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-rw-r--r--external/vpc/public/tier0/valve_off.h33
1 files changed, 33 insertions, 0 deletions
diff --git a/external/vpc/public/tier0/valve_off.h b/external/vpc/public/tier0/valve_off.h
new file mode 100644
index 0000000..954a140
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+++ b/external/vpc/public/tier0/valve_off.h
@@ -0,0 +1,33 @@
+//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
+//
+// Purpose: This turns off all Valve-specific #defines. Because we sometimes
+// call external include files from inside .cpp files, we need to
+// wrap those includes like this:
+// #include "tier0/valve_off.h"
+// #include <external.h>
+// #include "tier0/valve_on.h"
+//
+// $NoKeywords: $
+//=============================================================================//
+
+
+#ifdef STEAM
+
+//-----------------------------------------------------------------------------
+// Unicode-related #defines (see wchartypes.h)
+//-----------------------------------------------------------------------------
+#undef char
+
+
+//-----------------------------------------------------------------------------
+// Memory-related #defines
+//-----------------------------------------------------------------------------
+#undef malloc
+#undef realloc
+#undef _expand
+#undef free
+
+#endif // STEAM
+
+// Allow long to be used in 3rd-party headers
+#undef long \ No newline at end of file