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-rw-r--r--game/client/dod/dod_hud_playerstatus_weapon.h28
1 files changed, 28 insertions, 0 deletions
diff --git a/game/client/dod/dod_hud_playerstatus_weapon.h b/game/client/dod/dod_hud_playerstatus_weapon.h
new file mode 100644
index 0000000..4a9d51f
--- /dev/null
+++ b/game/client/dod/dod_hud_playerstatus_weapon.h
@@ -0,0 +1,28 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef DOD_HUD_PLAYERSTATUS_WEAPON_H
+#define DOD_HUD_PLAYERSTATUS_WEAPON_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+//-----------------------------------------------------------------------------
+// Purpose: Weapon Selection panel
+//-----------------------------------------------------------------------------
+class CDoDHudCurrentWeapon : public vgui::EditablePanel
+{
+ DECLARE_CLASS_SIMPLE( CDoDHudCurrentWeapon, vgui::EditablePanel );
+
+public:
+ CDoDHudCurrentWeapon( vgui::Panel *parent, const char *name ) : vgui::EditablePanel( parent, name ){}
+
+ virtual void Paint();
+
+};
+
+#endif // DOD_HUD_PLAYERSTATUS_WEAPON_H \ No newline at end of file