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Diffstat (limited to 'external/vpc/public/tier0/memalloc.h')
| -rw-r--r-- | external/vpc/public/tier0/memalloc.h | 701 |
1 files changed, 701 insertions, 0 deletions
diff --git a/external/vpc/public/tier0/memalloc.h b/external/vpc/public/tier0/memalloc.h new file mode 100644 index 0000000..4254e74 --- /dev/null +++ b/external/vpc/public/tier0/memalloc.h @@ -0,0 +1,701 @@ +//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============// +// +// Purpose: This header should never be used directly from leaf code!!! +// Instead, just add the file memoverride.cpp into your project and all this +// will automagically be used +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef TIER0_MEMALLOC_H +#define TIER0_MEMALLOC_H + +#ifdef _WIN32 +#pragma once +#endif + +// These memory debugging switches aren't relevant under Linux builds since memoverride.cpp +// isn't built into Linux projects +#ifndef LINUX +// Define this in release to get memory tracking even in release builds +//#define USE_MEM_DEBUG 1 + +// Define this in release to get light memory debugging +//#define USE_LIGHT_MEM_DEBUG + +// Define this to require -uselmd to turn light memory debugging on +//#define LIGHT_MEM_DEBUG_REQUIRES_CMD_LINE_SWITCH +#endif + +#if defined( _MEMTEST ) +#if defined( _WIN32 ) || defined( _PS3 ) +#define USE_MEM_DEBUG 1 +#endif +#endif + + +#if defined( _PS3 ) +// Define STEAM_SHARES_GAME_ALLOCATOR to make Steam use the game's tier0 memory allocator. +// This adds some memory to the game's Small Block Heap and Medium Block Heap, to compensate. +// This configuration was disabled for Portal 2, as we could not sufficiently test it before ship. +//#define STEAM_SHARES_GAME_ALLOCATOR +#endif + +#if defined( STEAM_SHARES_GAME_ALLOCATOR ) +#define MBYTES_STEAM_SBH_USAGE 2 +#define MBYTES_STEAM_MBH_USAGE 4 +#else // STEAM_SHARES_GAME_ALLOCATOR +#define MBYTES_STEAM_SBH_USAGE 0 +#define MBYTES_STEAM_MBH_USAGE 0 +#endif // STEAM_SHARES_GAME_ALLOCATOR + +// Undefine this if using a compiler lacking threadsafe RTTI (like vc6) +#define MEM_DEBUG_CLASSNAME 1 + +#if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE) + +#include <stddef.h> +#ifdef LINUX +#undef offsetof +#define offsetof(s,m) (size_t)&(((s *)0)->m) +#endif + +#ifdef _PS3 +#define MEMALLOC_SUPPORTS_ALIGNED_ALLOCATIONS 1 +#endif + +#include "tier0/mem.h" + +struct _CrtMemState; + +#define MEMALLOC_VERSION 1 + +typedef size_t (*MemAllocFailHandler_t)( size_t ); + +struct GenericMemoryStat_t +{ + const char *name; + int value; +}; + + +// Virtual memory interface +#include "tier0/memvirt.h" + + +//----------------------------------------------------------------------------- +// NOTE! This should never be called directly from leaf code +// Just use new,delete,malloc,free etc. They will call into this eventually +//----------------------------------------------------------------------------- +abstract_class IMemAlloc +{ +public: + // Release versions + virtual void *Alloc( size_t nSize ) = 0; +public: + virtual void *Realloc( void *pMem, size_t nSize ) = 0; + + virtual void Free( void *pMem ) = 0; + virtual void *Expand_NoLongerSupported( void *pMem, size_t nSize ) = 0; + + // Debug versions + virtual void *Alloc( size_t nSize, const char *pFileName, int nLine ) = 0; +public: + virtual void *Realloc( void *pMem, size_t nSize, const char *pFileName, int nLine ) = 0; + virtual void Free( void *pMem, const char *pFileName, int nLine ) = 0; + virtual void *Expand_NoLongerSupported( void *pMem, size_t nSize, const char *pFileName, int nLine ) = 0; + +#ifdef MEMALLOC_SUPPORTS_ALIGNED_ALLOCATIONS + virtual void *AllocAlign( size_t nSize, size_t align ) = 0; + virtual void *AllocAlign( size_t nSize, size_t align, const char *pFileName, int nLine ) = 0; + virtual void *ReallocAlign( void *pMem, size_t nSize, size_t align ) = 0; +#endif + + inline void *IndirectAlloc( size_t nSize ) { return Alloc( nSize ); } + inline void *IndirectAlloc( size_t nSize, const char *pFileName, int nLine ) { return Alloc( nSize, pFileName, nLine ); } + + // Returns the size of a particular allocation (NOTE: may be larger than the size requested!) + virtual size_t GetSize( void *pMem ) = 0; + + // Force file + line information for an allocation + virtual void PushAllocDbgInfo( const char *pFileName, int nLine ) = 0; + virtual void PopAllocDbgInfo() = 0; + + // FIXME: Remove when we have our own allocator + // these methods of the Crt debug code is used in our codebase currently + virtual int32 CrtSetBreakAlloc( int32 lNewBreakAlloc ) = 0; + virtual int CrtSetReportMode( int nReportType, int nReportMode ) = 0; + virtual int CrtIsValidHeapPointer( const void *pMem ) = 0; + virtual int CrtIsValidPointer( const void *pMem, unsigned int size, int access ) = 0; + virtual int CrtCheckMemory( void ) = 0; + virtual int CrtSetDbgFlag( int nNewFlag ) = 0; + virtual void CrtMemCheckpoint( _CrtMemState *pState ) = 0; + + // FIXME: Make a better stats interface + virtual void DumpStats() = 0; + virtual void DumpStatsFileBase( char const *pchFileBase ) = 0; + virtual size_t ComputeMemoryUsedBy( char const *pchSubStr ) = 0; + + // FIXME: Remove when we have our own allocator + virtual void* CrtSetReportFile( int nRptType, void* hFile ) = 0; + virtual void* CrtSetReportHook( void* pfnNewHook ) = 0; + virtual int CrtDbgReport( int nRptType, const char * szFile, + int nLine, const char * szModule, const char * pMsg ) = 0; + + virtual int heapchk() = 0; + + virtual bool IsDebugHeap() = 0; + + virtual void GetActualDbgInfo( const char *&pFileName, int &nLine ) = 0; + virtual void RegisterAllocation( const char *pFileName, int nLine, size_t nLogicalSize, size_t nActualSize, unsigned nTime ) = 0; + virtual void RegisterDeallocation( const char *pFileName, int nLine, size_t nLogicalSize, size_t nActualSize, unsigned nTime ) = 0; + + virtual int GetVersion() = 0; + + virtual void CompactHeap() = 0; + + // Function called when malloc fails or memory limits hit to attempt to free up memory (can come in any thread) + virtual MemAllocFailHandler_t SetAllocFailHandler( MemAllocFailHandler_t pfnMemAllocFailHandler ) = 0; + + virtual void DumpBlockStats( void * ) = 0; + + virtual void SetStatsExtraInfo( const char *pMapName, const char *pComment ) = 0; + + // Returns 0 if no failure, otherwise the size_t of the last requested chunk + virtual size_t MemoryAllocFailed() = 0; + + virtual void CompactIncremental() = 0; + + virtual void OutOfMemory( size_t nBytesAttempted = 0 ) = 0; + + // Region-based allocations + virtual void *RegionAlloc( int region, size_t nSize ) = 0; + virtual void *RegionAlloc( int region, size_t nSize, const char *pFileName, int nLine ) = 0; + + // Replacement for ::GlobalMemoryStatus which accounts for unused memory in our system + virtual void GlobalMemoryStatus( size_t *pUsedMemory, size_t *pFreeMemory ) = 0; + + // Obtain virtual memory manager interface + virtual IVirtualMemorySection * AllocateVirtualMemorySection( size_t numMaxBytes ) = 0; + + // Request 'generic' memory stats (returns a list of N named values; caller should assume this list will change over time) + virtual int GetGenericMemoryStats( GenericMemoryStat_t **ppMemoryStats ) = 0; + + virtual ~IMemAlloc() { }; + + // handles storing allocation info for coroutines + virtual uint32 GetDebugInfoSize() = 0; + virtual void SaveDebugInfo( void *pvDebugInfo ) = 0; + virtual void RestoreDebugInfo( const void *pvDebugInfo ) = 0; + virtual void InitDebugInfo( void *pvDebugInfo, const char *pchRootFileName, int nLine ) = 0; +}; + +//----------------------------------------------------------------------------- +// Singleton interface +//----------------------------------------------------------------------------- +#ifdef _PS3 + +PLATFORM_INTERFACE IMemAlloc * g_pMemAllocInternalPS3; +#ifndef PLATFORM_INTERFACE_MEM_ALLOC_INTERNAL_PS3_OVERRIDE +#define g_pMemAlloc g_pMemAllocInternalPS3 +#else +#define g_pMemAlloc PLATFORM_INTERFACE_MEM_ALLOC_INTERNAL_PS3_OVERRIDE +#endif + +#else // !_PS3 + +MEM_INTERFACE IMemAlloc *g_pMemAlloc; + +#endif + +//----------------------------------------------------------------------------- + +#ifdef MEMALLOC_REGIONS +#ifndef MEMALLOC_REGION +#define MEMALLOC_REGION 0 +#endif +inline void *MemAlloc_Alloc( size_t nSize ) +{ + return g_pMemAlloc->RegionAlloc( MEMALLOC_REGION, nSize ); +} + +inline void *MemAlloc_Alloc( size_t nSize, const char *pFileName, int nLine ) +{ + return g_pMemAlloc->RegionAlloc( MEMALLOC_REGION, nSize, pFileName, nLine ); +} +#else +#undef MEMALLOC_REGION +inline void *MemAlloc_Alloc( size_t nSize ) +{ + return g_pMemAlloc->IndirectAlloc( nSize ); +} + +inline void *MemAlloc_Alloc( size_t nSize, const char *pFileName, int nLine ) +{ + return g_pMemAlloc->IndirectAlloc( nSize, pFileName, nLine ); +} +#endif + +//----------------------------------------------------------------------------- + +#ifdef MEMALLOC_REGIONS +#else +#endif + + +inline bool ValueIsPowerOfTwo( size_t value ) // don't clash with mathlib definition +{ + return (value & ( value - 1 )) == 0; +} + + +inline void *MemAlloc_AllocAlignedUnattributed( size_t size, size_t align ) +{ +#ifndef MEMALLOC_SUPPORTS_ALIGNED_ALLOCATIONS + + unsigned char *pAlloc, *pResult; + +#endif + + if (!ValueIsPowerOfTwo(align)) + return NULL; + +#ifdef MEMALLOC_SUPPORTS_ALIGNED_ALLOCATIONS + + return g_pMemAlloc->AllocAlign( size, align ); + +#else + + align = (align > sizeof(void *) ? align : sizeof(void *)) - 1; + + if ( (pAlloc = (unsigned char*)MemAlloc_Alloc( sizeof(void *) + align + size ) ) == (unsigned char*)NULL) + return NULL; + + pResult = (unsigned char*)( (size_t)(pAlloc + sizeof(void *) + align ) & ~align ); + ((unsigned char**)(pResult))[-1] = pAlloc; + + return (void *)pResult; + +#endif +} + +inline void *MemAlloc_AllocAlignedFileLine( size_t size, size_t align, const char *pszFile, int nLine ) +{ +#ifndef MEMALLOC_SUPPORTS_ALIGNED_ALLOCATIONS + + unsigned char *pAlloc, *pResult; + +#endif + + if (!ValueIsPowerOfTwo(align)) + return NULL; + +#ifdef MEMALLOC_SUPPORTS_ALIGNED_ALLOCATIONS + + return g_pMemAlloc->AllocAlign( size, align, pszFile, nLine ); + +#else + + align = (align > sizeof(void *) ? align : sizeof(void *)) - 1; + + if ( (pAlloc = (unsigned char*)MemAlloc_Alloc( sizeof(void *) + align + size, pszFile, nLine ) ) == (unsigned char*)NULL) + return NULL; + + pResult = (unsigned char*)( (size_t)(pAlloc + sizeof(void *) + align ) & ~align ); + ((unsigned char**)(pResult))[-1] = pAlloc; + + return (void *)pResult; + +#endif +} + +#ifdef USE_MEM_DEBUG +#define MemAlloc_AllocAligned( s, a ) MemAlloc_AllocAlignedFileLine( s, a, __FILE__, __LINE__ ) +#elif defined(USE_LIGHT_MEM_DEBUG) +extern const char *g_pszModule; +#define MemAlloc_AllocAligned( s, a ) MemAlloc_AllocAlignedFileLine( s, a, g_pszModule, 0 ) +#else +#define MemAlloc_AllocAligned( s, a ) MemAlloc_AllocAlignedUnattributed( s, a ) +#endif + + +inline void *MemAlloc_ReallocAligned( void *ptr, size_t size, size_t align ) +{ + if ( !ValueIsPowerOfTwo( align ) ) + return NULL; + + // Don't change alignment between allocation + reallocation. + if ( ( (size_t)ptr & ( align - 1 ) ) != 0 ) + return NULL; + +#ifdef MEMALLOC_SUPPORTS_ALIGNED_ALLOCATIONS + + return g_pMemAlloc->ReallocAlign( ptr, size, align ); + +#else + + if ( !ptr ) + return MemAlloc_AllocAligned( size, align ); + + void *pAlloc, *pResult; + + // Figure out the actual allocation point + pAlloc = ptr; + pAlloc = (void *)(((size_t)pAlloc & ~( sizeof(void *) - 1 ) ) - sizeof(void *)); + pAlloc = *( (void **)pAlloc ); + + // See if we have enough space + size_t nOffset = (size_t)ptr - (size_t)pAlloc; + size_t nOldSize = g_pMemAlloc->GetSize( pAlloc ); + if ( nOldSize >= size + nOffset ) + return ptr; + + pResult = MemAlloc_AllocAligned( size, align ); + memcpy( pResult, ptr, nOldSize - nOffset ); + g_pMemAlloc->Free( pAlloc ); + return pResult; + +#endif +} + +inline void MemAlloc_FreeAligned( void *pMemBlock ) +{ +#ifdef MEMALLOC_SUPPORTS_ALIGNED_ALLOCATIONS + + g_pMemAlloc->Free( pMemBlock ); + +#else + + void *pAlloc; + + if ( pMemBlock == NULL ) + return; + + pAlloc = pMemBlock; + + // pAlloc points to the pointer to starting of the memory block + pAlloc = (void *)(((size_t)pAlloc & ~( sizeof(void *) - 1 ) ) - sizeof(void *)); + + // pAlloc is the pointer to the start of memory block + pAlloc = *( (void **)pAlloc ); + + g_pMemAlloc->Free( pAlloc ); + +#endif +} + +inline void MemAlloc_FreeAligned( void *pMemBlock, const char *pszFile, int nLine ) +{ +#ifdef MEMALLOC_SUPPORTS_ALIGNED_ALLOCATIONS + + g_pMemAlloc->Free( pMemBlock, pszFile, nLine ); + +#else + + void *pAlloc; + + if ( pMemBlock == NULL ) + return; + + pAlloc = pMemBlock; + + // pAlloc points to the pointer to starting of the memory block + pAlloc = (void *)(((size_t)pAlloc & ~( sizeof(void *) - 1 ) ) - sizeof(void *)); + + // pAlloc is the pointer to the start of memory block + pAlloc = *( (void **)pAlloc ); + g_pMemAlloc->Free( pAlloc, pszFile, nLine ); + +#endif +} + +inline size_t MemAlloc_GetSizeAligned( void *pMemBlock ) +{ +#ifdef MEMALLOC_SUPPORTS_ALIGNED_ALLOCATIONS + + return g_pMemAlloc->GetSize( pMemBlock ); + +#else + + void *pAlloc; + + if ( pMemBlock == NULL ) + return 0; + + pAlloc = pMemBlock; + + // pAlloc points to the pointer to starting of the memory block + pAlloc = (void *)(((size_t)pAlloc & ~( sizeof(void *) - 1 ) ) - sizeof(void *)); + + // pAlloc is the pointer to the start of memory block + pAlloc = *((void **)pAlloc ); + return g_pMemAlloc->GetSize( pAlloc ) - ( (byte *)pMemBlock - (byte *)pAlloc ); + +#endif +} + + +struct aligned_tmp_t +{ + // empty base class +}; + +// template here to allow adding alignment at levels of hierarchy that aren't the base +template< int bytesAlignment = 16, class T = aligned_tmp_t > +class CAlignedNewDelete : public T +{ +public: + void *operator new( size_t nSize ) + { + return MemAlloc_AllocAligned( nSize, bytesAlignment ); + } + + void* operator new( size_t nSize, int nBlockUse, const char *pFileName, int nLine ) + { + return MemAlloc_AllocAlignedFileLine( nSize, bytesAlignment, pFileName, nLine ); + } + + void operator delete(void *pData) + { + if ( pData ) + { + MemAlloc_FreeAligned( pData ); + } + } + + void operator delete( void* pData, int nBlockUse, const char *pFileName, int nLine ) + { + if ( pData ) + { + MemAlloc_FreeAligned( pData, pFileName, nLine ); + } + } +}; + +//----------------------------------------------------------------------------- + +#if (defined(_DEBUG) || defined(USE_MEM_DEBUG)) +#define MEM_ALLOC_CREDIT_(tag) CMemAllocAttributeAlloction memAllocAttributeAlloction( tag, __LINE__ ) +#define MemAlloc_PushAllocDbgInfo( pszFile, line ) g_pMemAlloc->PushAllocDbgInfo( pszFile, line ) +#define MemAlloc_PopAllocDbgInfo() g_pMemAlloc->PopAllocDbgInfo() +#define MemAlloc_RegisterAllocation( pFileName, nLine, nLogicalSize, nActualSize, nTime ) g_pMemAlloc->RegisterAllocation( pFileName, nLine, nLogicalSize, nActualSize, nTime ) +#define MemAlloc_RegisterDeallocation( pFileName, nLine, nLogicalSize, nActualSize, nTime ) g_pMemAlloc->RegisterDeallocation( pFileName, nLine, nLogicalSize, nActualSize, nTime ) +#else +#define MEM_ALLOC_CREDIT_(tag) ((void)0) +#define MemAlloc_PushAllocDbgInfo( pszFile, line ) ((void)0) +#define MemAlloc_PopAllocDbgInfo() ((void)0) +#define MemAlloc_RegisterAllocation( pFileName, nLine, nLogicalSize, nActualSize, nTime ) ((void)0) +#define MemAlloc_RegisterDeallocation( pFileName, nLine, nLogicalSize, nActualSize, nTime ) ((void)0) +#endif + +//----------------------------------------------------------------------------- + +class CMemAllocAttributeAlloction +{ +public: + CMemAllocAttributeAlloction( const char *pszFile, int line ) + { + MemAlloc_PushAllocDbgInfo( pszFile, line ); + } + + ~CMemAllocAttributeAlloction() + { + MemAlloc_PopAllocDbgInfo(); + } +}; + +#define MEM_ALLOC_CREDIT() MEM_ALLOC_CREDIT_(__FILE__) + +//----------------------------------------------------------------------------- + +#if defined(MSVC) && ( defined(_DEBUG) || defined(USE_MEM_DEBUG) ) + + #pragma warning(disable:4290) + #pragma warning(push) + #include <typeinfo.h> + + // MEM_DEBUG_CLASSNAME is opt-in. + // Note: typeid().name() is not threadsafe, so if the project needs to access it in multiple threads + // simultaneously, it'll need a mutex. + #if defined(_CPPRTTI) && defined(MEM_DEBUG_CLASSNAME) + + template <typename T> const char *MemAllocClassName( T *p ) + { + static const char *pszName = typeid(*p).name(); // @TODO: support having debug heap ignore certain allocations, and ignore memory allocated here [5/7/2009 tom] + return pszName; + } + + #define MEM_ALLOC_CREDIT_CLASS() MEM_ALLOC_CREDIT_( MemAllocClassName( this ) ) + #define MEM_ALLOC_CLASSNAME(type) (typeid((type*)(0)).name()) + #else + #define MEM_ALLOC_CREDIT_CLASS() MEM_ALLOC_CREDIT_( __FILE__ ) + #define MEM_ALLOC_CLASSNAME(type) (__FILE__) + #endif + + // MEM_ALLOC_CREDIT_FUNCTION is used when no this pointer is available ( inside 'new' overloads, for example ) + #ifdef _MSC_VER + #define MEM_ALLOC_CREDIT_FUNCTION() MEM_ALLOC_CREDIT_( __FUNCTION__ ) + #else + #define MEM_ALLOC_CREDIT_FUNCTION() (__FILE__) + #endif + + #pragma warning(pop) +#else + #define MEM_ALLOC_CREDIT_CLASS() + #define MEM_ALLOC_CLASSNAME(type) NULL + #define MEM_ALLOC_CREDIT_FUNCTION() +#endif + +//----------------------------------------------------------------------------- + +#if (defined(_DEBUG) || defined(USE_MEM_DEBUG)) +struct MemAllocFileLine_t +{ + const char *pszFile; + int line; +}; + +#define MEMALLOC_DEFINE_EXTERNAL_TRACKING( tag ) \ + static CUtlMap<void *, MemAllocFileLine_t, int> s_##tag##Allocs( DefLessFunc( void *) ); \ + CUtlMap<void *, MemAllocFileLine_t, int> * g_p##tag##Allocs = &s_##tag##Allocs; \ + static CThreadFastMutex s_##tag##AllocsMutex; \ + CThreadFastMutex * g_p##tag##AllocsMutex = &s_##tag##AllocsMutex; \ + const char * g_psz##tag##Alloc = strcpy( (char *)MemAlloc_Alloc( strlen( #tag "Alloc" ) + 1, "intentional leak", 0 ), #tag "Alloc" ); + +#define MEMALLOC_DECLARE_EXTERNAL_TRACKING( tag ) \ + extern CUtlMap<void *, MemAllocFileLine_t, int> * g_p##tag##Allocs; \ + extern CThreadFastMutex *g_p##tag##AllocsMutex; \ + extern const char * g_psz##tag##Alloc; + +#define MemAlloc_RegisterExternalAllocation( tag, p, size ) \ + if ( !p ) \ + ; \ + else \ + { \ + AUTO_LOCK_FM( *g_p##tag##AllocsMutex ); \ + MemAllocFileLine_t fileLine = { g_psz##tag##Alloc, 0 }; \ + g_pMemAlloc->GetActualDbgInfo( fileLine.pszFile, fileLine.line ); \ + if ( fileLine.pszFile != g_psz##tag##Alloc ) \ + { \ + g_p##tag##Allocs->Insert( p, fileLine ); \ + } \ + \ + MemAlloc_RegisterAllocation( fileLine.pszFile, fileLine.line, size, size, 0); \ + } + +#define MemAlloc_RegisterExternalDeallocation( tag, p, size ) \ + if ( !p ) \ + ; \ + else \ + { \ + AUTO_LOCK_FM( *g_p##tag##AllocsMutex ); \ + MemAllocFileLine_t fileLine = { g_psz##tag##Alloc, 0 }; \ + CUtlMap<void *, MemAllocFileLine_t, int>::IndexType_t iRecordedFileLine = g_p##tag##Allocs->Find( p ); \ + if ( iRecordedFileLine != g_p##tag##Allocs->InvalidIndex() ) \ + { \ + fileLine = (*g_p##tag##Allocs)[iRecordedFileLine]; \ + g_p##tag##Allocs->RemoveAt( iRecordedFileLine ); \ + } \ + \ + MemAlloc_RegisterDeallocation( fileLine.pszFile, fileLine.line, size, size, 0); \ + } + +#else + +#define MEMALLOC_DEFINE_EXTERNAL_TRACKING( tag ) +#define MEMALLOC_DECLARE_EXTERNAL_TRACKING( tag ) +#define MemAlloc_RegisterExternalAllocation( tag, p, size ) ((void)0) +#define MemAlloc_RegisterExternalDeallocation( tag, p, size ) ((void)0) + +#endif + +//----------------------------------------------------------------------------- + +#endif // !STEAM && !NO_MALLOC_OVERRIDE + +//----------------------------------------------------------------------------- + +#if !defined(STEAM) && defined(NO_MALLOC_OVERRIDE) +#include <malloc.h> + +#define MEM_ALLOC_CREDIT_(tag) ((void)0) +#define MEM_ALLOC_CREDIT() MEM_ALLOC_CREDIT_(__FILE__) +#define MEM_ALLOC_CREDIT_CLASS() +#define MEM_ALLOC_CLASSNAME(type) NULL + +#define MemAlloc_PushAllocDbgInfo( pszFile, line ) +#define MemAlloc_PopAllocDbgInfo() + +#define MemAlloc_RegisterAllocation( a,b,c,d,e ) ((void)0) +#define MemAlloc_RegisterDeallocation( a,b,c,d,e ) ((void)0) + +#define MEMALLOC_DEFINE_EXTERNAL_TRACKING( tag ) +#define MemAlloc_RegisterExternalAllocation( tag, p, size ) ((void)0) +#define MemAlloc_RegisterExternalDeallocation( tag, p, size ) ((void)0) + +inline void *MemAlloc_AllocAligned( size_t size, size_t align ) +{ + return (void *)_aligned_malloc( size, align ); +} +inline void *MemAlloc_AllocAligned( size_t size, size_t align, const char *pszFile, int nLine ) +{ + pszFile = pszFile; + nLine = nLine; + return (void *)_aligned_malloc( size, align ); +} + +inline void MemAlloc_FreeAligned( void *pMemBlock ) +{ + _aligned_free( pMemBlock ); +} +inline void MemAlloc_FreeAligned( void *pMemBlock, const char *pszFile, int nLine ) +{ + pszFile = pszFile; + nLine = nLine; + _aligned_free( pMemBlock ); +} + +#endif // !STEAM && NO_MALLOC_OVERRIDE + +//----------------------------------------------------------------------------- + + + +// linux memory tracking via hooks. +#if defined( POSIX ) && !defined( _PS3 ) +PLATFORM_INTERFACE void MemoryLogMessage( char const *s ); // throw a message into the memory log +PLATFORM_INTERFACE void EnableMemoryLogging( bool bOnOff ); +PLATFORM_INTERFACE void DumpMemoryLog( int nThresh ); +PLATFORM_INTERFACE void DumpMemorySummary( void ); +PLATFORM_INTERFACE void SetMemoryMark( void ); +PLATFORM_INTERFACE void DumpChangedMemory( int nThresh ); + +// ApproximateProcessMemoryUsage returns the approximate memory footprint of this process. +PLATFORM_INTERFACE size_t ApproximateProcessMemoryUsage( void ); +#else +inline void MemoryLogMessage( char const * ) +{ +} +inline void EnableMemoryLogging( bool ) +{ +} +inline void DumpMemoryLog( int ) +{ +} +inline void DumpMemorySummary( void ) +{ +} +inline void SetMemoryMark( void ) +{ +} +inline void DumpChangedMemory( int ) +{ +} +inline size_t ApproximateProcessMemoryUsage( void ) +{ + return 0; +} +#endif + + +#endif /* TIER0_MEMALLOC_H */ |