmakingMode GetHandledMode() const { return TF_Matchmaking_CASUAL; }
+ virtual bool VerifyPartyAuthorization() const;
+ virtual void HandleBackPressed() OVERRIDE;
+
+
+ CMainMenuToolTip *m_pToolTip;
+};
+
+#endif //TF_LOBBY_CONTAINER_FRAME_CASUAL_H \ No newline at end of file