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-rw-r--r--game/client/tf/vgui/crate_detail_panels.h62
1 files changed, 62 insertions, 0 deletions
diff --git a/game/client/tf/vgui/crate_detail_panels.h b/game/client/tf/vgui/crate_detail_panels.h
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+++ b/game/client/tf/vgui/crate_detail_panels.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef CRATE_DETAIL_PANELS_H
+#define CRATE_DETAIL_PANELS_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "tf_controls.h"
+#include "item_model_panel.h"
+#include "econ_item_view.h"
+#include <vgui_controls/TextEntry.h>
+#include <vgui_controls/ProgressBar.h>
+
+class CInputStringForItemBackpackOverlayDialog : public vgui::EditablePanel, public CGameEventListener
+{
+ DECLARE_CLASS_SIMPLE( CInputStringForItemBackpackOverlayDialog, vgui::EditablePanel );
+
+public:
+ CInputStringForItemBackpackOverlayDialog( vgui::Panel *pParent, CEconItemView *pItem, CEconItemView *pChosenKey = NULL );
+ ~CInputStringForItemBackpackOverlayDialog();
+
+ virtual void FireGameEvent( IGameEvent *event ) OVERRIDE;
+ virtual void ApplySchemeSettings( vgui::IScheme *pScheme ) OVERRIDE;
+ virtual void ApplySettings( KeyValues *inResourceData ) OVERRIDE;
+ virtual void PerformLayout( void ) OVERRIDE;
+ virtual void OnCommand( const char *command ) OVERRIDE;
+ virtual void OnThink() OVERRIDE;
+
+ void Show();
+
+protected:
+ CItemModelPanel *GetPreviewModelPanel() { return m_pPreviewModelPanel; }
+
+ CEconItemView m_Item;
+
+private:
+ void CreateItemPanels();
+ void FindUsableKey();
+
+ vgui::ProgressBar *m_pProgressBar;
+ CExLabel *m_pRareLootLabel;
+ CExButton *m_pUseKeyButton;
+ CExButton *m_pGetKeyButton;
+ CExButton *m_pShuffleButton;
+ CItemModelPanel *m_pPreviewModelPanel;
+ vgui::TextEntry *m_pTextEntry;
+ CUtlVector< CItemModelPanel* > m_vecContentsPanels;
+ KeyValues *m_pItemModelPanelKVs;
+ CItemModelPanelToolTip *m_pMouseOverTooltip;
+ CItemModelPanel *m_pMouseOverItemPanel;
+ static float m_sflNextShuffleTime;
+ bool m_bUpdateRecieved;
+ CEconItemView m_UseableKey;
+};
+
+#endif // CRATE_DETAIL_PANELS_H