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Diffstat (limited to 'game/client/dod/dod_prediction.cpp')
| -rw-r--r-- | game/client/dod/dod_prediction.cpp | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/game/client/dod/dod_prediction.cpp b/game/client/dod/dod_prediction.cpp new file mode 100644 index 0000000..43e420e --- /dev/null +++ b/game/client/dod/dod_prediction.cpp @@ -0,0 +1,55 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "prediction.h" +#include "c_dod_player.h" +#include "igamemovement.h" + + +static CMoveData g_MoveData; +CMoveData *g_pMoveData = &g_MoveData; + + +class CDODPrediction : public CPrediction +{ +DECLARE_CLASS( CDODPrediction, CPrediction ); + +public: + virtual void SetupMove( C_BasePlayer *player, CUserCmd *ucmd, IMoveHelper *pHelper, CMoveData *move ); + virtual void FinishMove( C_BasePlayer *player, CUserCmd *ucmd, CMoveData *move ); +}; + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CDODPrediction::SetupMove( C_BasePlayer *player, CUserCmd *ucmd, IMoveHelper *pHelper, + CMoveData *move ) +{ + player->AvoidPhysicsProps( ucmd ); + + // Call the default SetupMove code. + BaseClass::SetupMove( player, ucmd, pHelper, move ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CDODPrediction::FinishMove( C_BasePlayer *player, CUserCmd *ucmd, CMoveData *move ) +{ + // Call the default FinishMove code. + BaseClass::FinishMove( player, ucmd, move ); +} + + +// Expose interface to engine +// Expose interface to engine +static CDODPrediction g_Prediction; + +EXPOSE_SINGLE_INTERFACE_GLOBALVAR( CDODPrediction, IPrediction, VCLIENT_PREDICTION_INTERFACE_VERSION, g_Prediction ); + +CPrediction *prediction = &g_Prediction; + |