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Diffstat (limited to 'game/client/portal/clientmode_portal.cpp')
| -rw-r--r-- | game/client/portal/clientmode_portal.cpp | 227 |
1 files changed, 227 insertions, 0 deletions
diff --git a/game/client/portal/clientmode_portal.cpp b/game/client/portal/clientmode_portal.cpp new file mode 100644 index 0000000..d1fbb00 --- /dev/null +++ b/game/client/portal/clientmode_portal.cpp @@ -0,0 +1,227 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +#include "cbase.h" +#include "ivmodemanager.h" +#include "clientmode_hlnormal.h" +#include "panelmetaclassmgr.h" +#include "c_playerresource.h" +#include "c_portal_player.h" +#include "clientmode_portal.h" +#include "usermessages.h" +#include "prediction.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +// default FOV for HL2 +ConVar default_fov( "default_fov", "75", FCVAR_CHEAT ); +ConVar fov_desired( "fov_desired", "75", FCVAR_ARCHIVE | FCVAR_USERINFO, "Sets the base field-of-view.", true, 75.0, true, 90.0 ); + + +// The current client mode. Always ClientModeNormal in HL. +IClientMode *g_pClientMode = NULL; + +//extern EHANDLE g_eKillTarget1; +//extern EHANDLE g_eKillTarget2; + +vgui::HScheme g_hVGuiCombineScheme = 0; + +#define SCREEN_FILE "scripts/vgui_screens.txt" + +//void MsgFunc_KillCam(bf_read &msg) +//{ +// C_Portal_Player *pPlayer = C_Portal_Player::GetLocalPortalPlayer(); +// +// if ( !pPlayer ) +// return; +// +// g_eKillTarget1 = 0; +// g_eKillTarget2 = 0; +// g_nKillCamTarget1 = 0; +// g_nKillCamTarget1 = 0; +// +// long iEncodedEHandle = msg.ReadLong(); +// +// if( iEncodedEHandle == INVALID_NETWORKED_EHANDLE_VALUE ) +// return; +// +// int iEntity = iEncodedEHandle & ((1 << MAX_EDICT_BITS) - 1); +// int iSerialNum = iEncodedEHandle >> MAX_EDICT_BITS; +// +// EHANDLE hEnt1( iEntity, iSerialNum ); +// +// iEncodedEHandle = msg.ReadLong(); +// +// if( iEncodedEHandle == INVALID_NETWORKED_EHANDLE_VALUE ) +// return; +// +// iEntity = iEncodedEHandle & ((1 << MAX_EDICT_BITS) - 1); +// iSerialNum = iEncodedEHandle >> MAX_EDICT_BITS; +// +// EHANDLE hEnt2( iEntity, iSerialNum ); +// +// g_eKillTarget1 = hEnt1; +// g_eKillTarget2 = hEnt2; +// +// if ( g_eKillTarget1.Get() ) +// { +// g_nKillCamTarget1 = g_eKillTarget1.Get()->entindex(); +// } +// +// if ( g_eKillTarget2.Get() ) +// { +// g_nKillCamTarget2 = g_eKillTarget2.Get()->entindex(); +// } +//} + +//----------------------------------------------------------------------------- +// Purpose: this is the viewport that contains all the hud elements +//----------------------------------------------------------------------------- +class CHudViewport : public CBaseViewport +{ +private: + DECLARE_CLASS_SIMPLE( CHudViewport, CBaseViewport ); + +protected: + virtual void ApplySchemeSettings( vgui::IScheme *pScheme ) + { + BaseClass::ApplySchemeSettings( pScheme ); + + gHUD.InitColors( pScheme ); + + SetPaintBackgroundEnabled( false ); + } + + virtual IViewPortPanel *CreatePanelByName( const char *szPanelName ); +}; + +IViewPortPanel* CHudViewport::CreatePanelByName( const char *szPanelName ) +{ + /*IViewPortPanel* newpanel = NULL; + + if ( Q_strcmp( PANEL_SCOREBOARD, szPanelName) == 0 ) + { + newpanel = new CHL2MPClientScoreBoardDialog( this ); + return newpanel; + } + else if ( Q_strcmp(PANEL_INFO, szPanelName) == 0 ) + { + newpanel = new CHL2MPTextWindow( this ); + return newpanel; + }*/ + + return BaseClass::CreatePanelByName( szPanelName ); +} + + +class CHLModeManager : public IVModeManager +{ +public: + CHLModeManager( void ); + virtual ~CHLModeManager( void ); + + virtual void Init( void ); + virtual void SwitchMode( bool commander, bool force ); + virtual void OverrideView( CViewSetup *pSetup ); + virtual void CreateMove( float flInputSampleTime, CUserCmd *cmd ); + virtual void LevelInit( const char *newmap ); + virtual void LevelShutdown( void ); +}; + +CHLModeManager::CHLModeManager( void ) +{ +} + +CHLModeManager::~CHLModeManager( void ) +{ +} + +void CHLModeManager::Init( void ) +{ + g_pClientMode = GetClientModeNormal(); + PanelMetaClassMgr()->LoadMetaClassDefinitionFile( SCREEN_FILE ); +} + +void CHLModeManager::SwitchMode( bool commander, bool force ) +{ +} + +void CHLModeManager::OverrideView( CViewSetup *pSetup ) +{ +} + +void CHLModeManager::CreateMove( float flInputSampleTime, CUserCmd *cmd ) +{ +} + +void CHLModeManager::LevelInit( const char *newmap ) +{ + g_pClientMode->LevelInit( newmap ); + + if ( g_nKillCamMode > OBS_MODE_NONE ) + { + g_bForceCLPredictOff = false; + } + + g_nKillCamMode = OBS_MODE_NONE; + //g_nKillCamTarget1 = 0; + //g_nKillCamTarget2 = 0; +} + +void CHLModeManager::LevelShutdown( void ) +{ + g_pClientMode->LevelShutdown(); +} + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +ClientModePortalNormal::ClientModePortalNormal() +{ +} + +//----------------------------------------------------------------------------- +// Purpose: If you don't know what a destructor is by now, you are probably going to get fired +//----------------------------------------------------------------------------- +ClientModePortalNormal::~ClientModePortalNormal() +{ +} + +void ClientModePortalNormal::Init() +{ + BaseClass::Init(); + + //usermessages->HookMessage( "KillCam", MsgFunc_KillCam ); +} + +void ClientModePortalNormal::InitViewport() +{ + m_pViewport = new CHudViewport(); + m_pViewport->Start( gameuifuncs, gameeventmanager ); +} + +ClientModePortalNormal g_ClientModeNormal; + +IClientMode *GetClientModeNormal() +{ + return &g_ClientModeNormal; +} + + +ClientModePortalNormal* GetClientModePortalNormal() +{ + Assert( dynamic_cast< ClientModePortalNormal* >( GetClientModeNormal() ) ); + + return static_cast< ClientModePortalNormal* >( GetClientModeNormal() ); +} + + +static CHLModeManager g_HLModeManager; +IVModeManager *modemanager = &g_HLModeManager; + |