diff options
Diffstat (limited to 'game/client/dod/dod_hud_playerstatus_stamina.cpp')
| -rw-r--r-- | game/client/dod/dod_hud_playerstatus_stamina.cpp | 172 |
1 files changed, 172 insertions, 0 deletions
diff --git a/game/client/dod/dod_hud_playerstatus_stamina.cpp b/game/client/dod/dod_hud_playerstatus_stamina.cpp new file mode 100644 index 0000000..7edbed7 --- /dev/null +++ b/game/client/dod/dod_hud_playerstatus_stamina.cpp @@ -0,0 +1,172 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" +#include <KeyValues.h> +#include <vgui/IScheme.h> +#include <vgui/ISurface.h> +#include <vgui/ISystem.h> +#include <vgui_controls/AnimationController.h> +#include <vgui_controls/EditablePanel.h> +#include <vgui_controls/ImagePanel.h> + +#include <vgui/ISurface.h> + +#include "c_dod_team.h" +#include "c_dod_playerresource.h" +#include "c_dod_player.h" + +#include "dodcornercutpanel.h" +#include "dod_hud_playerstatus_stamina.h" + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CDoDHudStaminaProgressBar::ApplySchemeSettings( vgui::IScheme *pScheme ) +{ + BaseClass::ApplySchemeSettings( pScheme ); + + m_clrActive = pScheme->GetColor( "HudStaminaBar.Active", GetFgColor() ); + m_clrActiveLow = pScheme->GetColor( "HudStaminaBar.ActiveLow", GetFgColor() ); + m_clrInactive = pScheme->GetColor( "HudStaminaBar.InActive", GetFgColor() ); + m_clrInactiveLow = pScheme->GetColor( "HudStaminaBar.InActiveLow", GetFgColor() ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CDoDHudStaminaProgressBar::Paint() +{ + BaseClass::Paint(); + + int xpos = 0, ypos = 0; + int x, y, w, t; + GetBounds( x, y, w, t ); + + if ( m_flPercentage < m_flWarningLevel ) + { + vgui::surface()->DrawSetColor( m_clrActiveLow ); + } + else + { + vgui::surface()->DrawSetColor( m_clrActive ); + } + + int nActiveLimit = w * m_flPercentage; + + while ( xpos + m_flSliceWidth < w ) + { + if ( xpos + m_flSliceWidth > nActiveLimit ) + { + if ( m_flPercentage < m_flWarningLevel ) + { + vgui::surface()->DrawSetColor( m_clrInactiveLow ); + } + else + { + vgui::surface()->DrawSetColor( m_clrInactive ); + } + } + + vgui::surface()->DrawFilledRect( xpos, ypos, xpos + m_flSliceWidth, ypos + t ); + xpos += m_flSliceWidth + m_flSliceSpacer; + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CDoDHudStaminaIcon::CDoDHudStaminaIcon( vgui::Panel *parent, const char *name ) : vgui::ImagePanel( parent, name ) +{ + m_icon = NULL; + memset( m_szIcon, 0, sizeof( m_szIcon ) ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CDoDHudStaminaIcon::ApplySettings( KeyValues *inResourceData ) +{ + BaseClass::ApplySettings( inResourceData ); + + Q_strncpy( m_szIcon, inResourceData->GetString( "stamina_icon", "stamina_icon" ), sizeof( m_szIcon ) ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CDoDHudStaminaIcon::ApplySchemeSettings( vgui::IScheme *pScheme ) +{ + BaseClass::ApplySchemeSettings( pScheme ); + + m_clrActive = pScheme->GetColor( "HudStaminaIcon.Active", GetFgColor() ); + m_clrActiveLow = pScheme->GetColor( "HudStaminaIcon.ActiveLow", GetFgColor() ); + + if ( !m_icon ) + { + m_icon = gHUD.GetIcon( m_szIcon ); + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CDoDHudStaminaIcon::Paint() +{ + int x, y, w, t; + GetBounds( x, y, w, t ); + + if ( m_icon ) + { + m_icon->DrawSelf( 0, -3, w, t, ( m_flPercentage < m_flWarningLevel ) ? m_clrActiveLow : m_clrActive ); + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CDoDHudStamina::CDoDHudStamina( vgui::Panel *parent, const char *name ) : vgui::EditablePanel( parent, name ) +{ + m_pBackground = new CDoDCutEditablePanel( this, "StaminaBackground" ); + m_pIcon = new CDoDHudStaminaIcon( this, "StaminaIcon" ); + m_pProgressBar = new CDoDHudStaminaProgressBar( this, "StaminaProgressBar" ); + + // load control settings... + LoadControlSettings( "resource/UI/HudPlayerStatusStamina.res" ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CDoDHudStamina::OnScreenSizeChanged( int iOldWide, int iOldTall ) +{ + LoadControlSettings( "resource/UI/HudPlayerStatusStamina.res" ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CDoDHudStamina::OnThink() +{ + BaseClass::OnThink(); + + C_DODPlayer *pPlayer = C_DODPlayer::GetLocalDODPlayer(); + if ( pPlayer ) + { + float flPercentage = (float)( pPlayer->m_Shared.GetStamina() ) / 100.0f; + + if ( m_pProgressBar ) + { + m_pProgressBar->SetPercentage( flPercentage ); + } + + if ( m_pIcon ) + { + m_pIcon->SetPercentage( flPercentage ); + } + } +} |