diff options
Diffstat (limited to 'game/client/hl1/hl1_clientmode.cpp')
| -rw-r--r-- | game/client/hl1/hl1_clientmode.cpp | 168 |
1 files changed, 168 insertions, 0 deletions
diff --git a/game/client/hl1/hl1_clientmode.cpp b/game/client/hl1/hl1_clientmode.cpp new file mode 100644 index 0000000..cf1e92e --- /dev/null +++ b/game/client/hl1/hl1_clientmode.cpp @@ -0,0 +1,168 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +#include "cbase.h" +#include "ivmodemanager.h" +#include "clientmode_hlnormal.h" +#include "hl1_clientmode.h" +#include "hl1_clientscoreboard.h" + +// default FOV for HL1 +ConVar default_fov( "default_fov", "90", FCVAR_CHEAT ); +ConVar fov_desired( "fov_desired", "90", FCVAR_ARCHIVE | FCVAR_USERINFO, "Sets the base field-of-view.", true, 75.0, true, 90.0 ); + +// The current client mode. Always ClientModeNormal in HL. +IClientMode *g_pClientMode = NULL; + +class CHLModeManager : public IVModeManager +{ +public: + CHLModeManager( void ); + virtual ~CHLModeManager( void ); + + virtual void Init( void ); + virtual void SwitchMode( bool commander, bool force ); + virtual void OverrideView( CViewSetup *pSetup ); + virtual void CreateMove( float flInputSampleTime, CUserCmd *cmd ); + virtual void LevelInit( const char *newmap ); + virtual void LevelShutdown( void ); +}; + +CHLModeManager::CHLModeManager( void ) +{ +} + +CHLModeManager::~CHLModeManager( void ) +{ +} + +void CHLModeManager::Init( void ) +{ + g_pClientMode = GetClientModeNormal(); +} + +void CHLModeManager::SwitchMode( bool commander, bool force ) +{ +} + +void CHLModeManager::OverrideView( CViewSetup *pSetup ) +{ +} + +void CHLModeManager::CreateMove( float flInputSampleTime, CUserCmd *cmd ) +{ +} + +void CHLModeManager::LevelInit( const char *newmap ) +{ + g_pClientMode->LevelInit( newmap ); +} + +void CHLModeManager::LevelShutdown( void ) +{ + g_pClientMode->LevelShutdown(); +} + +static CHLModeManager g_HLModeManager; +IVModeManager *modemanager = &g_HLModeManager; + +//----------------------------------------------------------------------------- +// Purpose: this is the viewport that contains all the hud elements +//----------------------------------------------------------------------------- +class CHudViewport : public CBaseViewport +{ +private: + DECLARE_CLASS_SIMPLE( CHudViewport, CBaseViewport ); + +protected: + virtual void ApplySchemeSettings( vgui::IScheme *pScheme ) + { + BaseClass::ApplySchemeSettings( pScheme ); + + gHUD.InitColors( pScheme ); + + SetPaintBackgroundEnabled( false ); + } + + virtual void CreateDefaultPanels( void ) + { + CBaseViewport::CreateDefaultPanels(); + } + + virtual IViewPortPanel *CreatePanelByName( const char *szPanelName ); +}; + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +ClientModeHL1Normal::ClientModeHL1Normal() +{ +} + +//----------------------------------------------------------------------------- +// Purpose: If you don't know what a destructor is by now, you are probably going to get fired +//----------------------------------------------------------------------------- +ClientModeHL1Normal::~ClientModeHL1Normal() +{ +} + +void ClientModeHL1Normal::InitViewport() +{ + m_pViewport = new CHudViewport(); + m_pViewport->Start( gameuifuncs, gameeventmanager ); +} + +float ClientModeHL1Normal::GetViewModelFOV( void ) +{ + return 90.0f; +} + + +int ClientModeHL1Normal::GetDeathMessageStartHeight( void ) +{ + return m_pViewport->GetDeathMessageStartHeight(); +} + + +ClientModeHL1Normal g_ClientModeNormal; + +IClientMode *GetClientModeNormal() +{ + return &g_ClientModeNormal; +} + +ClientModeHL1Normal* GetClientModeHL1Normal() +{ + Assert( dynamic_cast< ClientModeHL1Normal* >( GetClientModeNormal() ) ); + + return static_cast< ClientModeHL1Normal* >( GetClientModeNormal() ); +} + +IViewPortPanel* CHudViewport::CreatePanelByName( const char *szPanelName ) +{ + +#ifdef HL1MP_CLIENT_DLL + IViewPortPanel* newpanel = NULL; + if ( Q_strcmp( PANEL_SCOREBOARD, szPanelName) == 0 ) + { + newpanel = new CHL1MPClientScoreBoardDialog( this ); + return newpanel; + } +#endif + /* else if ( Q_strcmp(PANEL_INFO, szPanelName) == 0 ) + { + newpanel = new CHL2MPTextWindow( this ); + return newpanel; + }*/ + + return BaseClass::CreatePanelByName( szPanelName ); +} + + + + + |