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Diffstat (limited to 'game/client/icliententityinternal.h')
| -rw-r--r-- | game/client/icliententityinternal.h | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/game/client/icliententityinternal.h b/game/client/icliententityinternal.h new file mode 100644 index 0000000..be4dfc9 --- /dev/null +++ b/game/client/icliententityinternal.h @@ -0,0 +1,32 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// +#ifndef ICLIENTENTITYINTERNAL_H +#define ICLIENTENTITYINTERNAL_H +#ifdef _WIN32 +#pragma once +#endif + +#include "icliententity.h" +#include "clientleafsystem.h" + +//----------------------------------------------------------------------------- +// Forward declarations +//----------------------------------------------------------------------------- + +class ClientClass; + + +//----------------------------------------------------------------------------- +// represents a handle used only by the client DLL +//----------------------------------------------------------------------------- + +typedef CBaseHandle ClientEntityHandle_t; +typedef unsigned short SpatialPartitionHandle_t; + + + +#endif // ICLIENTENTITYINTERNAL_H
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