diff options
Diffstat (limited to 'game/client/hl2mp/hl2mp_hud_chat.h')
| -rw-r--r-- | game/client/hl2mp/hl2mp_hud_chat.h | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/game/client/hl2mp/hl2mp_hud_chat.h b/game/client/hl2mp/hl2mp_hud_chat.h new file mode 100644 index 0000000..5eb2157 --- /dev/null +++ b/game/client/hl2mp/hl2mp_hud_chat.h @@ -0,0 +1,65 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef CS_HUD_CHAT_H +#define CS_HUD_CHAT_H +#ifdef _WIN32 +#pragma once +#endif + +#include <hud_basechat.h> + +class CHudChatLine : public CBaseHudChatLine +{ + DECLARE_CLASS_SIMPLE( CHudChatLine, CBaseHudChatLine ); + +public: + CHudChatLine( vgui::Panel *parent, const char *panelName ) : CBaseHudChatLine( parent, panelName ) {} + + virtual void ApplySchemeSettings(vgui::IScheme *pScheme); + + void MsgFunc_SayText(bf_read &msg); + + + +private: + CHudChatLine( const CHudChatLine & ); // not defined, not accessible +}; + +//----------------------------------------------------------------------------- +// Purpose: The prompt and text entry area for chat messages +//----------------------------------------------------------------------------- +class CHudChatInputLine : public CBaseHudChatInputLine +{ + DECLARE_CLASS_SIMPLE( CHudChatInputLine, CBaseHudChatInputLine ); + +public: + CHudChatInputLine( CBaseHudChat *parent, char const *panelName ) : CBaseHudChatInputLine( parent, panelName ) {} + + virtual void ApplySchemeSettings(vgui::IScheme *pScheme); +}; + +class CHudChat : public CBaseHudChat +{ + DECLARE_CLASS_SIMPLE( CHudChat, CBaseHudChat ); + +public: + CHudChat( const char *pElementName ); + + virtual void CreateChatInputLine( void ); + virtual void CreateChatLines( void ); + + virtual void Init( void ); + virtual void Reset( void ); + virtual void ApplySchemeSettings(vgui::IScheme *pScheme); + + int GetChatInputOffset( void ); + + virtual Color GetClientColor( int clientIndex ); +}; + +#endif //CS_HUD_CHAT_H
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