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-rw-r--r--game/client/cstrike/VGUI/cstrikeclassmenu.h107
1 files changed, 107 insertions, 0 deletions
diff --git a/game/client/cstrike/VGUI/cstrikeclassmenu.h b/game/client/cstrike/VGUI/cstrikeclassmenu.h
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+++ b/game/client/cstrike/VGUI/cstrikeclassmenu.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef CSCLASSMENU_H
+#define CSCLASSMENU_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include <classmenu.h>
+#include <vgui_controls/EditablePanel.h>
+#include <filesystem.h>
+#include <cs_shareddefs.h>
+#include "cbase.h"
+#include "cs_gamerules.h"
+#include "vgui_controls/ImagePanel.h"
+#include "backgroundpanel.h"
+
+using namespace vgui;
+
+
+//-----------------------------------------------------------------------------
+// These are maintained in a list so the renderer can draw a 3D character
+// model on top of them.
+//-----------------------------------------------------------------------------
+
+class CCSClassImagePanel : public vgui::ImagePanel
+{
+public:
+
+ typedef vgui::ImagePanel BaseClass;
+
+ CCSClassImagePanel( vgui::Panel *pParent, const char *pName );
+ virtual ~CCSClassImagePanel();
+ virtual void ApplySettings( KeyValues *inResourceData );
+ virtual void Paint();
+
+
+public:
+ char m_ModelName[128];
+};
+
+extern CUtlVector<CCSClassImagePanel*> g_ClassImagePanels;
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Draws the Terrorist class menu
+//-----------------------------------------------------------------------------
+
+class CClassMenu_TER : public CClassMenu
+{
+private:
+ DECLARE_CLASS_SIMPLE( CClassMenu_TER, CClassMenu );
+
+ // Background panel -------------------------------------------------------
+
+public:
+ virtual void PaintBackground();
+ virtual void PerformLayout();
+ virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
+ bool m_backgroundLayoutFinished;
+
+ // End background panel ---------------------------------------------------
+
+public:
+ CClassMenu_TER(IViewPort *pViewPort);
+ virtual Panel* CreateControlByName(const char *controlName);
+ const char *GetName( void );
+ void ShowPanel(bool bShow);
+ void Update();
+ virtual void SetVisible(bool state);
+};
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Draws the Counter-Terrorist class menu
+//-----------------------------------------------------------------------------
+
+class CClassMenu_CT : public CClassMenu
+{
+private:
+ DECLARE_CLASS_SIMPLE( CClassMenu_CT, CClassMenu );
+
+ // Background panel -------------------------------------------------------
+
+public:
+ virtual void PaintBackground();
+ virtual void PerformLayout();
+ virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
+ bool m_backgroundLayoutFinished;
+
+ // End background panel ---------------------------------------------------
+
+public:
+ CClassMenu_CT(IViewPort *pViewPort);
+ virtual Panel *CreateControlByName(const char *controlName);
+ const char *GetName( void );
+ void ShowPanel(bool bShow);
+ void Update();
+ virtual void SetVisible(bool state);
+};
+
+#endif // CSCLASSMENU_H