summaryrefslogtreecommitdiff
path: root/game/client/abuse_report_ui.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'game/client/abuse_report_ui.cpp')
-rw-r--r--game/client/abuse_report_ui.cpp949
1 files changed, 949 insertions, 0 deletions
diff --git a/game/client/abuse_report_ui.cpp b/game/client/abuse_report_ui.cpp
new file mode 100644
index 0000000..0d1ab59
--- /dev/null
+++ b/game/client/abuse_report_ui.cpp
@@ -0,0 +1,949 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Generic in-game abuse reporting
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#include "cbase.h"
+#include "abuse_report_ui.h"
+#include "econ/econ_controls.h"
+#include "ienginevgui.h"
+#include "vgui/ISurface.h"
+#include <vgui_controls/TextEntry.h>
+#include <vgui_controls/ComboBox.h>
+#include <vgui_controls/RadioButton.h>
+#include "vgui_bitmappanel.h"
+#include "vgui_avatarimage.h"
+#include "gc_clientsystem.h"
+#include "econ/tool_items/tool_items.h"
+#include "econ/econ_gcmessages.h"
+#include "econ/confirm_dialog.h"
+#include "tool_items/custom_texture_cache.h"
+
+vgui::DHANDLE<CAbuseReportDlg> g_AbuseReportDlg;
+
+CAbuseReportDlg::CAbuseReportDlg( vgui::Panel *parent, AbuseIncidentData_t *pIncidentData )
+: EditablePanel( parent, "AbuseReportSubmitDialog" )
+, m_pSubmitButton( NULL )
+, m_pScreenShot( NULL )
+, m_pScreenShotAttachCheckButton( NULL )
+, m_pOffensiveImage( NULL )
+, m_pDescriptionTextEntry( NULL )
+, m_pPlayerLabel( NULL )
+, m_pPlayerRadio( NULL )
+, m_pGameServerRadio( NULL )
+, m_pPlayerCombo( NULL )
+, m_pAbuseContentLabel( NULL )
+, m_pAbuseContentCombo( NULL )
+, m_pAbuseTypeLabel( NULL )
+, m_pAbuseTypeCombo( NULL )
+, m_pScreenShotBitmap( NULL )
+, m_pAvatarImage( NULL )
+, m_pNoAvatarLabel( NULL )
+, m_pCustomTextureImagePanel( NULL )
+, m_pNoCustomTexturesLabel( NULL )
+, m_pCustomTextureNextButton( NULL )
+, m_pCustomTexturePrevButton( NULL )
+, m_iUserImageIndex( 0 )
+, m_pIncidentData( pIncidentData )
+{
+ vgui::HScheme scheme = vgui::scheme()->LoadSchemeFromFileEx( enginevgui->GetPanel( PANEL_CLIENTDLL ), "resource/ClientScheme.res", "ClientScheme" );
+ SetScheme(scheme);
+ SetProportional( true );
+ //m_pContainer = new vgui::EditablePanel( this, "Container" );
+
+ Assert( g_AbuseReportDlg.Get() == NULL );
+ g_AbuseReportDlg.Set( this );
+
+ engine->ExecuteClientCmd("gameui_preventescape");
+}
+
+CAbuseReportDlg::~CAbuseReportDlg()
+{
+ Assert( g_AbuseReportDlg.Get() == this );
+ if ( g_AbuseReportDlg.Get() == this )
+ {
+ engine->ExecuteClientCmd("gameui_allowescape");
+ g_AbuseReportDlg = NULL;
+ }
+}
+
+void CAbuseReportDlg::OnCommand( const char *command )
+{
+ if ( !Q_stricmp( command, "cancel" ) )
+ {
+ Close();
+ return;
+ }
+ if ( !Q_stricmp( command, "discard" ) )
+ {
+ Close();
+ g_AbuseReportMgr->DestroyIncidentData();
+ return;
+ }
+ if ( !Q_stricmp( command, "submit" ) )
+ {
+ OnSubmitReport();
+ return;
+ }
+ if ( !Q_stricmp( command, "nextcustomtexture" ) )
+ {
+ ++m_iUserImageIndex;
+ UpdateCustomTextures();
+ return;
+ }
+
+ if ( !Q_stricmp( command, "prevcustomtexture" ) )
+ {
+ --m_iUserImageIndex;
+ UpdateCustomTextures();
+ return;
+ }
+
+}
+
+void CAbuseReportDlg::MakeModal()
+{
+ TFModalStack()->PushModal( this );
+ MakePopup();
+ MoveToFront();
+ SetKeyBoardInputEnabled( true );
+ SetMouseInputEnabled( true );
+
+ // !KLUDGE! Initially set the dialog to be hidden, so we can take a screenshot!
+ SetEnabled( m_pIncidentData != NULL );
+ //SetVisible( m_pIncidentData != NULL );
+}
+
+void CAbuseReportDlg::Close()
+{
+ TFModalStack()->PopModal( this );
+ SetVisible( false );
+ MarkForDeletion();
+}
+
+const char *CAbuseReportDlg::GetResFilename()
+{
+ return "Resource/UI/AbuseReportSubmitDialog.res";
+ //return "Resource/UI/QuickplayDialog.res";
+}
+
+void CAbuseReportDlg::PerformLayout()
+{
+ BaseClass::PerformLayout();
+
+ // Center it, keeping requested size
+ int x, y, ww, wt, wide, tall;
+ vgui::surface()->GetWorkspaceBounds( x, y, ww, wt );
+ GetSize(wide, tall);
+ SetPos(x + ((ww - wide) / 2), y + ((wt - tall) / 2));
+
+ // @todo setup
+}
+
+class CCustomTextureImagePanel : public vgui::Panel
+{
+public:
+ CCustomTextureImagePanel( Panel *parent, const char *panelName ) : vgui::Panel( parent, panelName )
+ {
+ m_ugcHandle = 0;
+ }
+
+ uint64 m_ugcHandle;
+
+ virtual void Paint()
+ {
+ if ( m_ugcHandle == 0 )
+ {
+ return;
+ }
+ int iTextureHandle = GetCustomTextureGuiHandle( m_ugcHandle );
+ if ( iTextureHandle <= 0)
+ {
+ return;
+ }
+
+ vgui::surface()->DrawSetColor(COLOR_WHITE);
+ vgui::surface()->DrawSetTexture( iTextureHandle );
+ int iWide, iTall;
+ GetSize( iWide, iTall );
+
+ vgui::Vertex_t verts[4];
+ verts[0].Init( Vector2D( 0, 0 ), Vector2D( 0.0f, 0.0f ) );
+ verts[1].Init( Vector2D( iWide, 0 ), Vector2D( 1.0f, 0.0f ) );
+ verts[2].Init( Vector2D( iWide, iTall ), Vector2D( 1.0f, 1.0f ) );
+ verts[3].Init( Vector2D( 0, iTall ), Vector2D( 0.0f, 1.0f ) );
+
+ vgui::surface()->DrawTexturedPolygon( 4, verts );
+ vgui::surface()->DrawSetColor(COLOR_WHITE);
+ }
+
+};
+
+class CAbuseReportScreenShotPanel : public CBitmapPanel
+{
+public:
+ CAbuseReportScreenShotPanel( CAbuseReportDlg *pDlg, const char *panelName )
+ : CBitmapPanel( pDlg, panelName )
+ , m_pDlg( pDlg )
+ {}
+
+ CAbuseReportDlg *m_pDlg;
+
+ virtual void Paint()
+ {
+ CBitmapPanel::Paint();
+
+ const AbuseIncidentData_t::PlayerData_t *p = m_pDlg->GetAccusedPlayerPtr();
+ if ( p == NULL || !p->m_bRenderBoundsValid )
+ {
+ return;
+ }
+ int w, t;
+ GetSize( w, t );
+
+ int x0 = int( p->m_screenBoundsMin.x * (float)w );
+ int y0 = int( p->m_screenBoundsMin.y * (float)t );
+ int x1 = int( p->m_screenBoundsMax.x * (float)w );
+ int y1 = int( p->m_screenBoundsMax.y * (float)t );
+
+ vgui::surface()->DrawSetColor( Color(200, 10, 10, 200 ) );
+ vgui::surface()->DrawOutlinedRect( x0, y0, x1, y1 );
+ vgui::surface()->DrawSetColor( COLOR_WHITE );
+ }
+};
+
+void CAbuseReportDlg::ApplySchemeSettings( vgui::IScheme *pScheme )
+{
+ EditablePanel::ApplySchemeSettings( pScheme );
+
+ m_pScreenShotBitmap = new CAbuseReportScreenShotPanel( this, "ScreenShotBitmap" );
+ m_pCustomTextureImagePanel = new CCustomTextureImagePanel( this, "CustomTextureImage" );
+
+ LoadControlSettings( GetResFilename() );
+
+ m_pPlayerRadio = dynamic_cast<vgui::RadioButton *>(FindChildByName( "PlayerRadio", true ));
+ Assert( m_pPlayerRadio );
+ if ( m_pPlayerRadio )
+ {
+ m_pPlayerRadio->SetVisible( m_pIncidentData->m_bCanReportGameServer );
+ }
+
+ m_pGameServerRadio = dynamic_cast<vgui::RadioButton *>(FindChildByName( "GameServerRadio", true ));
+ Assert( m_pGameServerRadio );
+ if ( m_pGameServerRadio )
+ {
+ m_pGameServerRadio->SetVisible( m_pIncidentData->m_bCanReportGameServer );
+ }
+
+ m_pPlayerLabel = FindChildByName( "PlayerLabel", true );
+ Assert( m_pPlayerLabel );
+
+ m_pScreenShotAttachCheckButton = dynamic_cast<vgui::CheckButton *>(FindChildByName( "ScreenShotAttachCheckButton", true ));
+ Assert( m_pScreenShotAttachCheckButton );
+ if ( m_pScreenShotAttachCheckButton )
+ {
+ m_pScreenShotAttachCheckButton->SetSelected( true );
+ }
+
+ m_pSubmitButton = dynamic_cast<vgui::Button *>(FindChildByName( "SubmitButton", true ));
+ Assert( m_pSubmitButton );
+
+ m_pDescriptionTextEntry = dynamic_cast<vgui::TextEntry *>(FindChildByName( "DescriptionTextEntry", true ));
+ Assert( m_pDescriptionTextEntry );
+ if ( m_pDescriptionTextEntry )
+ {
+ m_pDescriptionTextEntry->SetMultiline( true );
+ }
+
+ m_pAvatarImage = dynamic_cast<CAvatarImagePanel *>(FindChildByName( "AvatarImage", true ));
+ Assert( m_pAvatarImage );
+
+ m_pNoAvatarLabel = FindChildByName( "NoAvatarLabel", true );
+ Assert( m_pNoAvatarLabel );
+
+ m_pNoCustomTexturesLabel = FindChildByName( "NoCustomTexturesLabel", true );
+ Assert( m_pNoCustomTexturesLabel );
+
+ m_pCustomTextureNextButton = dynamic_cast<vgui::Button *>(FindChildByName( "CustomTextureNextButton", true ));
+ Assert( m_pCustomTextureNextButton );
+
+ m_pCustomTexturePrevButton = dynamic_cast<vgui::Button *>(FindChildByName( "CustomTexturePrevButton", true ));
+ Assert( m_pCustomTexturePrevButton );
+
+ m_pPlayerCombo = dynamic_cast<vgui::ComboBox *>(FindChildByName( "PlayerComboBox", true ));
+ Assert( m_pPlayerCombo );
+
+ m_pAbuseContentLabel = FindChildByName( "AbuseContentLabel", true );
+ Assert( m_pAbuseContentLabel );
+
+ m_pAbuseContentCombo = dynamic_cast<vgui::ComboBox *>(FindChildByName( "AbuseContentComboBox", true ));
+ Assert( m_pAbuseContentCombo );
+ if ( m_pAbuseContentCombo )
+ {
+ m_pAbuseContentCombo->AddItem( "#AbuseReport_SelectOne", new KeyValues( "AbuseContent", "code", k_EAbuseReportContentNoSelection ) );
+ m_pAbuseContentCombo->AddItem( "#AbuseReport_ContentAvatarImage", new KeyValues( "AbuseContent", "code", k_EAbuseReportContentAvatarImage ) );
+ m_pAbuseContentCombo->AddItem( "#AbuseReport_ContentPlayerName", new KeyValues( "AbuseContent", "code", k_EAbuseReportContentPersonaName ) );
+ m_pAbuseContentCombo->AddItem( "#AbuseReport_ContentItemDecal", new KeyValues( "AbuseContent", "code", k_EAbuseReportContentUGCImage ) );
+ m_pAbuseContentCombo->AddItem( "#AbuseReport_ContentChatText", new KeyValues( "AbuseContent", "code", k_EAbuseReportContentComments ) );
+ m_pAbuseContentCombo->AddItem( "#AbuseReport_ContentCheating", new KeyValues( "AbuseContent", "code", k_EAbuseReportContentCheating ) );
+ m_pAbuseContentCombo->AddItem( "#AbuseReport_ContentOther", new KeyValues( "AbuseContent", "code", k_EAbuseReportContentUnspecified ) );
+ m_pAbuseContentCombo->SilentActivateItemByRow( 0 );
+ m_pAbuseContentCombo->SetNumberOfEditLines( m_pAbuseContentCombo->GetItemCount() );
+ }
+
+ m_pAbuseTypeLabel = FindChildByName( "AbuseTypeLabel", true );
+ Assert( m_pAbuseTypeLabel );
+
+ m_pAbuseTypeCombo = dynamic_cast<vgui::ComboBox *>(FindChildByName( "AbuseTypeComboBox", true ));
+ Assert( m_pAbuseTypeCombo );
+
+ Assert( m_pScreenShotBitmap );
+ if ( m_pScreenShotBitmap && m_pIncidentData->m_bitmapScreenshot.IsValid() )
+ {
+ m_pScreenShotBitmap->SetBitmap( m_pIncidentData->m_bitmapScreenshot );
+ }
+
+ PopulatePlayerList();
+ SetIsAccusingGameServer( false );
+
+ SetEnabled( true );
+ SetVisible( true );
+}
+
+bool CAbuseReportDlg::IsAccusingGameServer()
+{
+ return m_pIncidentData && m_pIncidentData->m_bCanReportGameServer && m_pGameServerRadio && m_pGameServerRadio->IsSelected();
+}
+
+EAbuseReportContentType CAbuseReportDlg::GetAbuseContentType()
+{
+ if ( m_pAbuseContentCombo == NULL || IsAccusingGameServer() )
+ {
+ Assert( m_pAbuseContentCombo );
+ return k_EAbuseReportContentNoSelection;
+ }
+ KeyValues *pUserData = m_pAbuseContentCombo->GetActiveItemUserData();
+ if ( pUserData == NULL )
+ {
+ return k_EAbuseReportContentNoSelection;
+ }
+ return (EAbuseReportContentType)pUserData->GetInt( "code", k_EAbuseReportContentNoSelection );
+}
+
+EAbuseReportType CAbuseReportDlg::GetAbuseType()
+{
+ if ( m_pAbuseTypeCombo == NULL || IsAccusingGameServer() )
+ {
+ Assert( m_pAbuseTypeCombo );
+ return k_EAbuseReportTypeNoSelection;
+ }
+ KeyValues *pUserData = m_pAbuseTypeCombo->GetActiveItemUserData();
+ if ( pUserData == NULL )
+ {
+ return k_EAbuseReportTypeNoSelection;
+ }
+ return (EAbuseReportType)pUserData->GetInt( "code", k_EAbuseReportTypeNoSelection );
+}
+
+CUtlString CAbuseReportDlg::GetAbuseDescription()
+{
+ char buf[ 1024 ] = "";
+ if ( m_pDescriptionTextEntry )
+ {
+ m_pDescriptionTextEntry->GetText( buf, ARRAYSIZE(buf) );
+ }
+
+ return CUtlString( buf );
+}
+
+int CAbuseReportDlg::GetAccusedPlayerIndex()
+{
+ // If accusing a game server, then there's no player
+ if ( IsAccusingGameServer() )
+ {
+ return -1;
+ }
+
+ if ( m_pPlayerCombo == NULL )
+ {
+ Assert( m_pPlayerCombo );
+ return -1;
+ }
+
+ // Item 0 is the "<select one>" item
+ return m_pPlayerCombo->GetActiveItem() - 1;
+}
+
+const AbuseIncidentData_t::PlayerData_t *CAbuseReportDlg::GetAccusedPlayerPtr()
+{
+ int iPlayerIndex = GetAccusedPlayerIndex();
+ if ( iPlayerIndex < 0 )
+ return NULL;
+ return &m_pIncidentData->m_vecPlayers[ iPlayerIndex ];
+}
+
+bool CAbuseReportDlg::GetAttachScreenShot()
+{
+ if ( m_pScreenShotAttachCheckButton == NULL )
+ {
+ return false;
+ }
+ if ( !m_pScreenShotAttachCheckButton->IsVisible() )
+ {
+ // We hide the checkbutton when the option is not applicable
+ return false;
+ }
+ return m_pScreenShotAttachCheckButton->IsSelected();
+}
+
+void CAbuseReportDlg::PopulatePlayerList()
+{
+ if ( m_pIncidentData == NULL || m_pPlayerCombo == NULL )
+ {
+ Assert( m_pIncidentData );
+ Assert( m_pPlayerCombo );
+ return;
+ }
+ m_pPlayerCombo->RemoveAll();
+ m_pPlayerCombo->AddItem( "#AbuseReport_SelectOne", NULL );
+ for ( int i = 0 ; i < m_pIncidentData->m_vecPlayers.Count() ; ++i )
+ {
+ AbuseIncidentData_t::PlayerData_t *p = &m_pIncidentData->m_vecPlayers[i];
+ m_pPlayerCombo->AddItem( p->m_sPersona, NULL );
+ }
+ m_pPlayerCombo->SilentActivateItemByRow( 0 );
+
+ m_pPlayerCombo->SetNumberOfEditLines( MIN( m_pPlayerCombo->GetItemCount()+1, 12 ) );
+}
+
+void CAbuseReportDlg::UpdateSubmitButton()
+{
+ if ( !m_pSubmitButton )
+ {
+ Assert( m_pSubmitButton );
+ return;
+ }
+
+ bool bEnable = false;
+ if ( IsAccusingGameServer() )
+ {
+ bEnable = true;
+ }
+ else
+ {
+ EAbuseReportContentType eContent = GetAbuseContentType();
+ const AbuseIncidentData_t::PlayerData_t *pAccused = GetAccusedPlayerPtr();
+ if (
+ eContent >= 0
+ && GetAbuseType() >= 0
+ && pAccused != NULL )
+ {
+ bEnable = true;
+ if ( eContent == k_EAbuseReportContentAvatarImage && pAccused->m_iSteamAvatarIndex <= 0 )
+ {
+ // Cannot accuse somebody of having a bad avatar image, if they
+ // don't have one set
+ bEnable = false;
+ }
+ }
+ }
+ if ( GetAbuseDescription().IsEmpty() )
+ {
+ bEnable = false;
+ }
+
+ m_pSubmitButton->SetEnabled( bEnable );
+}
+
+void CAbuseReportDlg::ContentTypeChanged()
+{
+
+ // Save current abuse type. We want to keep it the same,
+ // if possible
+ EAbuseReportType abuseType = GetAbuseType();
+ EAbuseReportContentType contentType = GetAbuseContentType();
+
+ // Show/hide screen shot / image select
+ bool bShowScreenshot = false;
+ bool bShowAttach = false;
+ switch ( contentType )
+ {
+ default:
+ Assert( false );
+ case k_EAbuseReportContentNoSelection:
+ case k_EAbuseReportContentPersonaName:
+ bShowScreenshot = true;
+ bShowAttach = false;
+ break;
+
+ case k_EAbuseReportContentUnspecified:
+ case k_EAbuseReportContentComments:
+ case k_EAbuseReportContentCheating:
+ bShowScreenshot = true;
+ bShowAttach = true;
+ break;
+
+ case k_EAbuseReportContentAvatarImage:
+ case k_EAbuseReportContentUGCImage:
+ bShowScreenshot = false;
+ bShowAttach = false;
+ break;
+ }
+
+ bShowScreenshot = bShowScreenshot && m_pIncidentData->m_bitmapScreenshot.IsValid();
+
+ // Make sure we have everything we need to upload a screenshot
+ bShowAttach = bShowAttach
+ && bShowScreenshot
+ && ( GetAccusedPlayerIndex() >= 0 )
+ && m_pIncidentData->m_bufScreenshotFileData.TellPut() > 0
+ && steamapicontext
+ && ( steamapicontext->SteamUtils() != NULL )
+ && ( steamapicontext->SteamRemoteStorage() != NULL );
+
+ if ( m_pScreenShotBitmap )
+ {
+ m_pScreenShotBitmap->SetVisible( bShowScreenshot );
+ }
+ if ( m_pScreenShotAttachCheckButton )
+ {
+ m_pScreenShotAttachCheckButton->SetVisible( bShowAttach );
+ }
+
+ UpdateAvatarImage();
+ UpdateCustomTextures();
+
+ // Populate abuse type
+ if ( m_pAbuseTypeCombo )
+ {
+
+ // If the combo box was invisible, then they didn't really make a purposeful decision
+ if ( !m_pAbuseTypeCombo->IsVisible() )
+ {
+ abuseType = k_EAbuseReportTypeNoSelection;
+ }
+ m_pAbuseTypeCombo->RemoveAll();
+ switch ( contentType )
+ {
+ default:
+ Assert( false );
+ case k_EAbuseReportContentNoSelection:
+ m_pAbuseTypeCombo->SetVisible( false );
+ abuseType = k_EAbuseReportTypeNoSelection;
+ m_pAbuseTypeCombo->AddItem( "#AbuseReport_SelectOne", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeNoSelection ) );
+ break;
+
+ case k_EAbuseReportContentCheating:
+ m_pAbuseTypeCombo->SetVisible( false );
+ abuseType = k_EAbuseReportTypeCheating;
+ m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeCheating", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeCheating ) );
+ break;
+
+ case k_EAbuseReportContentUnspecified:
+ case k_EAbuseReportContentComments:
+ case k_EAbuseReportContentPersonaName:
+ case k_EAbuseReportContentAvatarImage:
+ case k_EAbuseReportContentUGCImage:
+ m_pAbuseTypeCombo->SetVisible( true );
+ m_pAbuseTypeCombo->AddItem( "#AbuseReport_SelectOne", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeNoSelection ) );
+ m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeSpam", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeSpamming ) );
+ m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeAdvertisement", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeAdvertisement ) );
+ m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeLanguage", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeLanguage ) );
+ m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeAdultContent", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeAdultContent ) );
+ m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeHarassment", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeHarassment ) );
+ m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeProhibited", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeProhibited ) );
+ m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeSpoofing", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeSpoofing ) );
+ //m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeCheating", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeCheating ) );
+ m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeInappropriate", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeInappropriate ) );
+ m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeOther", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeUnspecified ) );
+ break;
+ }
+
+ // Now select the proper row
+ int sel = 0;
+ for ( int i = 0 ; i < m_pAbuseTypeCombo->GetItemCount() ; ++i ) {
+ if ( m_pAbuseTypeCombo->GetItemUserData(i)->GetInt("code") == abuseType )
+ {
+ sel = i;
+ break;
+ }
+ }
+ m_pAbuseTypeCombo->SilentActivateItemByRow( sel );
+ m_pAbuseTypeCombo->SetNumberOfEditLines( m_pAbuseTypeCombo->GetItemCount() );
+ if ( m_pAbuseTypeLabel )
+ {
+ m_pAbuseTypeLabel->SetVisible( m_pAbuseTypeCombo->IsVisible() );
+ }
+ }
+
+ UpdateSubmitButton();
+}
+
+void CAbuseReportDlg::OnRadioButtonChecked( vgui::Panel *panel )
+{
+ if ( panel == m_pPlayerRadio )
+ {
+ SetIsAccusingGameServer( false );
+ }
+ else if ( panel == m_pGameServerRadio )
+ {
+ SetIsAccusingGameServer( true );
+ }
+ else
+ {
+ Assert( !"Clicked on unknown radio" );
+ }
+}
+
+void CAbuseReportDlg::SetIsAccusingGameServer( bool bAccuseGameServer )
+{
+ if ( m_pGameServerRadio && m_pGameServerRadio->IsSelected() != bAccuseGameServer )
+ {
+ m_pGameServerRadio->SetSelected( bAccuseGameServer );
+ }
+ if ( m_pPlayerRadio && m_pPlayerRadio->IsSelected() == bAccuseGameServer)
+ {
+ m_pPlayerRadio->SetSelected( !bAccuseGameServer );
+ }
+ if ( m_pPlayerLabel )
+ {
+ m_pPlayerLabel->SetVisible( !bAccuseGameServer );
+ }
+ if ( m_pPlayerCombo )
+ {
+ m_pPlayerCombo->SetVisible( !bAccuseGameServer );
+ }
+
+ PlayerChanged();
+}
+
+void CAbuseReportDlg::PlayerChanged()
+{
+ m_iUserImageIndex = 0;
+
+ bool bShow = ( GetAccusedPlayerIndex() >= 0 );
+ if ( m_pAbuseContentCombo != NULL )
+ {
+ m_pAbuseContentCombo->SetVisible( bShow );
+ }
+ if ( m_pAbuseContentLabel != NULL )
+ {
+ m_pAbuseContentLabel->SetVisible( bShow );
+ }
+
+ ContentTypeChanged();
+}
+
+void CAbuseReportDlg::UpdateAvatarImage()
+{
+ if ( m_pAvatarImage == NULL || m_pNoAvatarLabel == NULL )
+ {
+ Assert( m_pAvatarImage );
+ Assert( m_pNoAvatarLabel );
+ return;
+ }
+
+ const AbuseIncidentData_t::PlayerData_t *pAccused = GetAccusedPlayerPtr();
+ if ( GetAbuseContentType() == k_EAbuseReportContentAvatarImage && pAccused != NULL )
+ {
+ if ( pAccused->m_iSteamAvatarIndex > 0 )
+ {
+ m_pAvatarImage->SetShouldDrawFriendIcon( false );
+ m_pAvatarImage->SetPlayer( pAccused->m_steamID, k_EAvatarSize184x184 );
+
+ m_pAvatarImage->SetVisible( true );
+ m_pNoAvatarLabel->SetVisible( false );
+ }
+ else
+ {
+ m_pAvatarImage->SetVisible( false );
+ m_pNoAvatarLabel->SetVisible( true );
+ }
+ }
+ else
+ {
+ m_pAvatarImage->SetVisible( false );
+ m_pNoAvatarLabel->SetVisible( false );
+ }
+}
+
+void CAbuseReportDlg::UpdateCustomTextures()
+{
+ if ( m_pCustomTextureImagePanel == NULL || m_pNoCustomTexturesLabel == NULL || m_pCustomTextureNextButton == NULL || m_pCustomTexturePrevButton == NULL )
+ {
+ Assert( m_pCustomTextureImagePanel );
+ Assert( m_pNoCustomTexturesLabel );
+ Assert( m_pCustomTextureNextButton );
+ Assert( m_pCustomTexturePrevButton );
+ return;
+ }
+
+ const AbuseIncidentData_t::PlayerData_t *pAccused = GetAccusedPlayerPtr();
+ bool bShowScrollButtons = false;
+ if ( GetAbuseContentType() == k_EAbuseReportContentUGCImage && pAccused != NULL )
+ {
+ int iSelectedCustomImage = GetSelectedCustomImage();
+
+ if ( iSelectedCustomImage >= 0 )
+ {
+
+ // Currently the only thing we support...
+ Assert( pAccused->m_vecImages[ iSelectedCustomImage].m_eType == AbuseIncidentData_t::k_PlayerImageType_UGC );
+
+ m_pCustomTextureImagePanel->m_ugcHandle = pAccused->m_vecImages[ iSelectedCustomImage].m_hUGCHandle;
+
+ m_pCustomTextureImagePanel->SetVisible( true );
+ m_pNoCustomTexturesLabel->SetVisible( false );
+
+ int n = pAccused->m_vecImages.Count();
+ if ( n > 1 )
+ {
+ bShowScrollButtons = true;
+ m_pCustomTextureNextButton->SetEnabled( iSelectedCustomImage < n-1 );
+ m_pCustomTexturePrevButton->SetEnabled( iSelectedCustomImage > 0 );
+ }
+ }
+ else
+ {
+ m_pCustomTextureImagePanel->SetVisible( false );
+ m_pNoCustomTexturesLabel->SetVisible( true );
+ }
+ }
+ else
+ {
+ m_pCustomTextureImagePanel->SetVisible( false );
+ m_pNoCustomTexturesLabel->SetVisible( false );
+ }
+ m_pCustomTextureNextButton->SetVisible( bShowScrollButtons );
+ m_pCustomTexturePrevButton->SetVisible( bShowScrollButtons );
+}
+
+int CAbuseReportDlg::GetSelectedCustomImage()
+{
+ if ( GetAbuseContentType() != k_EAbuseReportContentUGCImage )
+ {
+ m_iUserImageIndex = 0;
+ return -1;
+ }
+
+ const AbuseIncidentData_t::PlayerData_t *pAccused = GetAccusedPlayerPtr();
+ if ( pAccused == NULL )
+ {
+ m_iUserImageIndex = 0;
+ return -1;
+ }
+
+ int n = pAccused->m_vecImages.Count();
+ if ( n < 1 )
+ {
+ m_iUserImageIndex = 0;
+ return -1;
+ }
+
+ // Wrap currently selected index
+ m_iUserImageIndex = ( m_iUserImageIndex + n*10 ) % n;
+
+ // Return it
+ return m_iUserImageIndex;
+}
+
+void CAbuseReportDlg::OnTextChanged( vgui::Panel *panel )
+{
+ if ( panel == m_pPlayerCombo )
+ {
+ PlayerChanged();
+ }
+ else if ( panel == m_pAbuseContentCombo )
+ {
+ ContentTypeChanged();
+ }
+ else
+ {
+ UpdateSubmitButton();
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Job to do the async work of submitting the report
+//-----------------------------------------------------------------------------
+class CSubmitAbuseReportJob : public GCSDK::CGCClientJob
+{
+public:
+ bool m_bGameServer;
+
+
+ CSubmitAbuseReportJob( )
+ : GCSDK::CGCClientJob( GCClientSystem()->GetGCClient() )
+ {
+ m_bGameServer = false;
+ }
+
+ virtual bool BYieldingRunGCJob()
+ {
+ EResult result = RunJob();
+
+ // Tear down our dialogs
+ CloseWaitingDialog();
+
+ CAbuseReportDlg *pDlg = g_AbuseReportDlg.Get();
+ if ( pDlg )
+ {
+ pDlg->Close();
+ pDlg = NULL;
+ }
+
+ // And destroy the queued report!
+ g_AbuseReportMgr->DestroyIncidentData();
+
+ // now show a dialog box explaining the outcome
+ switch ( result )
+ {
+ case k_EResultOK:
+ ShowMessageBox( "#AbuseReport_SucceededTitle", "#AbuseReport_SucceededMessage", "#GameUI_OK" );
+ break;
+
+ case k_EResultLimitExceeded:
+ ShowMessageBox(
+ "#AbuseReport_TooMuchFailedTitle",
+ m_bGameServer ? "#AbuseReport_TooMuchFailedMessageGameServer" : "#AbuseReport_TooMuchFailedMessage",
+ "#GameUI_OK"
+ );
+ break;
+
+ default:
+ ShowMessageBox( "#AbuseReport_GenericFailureTitle", "#AbuseReport_GenericFailureMessage", "#GameUI_OK" );
+ break;
+ }
+
+ return true;
+ }
+
+ EResult RunJob()
+ {
+ CAbuseReportDlg *pDlg = g_AbuseReportDlg.Get();
+ if ( pDlg == NULL )
+ {
+ return k_EResultFail;
+ }
+ m_bGameServer = pDlg->IsAccusingGameServer();
+ EAbuseReportContentType eContentSelected = pDlg->GetAbuseContentType();
+ EAbuseReportContentType eContentReported = eContentSelected;
+ EAbuseReportType eAbuseType = pDlg->GetAbuseType();
+ const AbuseIncidentData_t::PlayerData_t *pAccused = pDlg->GetAccusedPlayerPtr();
+ const AbuseIncidentData_t *pIncidentData = g_AbuseReportMgr->GetIncidentData();
+ CUtlString sAbuseDescription = pDlg->GetAbuseDescription();
+ netadr_t adrGameServer = pIncidentData->m_adrGameServer;
+ CSteamID steamIDGameServer = pIncidentData->m_steamIDGameServer;
+ uint64 gid = 0;
+
+ // Check if we should upload the screenshot
+ if ( pDlg->GetAttachScreenShot() && steamapicontext && steamapicontext->SteamUtils() && steamapicontext->SteamRemoteStorage() )
+ {
+
+ // Write the local copy of the file
+ if ( !steamapicontext->SteamRemoteStorage()->FileWrite( CAbuseReportManager::k_rchScreenShotFilename, pIncidentData->m_bufScreenshotFileData.Base(), pIncidentData->m_bufScreenshotFileData.TellPut() ) )
+ {
+ Warning( "Failed to save local cloud copy of %s\n", CAbuseReportManager::k_rchScreenShotFilename );
+ return k_EResultFail;
+ }
+
+ // Share it. This initiates the upload to cloud
+ Msg( "Starting upload of %s to UFS....\n", CAbuseReportManager::k_rchScreenShotFilename );
+ SteamAPICall_t hFileShareApiCall = steamapicontext->SteamRemoteStorage()->FileShare( CAbuseReportManager::k_rchScreenShotFilename );
+ if ( hFileShareApiCall == k_uAPICallInvalid )
+ {
+ Warning( "Failed to share %s\n", CAbuseReportManager::k_rchScreenShotFilename );
+ return k_EResultFail;
+ }
+
+ // Check if we're busy
+ bool bFailed;
+ RemoteStorageFileShareResult_t result;
+ while ( !steamapicontext->SteamUtils()->GetAPICallResult(hFileShareApiCall,
+ &result, sizeof(result), RemoteStorageFileShareResult_t::k_iCallback, &bFailed) )
+ {
+ BYield();
+ }
+
+ // Clear pointer, it could have been destroyed while we were yielding, make sure we don't reference it
+ pDlg = NULL;
+
+ if ( bFailed || result.m_eResult != k_EResultOK )
+ {
+ Warning( "Failed to share %s; result code %d\n", CAbuseReportManager::k_rchScreenShotFilename, result.m_eResult );
+ return result.m_eResult;
+ }
+
+ Msg( "%s shared to UGC OK\n", CAbuseReportManager::k_rchScreenShotFilename );
+ gid = result.m_hFile;
+
+ // SWitch the content type being reported, so the support tool will know what to
+ // do with the GID.
+ eContentReported = k_EAbuseReportContentActorUGCImage;
+ }
+ else if ( eContentSelected == k_EAbuseReportContentUGCImage )
+ {
+ Assert( !m_bGameServer );
+ int iImageindex = pDlg->GetSelectedCustomImage();
+ Assert( iImageindex >= 0 );
+ gid = pAccused->m_vecImages[iImageindex].m_hUGCHandle;
+ }
+
+ //
+ // Fill out the report message
+ //
+ GCSDK::CProtoBufMsg<CMsgGCReportAbuse> msg( k_EMsgGC_ReportAbuse );
+ if ( m_bGameServer )
+ {
+ msg.Body().set_target_steam_id( steamIDGameServer.ConvertToUint64() );
+ msg.Body().set_target_game_server_ip( adrGameServer.GetIPHostByteOrder() );
+ msg.Body().set_target_game_server_port( adrGameServer.GetPort() );
+ }
+ else
+ {
+ msg.Body().set_target_steam_id( pAccused->m_steamID.ConvertToUint64() );
+ msg.Body().set_content_type( eContentReported );
+ msg.Body().set_abuse_type( eAbuseType );
+ }
+ msg.Body().set_description( sAbuseDescription );
+ if (gid != 0 )
+ {
+ msg.Body().set_gid( gid );
+ }
+
+ // Send the message to the GC, and await the reply
+ GCSDK::CProtoBufMsg<CMsgGCReportAbuseResponse> msgReply;
+ if ( !BYldSendMessageAndGetReply( msg, 10, &msgReply, k_EMsgGC_ReportAbuseResponse ) )
+ {
+ Warning( "Abuse report failed: Did not get reply from GC\n" );
+ return k_EResultTimeout;
+ }
+
+ EResult result = (EResult)msgReply.Body().result();
+ if ( result != k_EResultOK )
+ {
+ Warning( "Abuse report failed with failure code %d. %s\n", result, msgReply.Body().error_message().c_str() );
+ }
+
+ // OK
+ return result;
+ }
+
+};
+
+void CAbuseReportDlg::OnSubmitReport()
+{
+ // throw up a waiting dialog
+ SetEnabled( false );
+ ShowWaitingDialog( new CGenericWaitingDialog( this ), "#AbuseReport_Busy", true, false, 0.0f );
+
+ // We need to be in the global singleton handle, because that's how the job knows
+ // to get to us (and how it knows if we've died)!
+ Assert( g_AbuseReportDlg.Get() == this );
+
+ // Start a job
+ CSubmitAbuseReportJob *pJob = new CSubmitAbuseReportJob();
+ pJob->StartJob( NULL );
+}