diff options
Diffstat (limited to 'game/client/fx_line.h')
| -rw-r--r-- | game/client/fx_line.h | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/game/client/fx_line.h b/game/client/fx_line.h new file mode 100644 index 0000000..5975271 --- /dev/null +++ b/game/client/fx_line.h @@ -0,0 +1,59 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// +//----------------------------------------------------------------------------- +// $Log: $ +// +// $NoKeywords: $ +//=============================================================================// + +#if !defined( FXLINE_H ) +#define FXLINE_H +#ifdef _WIN32 +#pragma once +#endif + +struct FXLineData_t +{ + Vector m_vecStart; + Vector m_vecEnd; + Vector m_vecStartVelocity; + Vector m_vecEndVelocity; + float m_flStartAlpha; + float m_flEndAlpha; + float m_flStartScale; + float m_flEndScale; + float m_flDieTime; + float m_flLifeTime; + + IMaterial *m_pMaterial; +}; + +#include "fx_staticline.h" + +class CFXLine : public CClientSideEffect +{ +public: + + CFXLine( const char *name, const FXLineData_t &data ); + + ~CFXLine( void ); + + virtual void Draw( double frametime ); + virtual bool IsActive( void ); + virtual void Destroy( void ); + virtual void Update( double frametime ); + +protected: + + FXLineData_t m_FXData; +}; + +void FX_DrawLine( const Vector &start, const Vector &end, float scale, IMaterial *pMaterial, const color32 &color ); +void FX_DrawLineFade( const Vector &start, const Vector &end, float scale, IMaterial *pMaterial, const color32 &color, float fadeDist ); + +#endif //FXLINE_H
\ No newline at end of file |