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Diffstat (limited to 'game/client/tf/vgui/backgroundpanel.h')
| -rw-r--r-- | game/client/tf/vgui/backgroundpanel.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/game/client/tf/vgui/backgroundpanel.h b/game/client/tf/vgui/backgroundpanel.h new file mode 100644 index 0000000..18ebc23 --- /dev/null +++ b/game/client/tf/vgui/backgroundpanel.h @@ -0,0 +1,53 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef TFBACKGROUND_H +#define TFBACKGROUND_H + +#include <vgui_controls/Frame.h> +#include <vgui_controls/EditablePanel.h> + +//----------------------------------------------------------------------------- +// Purpose: Creates background image panels +//----------------------------------------------------------------------------- +void CreateBackground( vgui::EditablePanel *pWindow ); + +//----------------------------------------------------------------------------- +// Purpose: Resizes windows to fit completely on-screen (for 1280x1024), and +// centers them on the screen. Sub-controls are also resized and moved. +//----------------------------------------------------------------------------- +void LayoutBackgroundPanel( vgui::EditablePanel *pWindow ); + +//----------------------------------------------------------------------------- +// Purpose: Sets colors etc for background image panels +//----------------------------------------------------------------------------- +void ApplyBackgroundSchemeSettings( vgui::EditablePanel *pWindow, vgui::IScheme *pScheme ); + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void ResizeWindowControls( vgui::EditablePanel *pWindow, int tall, int wide, int offsetX, int offsetY ); + +//----------------------------------------------------------------------------- +// Purpose: transform a standard scaled value into one that is scaled based the minimum +// of the horizontal and vertical ratios +//----------------------------------------------------------------------------- +int GetAlternateProportionalValueFromScaled( vgui::HScheme hScheme, int scaledValue ); + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void DrawRoundedBackground( Color bgColor, int wide, int tall ); + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void DrawRoundedBorder( Color borderColor, int wide, int tall ); + +//----------------------------------------------------------------------------- + +#endif // TFBACKGROUND_H |