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-rw-r--r--game/client/tf/tf_hud_arena_class_layout.cpp355
1 files changed, 355 insertions, 0 deletions
diff --git a/game/client/tf/tf_hud_arena_class_layout.cpp b/game/client/tf/tf_hud_arena_class_layout.cpp
new file mode 100644
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+++ b/game/client/tf/tf_hud_arena_class_layout.cpp
@@ -0,0 +1,355 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================
+
+#include "cbase.h"
+#include "hud.h"
+#include "hud_macros.h"
+#include "c_tf_player.h"
+#include "c_tf_team.h"
+#include "c_tf_playerresource.h"
+#include "iclientmode.h"
+#include "ienginevgui.h"
+#include "tf_gamerules.h"
+#include <vgui/ILocalize.h>
+#include <vgui/ISurface.h>
+#include <vgui/IVGui.h>
+#include <vgui_controls/EditablePanel.h>
+#include "tf_hud_arena_class_layout.h"
+#include "tf_hud_menu_spy_disguise.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+using namespace vgui;
+
+const char *g_sImagesBlue[] = {
+ "",
+ "class_sel_sm_scout_blu",
+ "class_sel_sm_sniper_blu",
+ "class_sel_sm_soldier_blu",
+ "class_sel_sm_demo_blu",
+ "class_sel_sm_medic_blu",
+ "class_sel_sm_heavy_blu",
+ "class_sel_sm_pyro_blu",
+ "class_sel_sm_spy_blu",
+ "class_sel_sm_engineer_blu",
+ "",
+};
+
+const char *g_sImagesRed[] = {
+ "",
+ "class_sel_sm_scout_red",
+ "class_sel_sm_sniper_red",
+ "class_sel_sm_soldier_red",
+ "class_sel_sm_demo_red",
+ "class_sel_sm_medic_red",
+ "class_sel_sm_heavy_red",
+ "class_sel_sm_pyro_red",
+ "class_sel_sm_spy_red",
+ "class_sel_sm_engineer_red",
+ "",
+};
+
+
+DECLARE_HUDELEMENT( CHudArenaClassLayout );
+
+bool ArenaClassLayoutKeyInput( int down, ButtonCode_t keynum, const char *pszCurrentBinding )
+{
+ CHudArenaClassLayout *pArenaClassLayoutPanel = ( CHudArenaClassLayout * )GET_HUDELEMENT( CHudArenaClassLayout );
+
+ if ( pArenaClassLayoutPanel && pArenaClassLayoutPanel->ShouldDraw() )
+ {
+ return pArenaClassLayoutPanel->HandleKeyCodePressed( keynum );
+ }
+
+ return false;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CHudArenaClassLayout::CHudArenaClassLayout( const char *pElementName ) : CHudElement( pElementName ), BaseClass( NULL, "HudArenaClassLayout" )
+{
+ Panel *pParent = g_pClientMode->GetViewport();
+ SetParent( pParent );
+
+ vgui::SETUP_PANEL( this );
+
+ SetKeyBoardInputEnabled( true );
+
+ vgui::ivgui()->AddTickSignal( GetVPanel(), 100 );
+
+ m_pBackground = new CTFImagePanel( this, "background" );
+ m_pLocalPlayerBG = new CTFImagePanel( this, "localPlayerBG" );
+ m_pTitle = new CExLabel( this, "title", "" );
+ m_pChangeLabel = new CExLabel( this, "changeLabel", "" );
+ m_pChangeLabelShadow = new CExLabel( this, "changeLabelShadow", "" );
+
+ char tempName[MAX_PATH];
+ for ( int i = 0 ; i < MAX_CLASS_IMAGES ; ++i )
+ {
+ Q_snprintf( tempName, sizeof( tempName ), "classImage%d", i );
+ m_ClassImages[i] = new CTFImagePanel( this, tempName );
+ }
+
+ SetVisible( false );
+
+ RegisterForRenderGroup( "mid" );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CHudArenaClassLayout::Init( void )
+{
+ CHudElement::Init();
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CHudArenaClassLayout::ApplySchemeSettings( IScheme *pScheme )
+{
+ // load control settings...
+ LoadControlSettings( "resource/UI/HudArenaClassLayout.res" );
+
+ BaseClass::ApplySchemeSettings( pScheme );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CHudArenaClassLayout::PerformLayout( void )
+{
+ if ( !g_TF_PR )
+ return;
+
+ int i = 0;
+ CUtlVector<int> teamPlayers;
+ int nLocalPlayerTeam = GetLocalPlayerTeam();
+ int iImageIndex = 0;
+ CTFImagePanel *pImage = NULL;
+ int nImageXPos = 0, nImageYPos = 0;
+
+ if ( GetLocalPlayerTeam() <= LAST_SHARED_TEAM )
+ return;
+
+ int nClass = g_TF_PR->GetPlayerClass( GetLocalPlayerIndex() );
+ if ( nClass == TF_CLASS_UNDEFINED )
+ return;
+
+ // count the number of players on our team that have chosen a playerclass
+ for ( i = 1 ; i <= MAX_PLAYERS ; i++ )
+ {
+ if ( g_TF_PR->GetTeam( i ) == GetLocalPlayerTeam() )
+ {
+ if ( g_TF_PR->GetPlayerClass( i ) > TF_CLASS_UNDEFINED )
+ {
+ teamPlayers.AddToTail( i );
+ }
+ }
+
+ if ( teamPlayers.Count() >= MAX_CLASS_IMAGES )
+ {
+ break;
+ }
+ }
+
+ if ( teamPlayers.Count() > 0 )
+ {
+ int nBackgroundXPos, nBackgroundYPos, nBackgroundWide, nBackgroundTall;
+ int nImageWide = m_ClassImages[iImageIndex]->GetWide();
+ int nTotalWidth = ( teamPlayers.Count() * nImageWide ) + ( 2 * XRES( 10 ) ); // the XRES(10) is for the background to be scaled to cover the images on both ends
+ int nXPos = ( GetWide() - nTotalWidth ) * 0.5;
+
+ m_pBackground->GetBounds( nBackgroundXPos, nBackgroundYPos, nBackgroundWide, nBackgroundTall );
+ m_pBackground->SetBounds( nXPos, nBackgroundYPos, nTotalWidth, nBackgroundTall );
+
+ // this is where our first image will start
+ nXPos += XRES( 10 );
+
+ // the first image on the left is always the local player (and we'll have a special background behind it)
+ pImage = m_ClassImages[iImageIndex];
+ iImageIndex++;
+
+ if ( pImage )
+ {
+ pImage->SetVisible( true );
+ pImage->GetPos( nImageXPos, nImageYPos ); // only really care about the YPos here
+ pImage->SetPos( nXPos, nImageYPos );
+ pImage->SetImage( nLocalPlayerTeam == TF_TEAM_BLUE ? g_sImagesBlue[nClass] : g_sImagesRed[nClass] );
+
+ if ( teamPlayers.Count() > 1 )
+ {
+ // local player background
+ int nBGXPos, nBGYPos;
+ m_pLocalPlayerBG->SetVisible( true );
+ m_pLocalPlayerBG->GetPos( nBGXPos, nBGYPos );
+ m_pLocalPlayerBG->SetPos( nXPos, nBGYPos );
+ }
+ else
+ {
+ m_pLocalPlayerBG->SetVisible( false );
+ }
+
+ nXPos += nImageWide;
+ }
+
+ for ( i = 0 ; i < teamPlayers.Count() ; i++ )
+ {
+ int iPlayerIndex = teamPlayers[i];
+
+ if ( iPlayerIndex == GetLocalPlayerIndex() )
+ continue;
+
+ if ( iImageIndex >= MAX_CLASS_IMAGES )
+ continue;
+
+ if ( g_TF_PR->GetTeam( iPlayerIndex ) == GetLocalPlayerTeam() )
+ {
+ nClass = g_TF_PR->GetPlayerClass( iPlayerIndex );
+
+ if ( nClass == TF_CLASS_UNDEFINED )
+ continue;
+
+ pImage = m_ClassImages[iImageIndex];
+
+ if ( pImage )
+ {
+ pImage->SetVisible( true );
+ pImage->SetPos( nXPos, nImageYPos );
+ pImage->SetImage( nLocalPlayerTeam == TF_TEAM_BLUE ? g_sImagesBlue[nClass] : g_sImagesRed[nClass] );
+ nXPos += nImageWide;
+ }
+
+ iImageIndex++;
+ }
+ }
+ }
+
+ // turn off any unused images
+ while ( iImageIndex < MAX_CLASS_IMAGES )
+ {
+ pImage = m_ClassImages[iImageIndex];
+ if ( pImage )
+ {
+ pImage->SetVisible( false );
+ }
+
+ iImageIndex++;
+ }
+
+ C_TFPlayer *pLocalPlayer = C_TFPlayer::GetLocalTFPlayer();
+ if ( pLocalPlayer && m_pChangeLabel && m_pChangeLabelShadow )
+ {
+ bool bShow = true;
+
+ if ( ( pLocalPlayer->m_Shared.GetArenaNumChanges() >= tf_arena_change_limit.GetInt() ) ||
+ ( tf_arena_force_class.GetBool() == false ) )
+ {
+ bShow = false;
+ }
+
+ if ( m_pChangeLabel->IsVisible() != bShow )
+ {
+ m_pChangeLabel->SetVisible( bShow );
+ m_pChangeLabelShadow->SetVisible( bShow );
+ }
+ }
+
+ BaseClass::PerformLayout();
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+bool CHudArenaClassLayout::ShouldDraw( void )
+{
+ if ( TFGameRules() == NULL )
+ return false;
+
+ if ( CHudElement::ShouldDraw() == false )
+ return false;
+
+ if ( TFGameRules()->State_Get() != GR_STATE_PREROUND )
+ return false;
+
+ if ( TFGameRules()->IsInArenaMode() == false )
+ return false;
+
+ if ( GetLocalPlayerTeam() > LAST_SHARED_TEAM )
+ {
+ if ( ( tf_arena_force_class.GetBool() == true ) || ( GetGlobalTeam( GetLocalPlayerTeam() )->Get_Number_Players() > 1 ) )
+ {
+ C_TFPlayer *pLocalPlayer = C_TFPlayer::GetLocalTFPlayer();
+ if ( pLocalPlayer && pLocalPlayer->IsAlive() )
+ {
+ C_TFPlayerClass *pClass = pLocalPlayer->GetPlayerClass();
+ if ( pClass && pClass->GetClassIndex() != TF_CLASS_UNDEFINED )
+ {
+ return true;
+ }
+ }
+ }
+ }
+
+ return false;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CHudArenaClassLayout::SetVisible( bool state )
+{
+ IGameEvent *event = gameeventmanager->CreateEvent( "show_class_layout" );
+ if ( event )
+ {
+ event->SetBool( "show", state );
+ gameeventmanager->FireEventClientSide( event );
+ }
+
+ BaseClass::SetVisible( state );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CHudArenaClassLayout::OnTick( void )
+{
+ bool bVisible = ShouldDraw();
+
+ if ( bVisible != IsVisible() )
+ {
+ SetVisible( bVisible );
+ }
+
+ if ( !bVisible )
+ return;
+
+ InvalidateLayout( true );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+bool CHudArenaClassLayout::HandleKeyCodePressed( vgui::KeyCode code )
+{
+ if ( code == KEY_F4 )
+ {
+ if ( ShouldDraw() && ( tf_arena_force_class.GetBool() == true ) )
+ {
+ C_TFPlayer *pLocalPlayer = C_TFPlayer::GetLocalTFPlayer();
+ if ( pLocalPlayer && ( pLocalPlayer->m_Shared.GetArenaNumChanges() < tf_arena_change_limit.GetInt() ) )
+ {
+ engine->ClientCmd( "arena_changeclass" );
+ }
+ }
+ }
+
+ return false;
+}
+