diff options
Diffstat (limited to 'engine/host_saverestore.h')
| -rw-r--r-- | engine/host_saverestore.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/engine/host_saverestore.h b/engine/host_saverestore.h new file mode 100644 index 0000000..8d5cbb5 --- /dev/null +++ b/engine/host_saverestore.h @@ -0,0 +1,70 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// $NoKeywords: $ +//=============================================================================// +#if !defined( HOST_SAVERESTORE_H ) +#define HOST_SAVERESTORE_H +#ifdef _WIN32 +#pragma once +#endif + +class CSaveRestoreData; + +abstract_class ISaveRestore +{ +public: + virtual void Init( void ) = 0; + virtual void Shutdown( void ) = 0; + virtual void OnFrameRendered() = 0; + virtual bool SaveFileExists( const char *pName ) = 0; + virtual bool LoadGame( const char *pName ) = 0; + virtual char *GetSaveDir(void) = 0; + virtual void ClearSaveDir( void ) = 0; + virtual void RequestClearSaveDir( void ) = 0; + virtual int LoadGameState( char const *level, bool createPlayers ) = 0; + virtual void LoadAdjacentEnts( const char *pOldLevel, const char *pLandmarkName ) = 0; + virtual const char *FindRecentSave( char *pNameBuf, int nameBufLen ) = 0; + virtual void ForgetRecentSave() = 0; + virtual int SaveGameSlot( const char *pSaveName, const char *pSaveComment, bool onlyThisLevel = false, bool bSetMostRecent = true, const char *pszDestMap = NULL, const char *pszLandmark = NULL ) = 0; + virtual bool SaveGameState( bool bTransition, CSaveRestoreData ** = NULL, bool bOpenContainer = true, bool bIsAutosaveOrDangerous = false ) = 0; + virtual int IsValidSave( void ) = 0; + virtual void Finish( CSaveRestoreData *save ) = 0; + + virtual void RestoreClientState( char const *fileName, bool adjacent ) = 0; + virtual void RestoreAdjacenClientState( char const *map ) = 0; + virtual int SaveReadNameAndComment( FileHandle_t f, OUT_Z_CAP(nameSize) char *name, int nameSize, OUT_Z_CAP(commentSize) char *comment, int commentSize ) = 0; + virtual int GetMostRecentElapsedMinutes( void ) = 0; + virtual int GetMostRecentElapsedSeconds( void ) = 0; + virtual int GetMostRecentElapsedTimeSet( void ) = 0; + virtual void SetMostRecentElapsedMinutes( const int min ) = 0; + virtual void SetMostRecentElapsedSeconds( const int sec ) = 0; + + virtual void UpdateSaveGameScreenshots() = 0; + + virtual void OnFinishedClientRestore() = 0; + + virtual void AutoSaveDangerousIsSafe() = 0; + + virtual char const *GetMostRecentlyLoadedFileName() = 0; + virtual char const *GetSaveFileName() = 0; + + virtual bool IsXSave( void ) = 0; + virtual void SetIsXSave( bool bState ) = 0; + + virtual void FinishAsyncSave() = 0; + virtual bool StorageDeviceValid() = 0; + virtual void SetMostRecentSaveGame( const char *lpszFilename ) = 0; + + virtual bool IsSaveInProgress() = 0; +}; + +void *SaveAllocMemory( size_t num, size_t size, bool bClear = false ); +void SaveFreeMemory( void *pSaveMem ); + +extern ISaveRestore *saverestore; + +#endif // HOST_SAVERESTORE_H |