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-rw-r--r--game/client/tf/vgui/softline.h35
1 files changed, 35 insertions, 0 deletions
diff --git a/game/client/tf/vgui/softline.h b/game/client/tf/vgui/softline.h
new file mode 100644
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+++ b/game/client/tf/vgui/softline.h
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+#ifndef _INCLUDED_SOFT_LINE_H
+#define _INCLUDED_SOFT_LINE_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include <vgui/VGUI.h>
+#include <vgui_controls/Panel.h>
+#include <vgui/ISurface.h>
+
+// this is a vgui panel that draws a line between opposite corners
+// the line is softened with translucent lines around it
+
+class SoftLine : public vgui::Panel
+{
+ DECLARE_CLASS_SIMPLE( SoftLine, vgui::Panel );
+public:
+ SoftLine(vgui::Panel *parent, const char *panelName, Color col);
+ virtual void Paint();
+ void DrawSoftLine(float x, float y, float x2, float y2, Color c);
+ void SetCornerType(int i) { m_iCornerType = i; }
+
+ Color m_Color;
+ int m_iCornerType;
+
+ static int s_nWhiteTexture;
+
+ // draws a line between two points using polygon rather than line drawing functions (since line doesn't work sometimes)
+ static void DrawPolygonLine(float x, float y, float x2, float y2, float width=1.0f);
+ static void DrawPolygonLine(vgui::Vertex_t start, vgui::Vertex_t end, float width=1.0f);
+};
+
+
+#endif // _INCLUDED_SOFT_LINE_H \ No newline at end of file