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Diffstat (limited to 'game/client/tf/c_tf_projectile_rocket.h')
| -rw-r--r-- | game/client/tf/c_tf_projectile_rocket.h | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/game/client/tf/c_tf_projectile_rocket.h b/game/client/tf/c_tf_projectile_rocket.h new file mode 100644 index 0000000..908507f --- /dev/null +++ b/game/client/tf/c_tf_projectile_rocket.h @@ -0,0 +1,40 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//============================================================================= + +#ifndef C_TF_PROJECTILE_ROCKET_H +#define C_TF_PROJECTILE_ROCKET_H +#ifdef _WIN32 +#pragma once +#endif + +#include "tf_weaponbase_rocket.h" + +#define CTFProjectile_Rocket C_TFProjectile_Rocket + +//----------------------------------------------------------------------------- +// Purpose: Rocket projectile. +//----------------------------------------------------------------------------- +class C_TFProjectile_Rocket : public C_TFBaseRocket +{ + DECLARE_CLASS( C_TFProjectile_Rocket, C_TFBaseRocket ); +public: + DECLARE_NETWORKCLASS(); + + C_TFProjectile_Rocket(); + ~C_TFProjectile_Rocket(); + + virtual void OnDataChanged(DataUpdateType_t updateType); + + virtual void CreateTrails( void ); + virtual const char *GetTrailParticleName( void ) { return "rockettrail"; } + +private: + bool m_bCritical; + + CNewParticleEffect *pEffect; +}; + +#endif // C_TF_PROJECTILE_ROCKET_H |