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Diffstat (limited to 'game/client/dod/clientmode_dod.h')
| -rw-r--r-- | game/client/dod/clientmode_dod.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/game/client/dod/clientmode_dod.h b/game/client/dod/clientmode_dod.h new file mode 100644 index 0000000..553e94e --- /dev/null +++ b/game/client/dod/clientmode_dod.h @@ -0,0 +1,60 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef DOD_CLIENTMODE_H +#define DOD_CLIENTMODE_H +#ifdef _WIN32 +#pragma once +#endif + +#include "clientmode_shared.h" +#include "dodviewport.h" + +class CDODFreezePanel; + +class ClientModeDODNormal : public ClientModeShared +{ +DECLARE_CLASS( ClientModeDODNormal, ClientModeShared ); + +private: + +// IClientMode overrides. +public: + + ClientModeDODNormal(); + + virtual void Init(); + virtual void InitViewport(); + + virtual float GetViewModelFOV( void ); + + int GetDeathMessageStartHeight( void ); + + virtual void FireGameEvent( IGameEvent * event); + virtual void PostRenderVGui(); + + virtual bool ShouldDrawViewModel( void ); + + virtual int HudElementKeyInput( int down, ButtonCode_t keynum, const char *pszCurrentBinding ); + + +private: + + // void UpdateSpectatorMode( void ); + + void RadioMessage( const char *pszSoundName, const char *pszSubtitle, const char *pszSender = NULL, int iSenderIndex = 0 ); + char m_szLastRadioSound[128]; + + CDODFreezePanel *m_pFreezePanel; + +}; + + +extern IClientMode *GetClientModeNormal(); +extern ClientModeDODNormal* GetClientModeDODNormal(); + + +#endif // DOD_CLIENTMODE_H |