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-rw-r--r--game/client/c_te_armorricochet.cpp182
1 files changed, 182 insertions, 0 deletions
diff --git a/game/client/c_te_armorricochet.cpp b/game/client/c_te_armorricochet.cpp
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+++ b/game/client/c_te_armorricochet.cpp
@@ -0,0 +1,182 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $Workfile: $
+// $Date: $
+// $NoKeywords: $
+//===========================================================================//
+#include "cbase.h"
+#include "c_basetempentity.h"
+#include "IEffects.h"
+#include "tier1/KeyValues.h"
+#include "tier0/vprof.h"
+#include "toolframework_client.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: Armor Ricochet TE
+//-----------------------------------------------------------------------------
+class C_TEMetalSparks : public C_BaseTempEntity
+{
+public:
+ DECLARE_CLIENTCLASS();
+
+ C_TEMetalSparks( void );
+ virtual ~C_TEMetalSparks( void );
+
+ virtual void PostDataUpdate( DataUpdateType_t updateType );
+
+ virtual void Precache( void );
+
+public:
+ Vector m_vecPos;
+ Vector m_vecDir;
+
+ const struct model_t *m_pModel;
+};
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+C_TEMetalSparks::C_TEMetalSparks( void )
+{
+ m_vecPos.Init();
+ m_vecDir.Init();
+ m_pModel = NULL;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+C_TEMetalSparks::~C_TEMetalSparks( void )
+{
+}
+
+void C_TEMetalSparks::Precache( void )
+{
+ //m_pModel = engine->LoadModel( "sprites/richo1.vmt" );
+}
+
+
+//-----------------------------------------------------------------------------
+// Recording
+//-----------------------------------------------------------------------------
+static inline void RecordMetalSparks( const Vector &start, const Vector &direction )
+{
+ if ( !ToolsEnabled() )
+ return;
+
+ if ( clienttools->IsInRecordingMode() )
+ {
+ KeyValues *msg = new KeyValues( "TempEntity" );
+
+ msg->SetInt( "te", TE_METAL_SPARKS );
+ msg->SetString( "name", "TE_MetalSparks" );
+ msg->SetFloat( "time", gpGlobals->curtime );
+ msg->SetFloat( "originx", start.x );
+ msg->SetFloat( "originy", start.y );
+ msg->SetFloat( "originz", start.z );
+ msg->SetFloat( "directionx", direction.x );
+ msg->SetFloat( "directiony", direction.y );
+ msg->SetFloat( "directionz", direction.z );
+
+ ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg );
+ msg->deleteThis();
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : bool -
+//-----------------------------------------------------------------------------
+void C_TEMetalSparks::PostDataUpdate( DataUpdateType_t updateType )
+{
+ VPROF( "C_TEMetalSparks::PostDataUpdate" );
+
+ g_pEffects->MetalSparks( m_vecPos, m_vecDir );
+ RecordMetalSparks( m_vecPos, m_vecDir );
+}
+
+void TE_MetalSparks( IRecipientFilter& filter, float delay,
+ const Vector* pos, const Vector* dir )
+{
+ g_pEffects->MetalSparks( *pos, *dir );
+ RecordMetalSparks( *pos, *dir );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Armor Ricochet TE
+//-----------------------------------------------------------------------------
+class C_TEArmorRicochet : public C_TEMetalSparks
+{
+ DECLARE_CLASS( C_TEArmorRicochet, C_TEMetalSparks );
+public:
+ DECLARE_CLIENTCLASS();
+ virtual void PostDataUpdate( DataUpdateType_t updateType );
+};
+
+
+//-----------------------------------------------------------------------------
+// Recording
+//-----------------------------------------------------------------------------
+static inline void RecordArmorRicochet( const Vector &start, const Vector &direction )
+{
+ if ( !ToolsEnabled() )
+ return;
+
+ if ( clienttools->IsInRecordingMode() )
+ {
+ KeyValues *msg = new KeyValues( "TempEntity" );
+
+ msg->SetInt( "te", TE_ARMOR_RICOCHET );
+ msg->SetString( "name", "TE_ArmorRicochet" );
+ msg->SetFloat( "time", gpGlobals->curtime );
+ msg->SetFloat( "originx", start.x );
+ msg->SetFloat( "originy", start.y );
+ msg->SetFloat( "originz", start.z );
+ msg->SetFloat( "directionx", direction.x );
+ msg->SetFloat( "directiony", direction.y );
+ msg->SetFloat( "directionz", direction.z );
+
+ ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg );
+ msg->deleteThis();
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Client side version of API
+//-----------------------------------------------------------------------------
+void TE_ArmorRicochet( IRecipientFilter& filter, float delay,
+ const Vector* pos, const Vector* dir )
+{
+ g_pEffects->Ricochet( *pos, *dir );
+ RecordArmorRicochet( *pos, *dir );
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : bool -
+//-----------------------------------------------------------------------------
+void C_TEArmorRicochet::PostDataUpdate( DataUpdateType_t updateType )
+{
+ g_pEffects->Ricochet( m_vecPos, m_vecDir );
+ RecordArmorRicochet( m_vecPos, m_vecDir );
+}
+
+// Expose the TE to the engine.
+IMPLEMENT_CLIENTCLASS_EVENT( C_TEMetalSparks, DT_TEMetalSparks, CTEMetalSparks );
+
+BEGIN_RECV_TABLE_NOBASE(C_TEMetalSparks, DT_TEMetalSparks)
+ RecvPropVector(RECVINFO(m_vecPos)),
+ RecvPropVector(RECVINFO(m_vecDir)),
+END_RECV_TABLE()
+
+IMPLEMENT_CLIENTCLASS_EVENT( C_TEArmorRicochet, DT_TEArmorRicochet, CTEArmorRicochet );
+BEGIN_RECV_TABLE(C_TEArmorRicochet, DT_TEArmorRicochet)
+END_RECV_TABLE()