diff options
Diffstat (limited to 'game/client/tf/tf_hud_trainingmessage.cpp')
| -rw-r--r-- | game/client/tf/tf_hud_trainingmessage.cpp | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/game/client/tf/tf_hud_trainingmessage.cpp b/game/client/tf/tf_hud_trainingmessage.cpp new file mode 100644 index 0000000..7609acd --- /dev/null +++ b/game/client/tf/tf_hud_trainingmessage.cpp @@ -0,0 +1,113 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//============================================================================= + +#include "cbase.h" +#include "hud.h" +#include "hudelement.h" +#include "hud_macros.h" +#include "c_tf_player.h" +#include "iclientmode.h" +#include "ienginevgui.h" +#include <vgui/ILocalize.h> +#include <vgui/ISurface.h> +#include <vgui/IVGui.h> +#include <vgui_controls/Label.h> +#include <vgui_controls/EditablePanel.h> +#include "tf_hud_training.h" +#include "tf_hud_objectivestatus.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +using namespace vgui; + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +class CHudTrainingMsg : public CHudElement, public EditablePanel +{ + DECLARE_CLASS_SIMPLE( CHudTrainingMsg, EditablePanel ); + +public: + CHudTrainingMsg( const char *pElementName ); + + virtual void Init( void ); + virtual bool ShouldDraw( void ); + + void MsgFunc_TrainingMsg( bf_read &msg ); + void MsgFunc_TrainingObjective( bf_read &msg ); + +private: +}; + +DECLARE_HUDELEMENT( CHudTrainingMsg ); +DECLARE_HUD_MESSAGE( CHudTrainingMsg, TrainingMsg ); +DECLARE_HUD_MESSAGE( CHudTrainingMsg, TrainingObjective ); + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CHudTrainingMsg::CHudTrainingMsg( const char *pElementName ) : CHudElement( pElementName ), BaseClass( NULL, "HudTrainingMsg" ) +{ + Panel *pParent = g_pClientMode->GetViewport(); + SetParent( pParent ); + SetVisible( false ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CHudTrainingMsg::Init() +{ + HOOK_HUD_MESSAGE( CHudTrainingMsg, TrainingMsg ); + HOOK_HUD_MESSAGE( CHudTrainingMsg, TrainingObjective ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +bool CHudTrainingMsg::ShouldDraw( void ) +{ + return false; +} + +//----------------------------------------------------------------------------- +// Purpose: Activates the hint display +//----------------------------------------------------------------------------- +void CHudTrainingMsg::MsgFunc_TrainingMsg( bf_read &msg ) +{ + if ( engine->IsPlayingDemo() ) + return; + + char szString[MAX_TRAINING_MSG_LENGTH]; + msg.ReadString( szString, MAX_TRAINING_MSG_LENGTH ); + + CTFHudObjectiveStatus *pStatus = GET_HUDELEMENT( CTFHudObjectiveStatus ); + if ( pStatus ) + { + pStatus->SetTrainingText(szString); + } +} + +//----------------------------------------------------------------------------- +// Purpose: Activates the hint display +//----------------------------------------------------------------------------- +void CHudTrainingMsg::MsgFunc_TrainingObjective( bf_read &msg ) +{ + if ( engine->IsPlayingDemo() ) + return; + + char szString[MAX_TRAINING_MSG_LENGTH]; + msg.ReadString( szString, MAX_TRAINING_MSG_LENGTH ); + + CTFHudObjectiveStatus *pStatus = GET_HUDELEMENT( CTFHudObjectiveStatus ); + if ( pStatus ) + { + pStatus->SetTrainingObjective(szString); + } +} + |