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Diffstat (limited to 'game/client/cstrike/VGUI/cstrikeclassmenu.h')
| -rw-r--r-- | game/client/cstrike/VGUI/cstrikeclassmenu.h | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/game/client/cstrike/VGUI/cstrikeclassmenu.h b/game/client/cstrike/VGUI/cstrikeclassmenu.h new file mode 100644 index 0000000..96a991f --- /dev/null +++ b/game/client/cstrike/VGUI/cstrikeclassmenu.h @@ -0,0 +1,107 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef CSCLASSMENU_H +#define CSCLASSMENU_H +#ifdef _WIN32 +#pragma once +#endif + +#include <classmenu.h> +#include <vgui_controls/EditablePanel.h> +#include <filesystem.h> +#include <cs_shareddefs.h> +#include "cbase.h" +#include "cs_gamerules.h" +#include "vgui_controls/ImagePanel.h" +#include "backgroundpanel.h" + +using namespace vgui; + + +//----------------------------------------------------------------------------- +// These are maintained in a list so the renderer can draw a 3D character +// model on top of them. +//----------------------------------------------------------------------------- + +class CCSClassImagePanel : public vgui::ImagePanel +{ +public: + + typedef vgui::ImagePanel BaseClass; + + CCSClassImagePanel( vgui::Panel *pParent, const char *pName ); + virtual ~CCSClassImagePanel(); + virtual void ApplySettings( KeyValues *inResourceData ); + virtual void Paint(); + + +public: + char m_ModelName[128]; +}; + +extern CUtlVector<CCSClassImagePanel*> g_ClassImagePanels; + + +//----------------------------------------------------------------------------- +// Purpose: Draws the Terrorist class menu +//----------------------------------------------------------------------------- + +class CClassMenu_TER : public CClassMenu +{ +private: + DECLARE_CLASS_SIMPLE( CClassMenu_TER, CClassMenu ); + + // Background panel ------------------------------------------------------- + +public: + virtual void PaintBackground(); + virtual void PerformLayout(); + virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); + bool m_backgroundLayoutFinished; + + // End background panel --------------------------------------------------- + +public: + CClassMenu_TER(IViewPort *pViewPort); + virtual Panel* CreateControlByName(const char *controlName); + const char *GetName( void ); + void ShowPanel(bool bShow); + void Update(); + virtual void SetVisible(bool state); +}; + + +//----------------------------------------------------------------------------- +// Purpose: Draws the Counter-Terrorist class menu +//----------------------------------------------------------------------------- + +class CClassMenu_CT : public CClassMenu +{ +private: + DECLARE_CLASS_SIMPLE( CClassMenu_CT, CClassMenu ); + + // Background panel ------------------------------------------------------- + +public: + virtual void PaintBackground(); + virtual void PerformLayout(); + virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); + bool m_backgroundLayoutFinished; + + // End background panel --------------------------------------------------- + +public: + CClassMenu_CT(IViewPort *pViewPort); + virtual Panel *CreateControlByName(const char *controlName); + const char *GetName( void ); + void ShowPanel(bool bShow); + void Update(); + virtual void SetVisible(bool state); +}; + +#endif // CSCLASSMENU_H |