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-rw-r--r--game/client/dod/dod_hud_chat.h74
1 files changed, 74 insertions, 0 deletions
diff --git a/game/client/dod/dod_hud_chat.h b/game/client/dod/dod_hud_chat.h
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+++ b/game/client/dod/dod_hud_chat.h
@@ -0,0 +1,74 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef DOD_HUD_CHAT_H
+#define DOD_HUD_CHAT_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include <hud_basechat.h>
+
+//-----------------------------------------------------------------------------
+
+class CHudChatLine : public CBaseHudChatLine
+{
+ DECLARE_CLASS_SIMPLE( CHudChatLine, CBaseHudChatLine );
+
+public:
+ CHudChatLine( vgui::Panel *parent, const char *panelName );
+
+ virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
+ void MsgFunc_SayText(bf_read &msg);
+
+private:
+ CHudChatLine( const CHudChatLine & ); // not defined, not accessible
+
+};
+
+//-----------------------------------------------------------------------------
+// Purpose: The prompt and text entry area for chat messages
+//-----------------------------------------------------------------------------
+class CHudChatInputLine : public CBaseHudChatInputLine
+{
+ DECLARE_CLASS_SIMPLE( CHudChatInputLine, CBaseHudChatInputLine );
+
+public:
+ CHudChatInputLine( CBaseHudChat *parent, char const *panelName ) : CBaseHudChatInputLine( parent, panelName ) {}
+
+ virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
+};
+
+class CHudChat : public CBaseHudChat
+{
+ DECLARE_CLASS_SIMPLE( CHudChat, CBaseHudChat );
+
+public:
+ CHudChat( const char *pElementName );
+
+ virtual void CreateChatInputLine( void );
+ virtual void CreateChatLines( void );
+
+ virtual void Init( void );
+ virtual void Reset( void );
+ virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
+
+ void MsgFunc_SayText( bf_read &msg );
+ virtual void MsgFunc_VoiceSubtitle( bf_read &msg );
+ void MsgFunc_HandSignalSubtitle( bf_read &msg );
+ int GetChatInputOffset( void );
+
+ void FindLocalizableSubstrings( char *szChat, int chatLength );
+
+ virtual Color GetDefaultTextColor( void );
+ virtual Color GetClientColor( int clientIndex );
+
+ virtual bool IsVisible( void );
+
+};
+
+#endif //DOD_HUD_CHAT_H \ No newline at end of file