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-rw-r--r--game/client/hl2/c_basehlcombatweapon.cpp21
1 files changed, 21 insertions, 0 deletions
diff --git a/game/client/hl2/c_basehlcombatweapon.cpp b/game/client/hl2/c_basehlcombatweapon.cpp
new file mode 100644
index 0000000..bc3e5a3
--- /dev/null
+++ b/game/client/hl2/c_basehlcombatweapon.cpp
@@ -0,0 +1,21 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include "c_basehlcombatweapon.h"
+#include "igamemovement.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+IMPLEMENT_CLIENTCLASS_DT( C_HLMachineGun, DT_HLMachineGun, CHLMachineGun )
+END_RECV_TABLE()
+
+IMPLEMENT_CLIENTCLASS_DT( C_HLSelectFireMachineGun, DT_HLSelectFireMachineGun, CHLSelectFireMachineGun )
+END_RECV_TABLE()
+
+IMPLEMENT_CLIENTCLASS_DT( C_BaseHLBludgeonWeapon, DT_BaseHLBludgeonWeapon, CBaseHLBludgeonWeapon )
+END_RECV_TABLE() \ No newline at end of file