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Diffstat (limited to 'game/client/hl2/c_corpse.h')
| -rw-r--r-- | game/client/hl2/c_corpse.h | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/game/client/hl2/c_corpse.h b/game/client/hl2/c_corpse.h new file mode 100644 index 0000000..1bd4a09 --- /dev/null +++ b/game/client/hl2/c_corpse.h @@ -0,0 +1,32 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// +#if !defined( C_CORPSE_H ) +#define C_CORPSE_H +#ifdef _WIN32 +#pragma once +#endif + +class C_Corpse : public C_BaseAnimating +{ +public: + DECLARE_CLASS( C_Corpse, C_BaseAnimating ); + DECLARE_CLIENTCLASS(); + + C_Corpse( void ); + + virtual int DrawModel( int flags ); + +public: + // The player whom we are copying our data from + int m_nReferencePlayer; + +private: + C_Corpse( const C_Corpse & ); +}; + + +#endif // C_CORPSE_H
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