diff options
Diffstat (limited to 'game/client/tf/bot_npc/c_bot_npc.cpp')
| -rw-r--r-- | game/client/tf/bot_npc/c_bot_npc.cpp | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/game/client/tf/bot_npc/c_bot_npc.cpp b/game/client/tf/bot_npc/c_bot_npc.cpp new file mode 100644 index 0000000..f71d051 --- /dev/null +++ b/game/client/tf/bot_npc/c_bot_npc.cpp @@ -0,0 +1,120 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// c_bot_npc.cpp + +#include "cbase.h" +#include "NextBot/C_NextBot.h" +#include "c_bot_npc.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +#undef NextBot + +//----------------------------------------------------------------------------- +IMPLEMENT_CLIENTCLASS_DT( C_BotNPC, DT_BotNPC, CBotNPC ) + + RecvPropEHandle( RECVINFO( m_laserTarget ) ), + RecvPropBool( RECVINFO( m_isNuking ) ), + +END_RECV_TABLE() + + +//----------------------------------------------------------------------------- +C_BotNPC::C_BotNPC() +{ +} + + +//----------------------------------------------------------------------------- +C_BotNPC::~C_BotNPC() +{ + if ( m_laserBeamEffect ) + { + ParticleProp()->StopEmissionAndDestroyImmediately( m_laserBeamEffect ); + m_laserBeamEffect = NULL; + } + + if ( m_nukeEffect ) + { + ParticleProp()->StopEmissionAndDestroyImmediately( m_nukeEffect ); + m_nukeEffect = NULL; + } +} + + +//----------------------------------------------------------------------------- +void C_BotNPC::Spawn( void ) +{ + BaseClass::Spawn(); + + m_vecViewOffset = Vector( 0, 0, 180.0f ); + + SetNextClientThink( CLIENT_THINK_ALWAYS ); +} + + +//----------------------------------------------------------------------------- +void C_BotNPC::ClientThink( void ) +{ + if ( m_laserTarget ) + { + if ( !m_laserBeamEffect ) + { + m_laserBeamEffect = ParticleProp()->Create( "laser_sight_beam", PATTACH_POINT_FOLLOW, LookupAttachment( "head" ) ); + } + + if ( m_laserBeamEffect ) + { + m_laserBeamEffect->SetSortOrigin( m_laserBeamEffect->GetRenderOrigin() ); + m_laserBeamEffect->SetControlPoint( 2, Vector( 0, 255, 0 ) ); + m_laserBeamEffect->SetControlPoint( 1, m_laserTarget->WorldSpaceCenter() ); + } + } + else + { + // shut off the laser + if ( m_laserBeamEffect ) + { + ParticleProp()->StopEmissionAndDestroyImmediately( m_laserBeamEffect ); + m_laserBeamEffect = NULL; + } + } + + if ( m_isNuking ) + { + if ( !m_nukeEffect ) + { + m_nukeEffect = ParticleProp()->Create( "charge_up", PATTACH_POINT_FOLLOW, LookupAttachment( "head" ) ); + } + } + else + { + if ( m_nukeEffect ) + { + ParticleProp()->StopEmissionAndDestroyImmediately( m_nukeEffect ); + m_nukeEffect = NULL; + } + } +} + + +//----------------------------------------------------------------------------- +// Return the origin for player observers tracking this target +Vector C_BotNPC::GetObserverCamOrigin( void ) +{ + return EyePosition(); +} + + +//----------------------------------------------------------------------------- +void C_BotNPC::FireEvent( const Vector& origin, const QAngle& angles, int event, const char *options ) +{ + if ( event == 7001 ) + { + EmitSound( "RobotBoss.Footstep" ); + +/* + ParticleProp()->Create( "halloween_boss_foot_impact", PATTACH_ABSORIGIN, 0 ); +*/ + } +} |