diff options
Diffstat (limited to 'game/client/c_te_basebeam.h')
| -rw-r--r-- | game/client/c_te_basebeam.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/game/client/c_te_basebeam.h b/game/client/c_te_basebeam.h new file mode 100644 index 0000000..1fd17b2 --- /dev/null +++ b/game/client/c_te_basebeam.h @@ -0,0 +1,53 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// $NoKeywords: $ +//=============================================================================// +#if !defined( C_TE_BASEBEAM_H ) +#define C_TE_BASEBEAM_H +#ifdef _WIN32 +#pragma once +#endif + +#include "c_basetempentity.h" + +//----------------------------------------------------------------------------- +// Purpose: Base entity for beam te's +//----------------------------------------------------------------------------- +class C_TEBaseBeam : public C_BaseTempEntity +{ +public: + DECLARE_CLASS( C_TEBaseBeam, C_BaseTempEntity ); + DECLARE_CLIENTCLASS(); + +private: + +public: + + C_TEBaseBeam( void ); + virtual ~C_TEBaseBeam( void ); + + virtual void PreDataUpdate( DataUpdateType_t updateType ); + virtual void PostDataUpdate( DataUpdateType_t updateType ); + +public: + int m_nModelIndex; + int m_nHaloIndex; + int m_nStartFrame; + int m_nFrameRate; + float m_fLife; + float m_fWidth; + float m_fEndWidth; + int m_nFadeLength; + float m_fAmplitude; + int r, g, b, a; + int m_nSpeed; + int m_nFlags; +}; + +EXTERN_RECV_TABLE(DT_BaseBeam); + +#endif // C_TE_BASEBEAM_H
\ No newline at end of file |