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Diffstat (limited to 'game/client/tf/tf_hud_chat.h')
| -rw-r--r-- | game/client/tf/tf_hud_chat.h | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/game/client/tf/tf_hud_chat.h b/game/client/tf/tf_hud_chat.h new file mode 100644 index 0000000..7588b84 --- /dev/null +++ b/game/client/tf/tf_hud_chat.h @@ -0,0 +1,75 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef CS_HUD_CHAT_H +#define CS_HUD_CHAT_H +#ifdef _WIN32 +#pragma once +#endif + +#include <hud_basechat.h> + + +class CHudChatLine : public CBaseHudChatLine +{ + DECLARE_CLASS_SIMPLE( CHudChatLine, CBaseHudChatLine ); + +public: + + CHudChatLine( vgui::Panel *parent, const char *panelName ); + + virtual void ApplySchemeSettings(vgui::IScheme *pScheme); +private: + CHudChatLine( const CHudChatLine & ); // not defined, not accessible +}; + +//----------------------------------------------------------------------------- +// Purpose: The prompt and text entry area for chat messages +//----------------------------------------------------------------------------- +class CHudChatInputLine : public CBaseHudChatInputLine +{ + DECLARE_CLASS_SIMPLE( CHudChatInputLine, CBaseHudChatInputLine ); + +public: + CHudChatInputLine( CBaseHudChat *parent, char const *panelName ) : CBaseHudChatInputLine( parent, panelName ) {} + + virtual void ApplySchemeSettings(vgui::IScheme *pScheme); +}; + +class CHudChat : public CBaseHudChat +{ + DECLARE_CLASS_SIMPLE( CHudChat, CBaseHudChat ); + +public: + CHudChat( const char *pElementName ); + + virtual void CreateChatInputLine( void ); + + virtual void Init( void ); + virtual void Reset( void ); + int GetChatInputOffset( void ); + void CreateChatLines( void ); + + virtual bool ShouldDraw( void ); + + virtual Color GetTextColorForClient( TextColor colorNum, int clientIndex ); + virtual Color GetClientColor( int clientIndex ); + + virtual int GetFilterForString( const char *pString ); + + virtual const char *GetDisplayedSubtitlePlayerName( int clientIndex ); + virtual bool IsVisible(); + + virtual int GetFilterFlags( void ); + +#if defined( _X360 ) + // hide behind other panels ( stats , build menu ) in 360 + virtual int GetRenderGroupPriority( void ) { return 35; } // less than statpanel +#endif +}; + +#endif //CS_HUD_CHAT_H
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