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Diffstat (limited to 'devtools/swigwin-1.3.34/Lib/lua/luarun.swg')
-rw-r--r--devtools/swigwin-1.3.34/Lib/lua/luarun.swg754
1 files changed, 754 insertions, 0 deletions
diff --git a/devtools/swigwin-1.3.34/Lib/lua/luarun.swg b/devtools/swigwin-1.3.34/Lib/lua/luarun.swg
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index 0000000..751e062
--- /dev/null
+++ b/devtools/swigwin-1.3.34/Lib/lua/luarun.swg
@@ -0,0 +1,754 @@
+/* -----------------------------------------------------------------------------
+ * See the LICENSE file for information on copyright, usage and redistribution
+ * of SWIG, and the README file for authors - http://www.swig.org/release.html.
+ *
+ * luarun.swg
+ *
+ * This file contains the runtime support for Lua modules
+ * and includes code for managing global variables and pointer
+ * type checking.
+ * ----------------------------------------------------------------------------- */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "lua.h"
+#include "lauxlib.h"
+#include <stdlib.h> /* for malloc */
+#include <assert.h> /* for a few sanity tests */
+
+/* -----------------------------------------------------------------------------
+ * global swig types
+ * ----------------------------------------------------------------------------- */
+/* Constant table */
+#define SWIG_LUA_INT 1
+#define SWIG_LUA_FLOAT 2
+#define SWIG_LUA_STRING 3
+#define SWIG_LUA_POINTER 4
+#define SWIG_LUA_BINARY 5
+#define SWIG_LUA_CHAR 6
+
+/* Structure for variable linking table */
+typedef struct {
+ const char *name;
+ lua_CFunction get;
+ lua_CFunction set;
+} swig_lua_var_info;
+
+/* Constant information structure */
+typedef struct {
+ int type;
+ char *name;
+ long lvalue;
+ double dvalue;
+ void *pvalue;
+ swig_type_info **ptype;
+} swig_lua_const_info;
+
+typedef struct {
+ const char *name;
+ lua_CFunction method;
+} swig_lua_method;
+
+typedef struct {
+ const char *name;
+ lua_CFunction getmethod;
+ lua_CFunction setmethod;
+} swig_lua_attribute;
+
+typedef struct swig_lua_class {
+ const char *name;
+ swig_type_info **type;
+ lua_CFunction constructor;
+ void (*destructor)(void *);
+ swig_lua_method *methods;
+ swig_lua_attribute *attributes;
+ struct swig_lua_class **bases;
+ const char **base_names;
+} swig_lua_class;
+
+/* this is the struct for wrappering all pointers in SwigLua
+*/
+typedef struct {
+ swig_type_info *type;
+ int own; /* 1 if owned & must be destroyed */
+ void *ptr;
+} swig_lua_userdata;
+
+/* this is the struct for wrapping arbitary packed binary data
+(currently it is only used for member function pointers)
+the data ordering is similar to swig_lua_userdata, but it is currently not possible
+to tell the two structures apart within Swig, other than by looking at the type
+*/
+typedef struct {
+ swig_type_info *type;
+ int own; /* 1 if owned & must be destroyed */
+ char data[1]; /* arbitary amount of data */
+} swig_lua_rawdata;
+
+/* Common SWIG API */
+#define SWIG_NewPointerObj(L, ptr, type, owner) SWIG_Lua_NewPointerObj(L, (void *)ptr, type, owner)
+#define SWIG_ConvertPtr(L,idx, ptr, type, flags) SWIG_Lua_ConvertPtr(L,idx,ptr,type,flags)
+#define SWIG_MustGetPtr(L,idx, type,flags, argnum,fnname) SWIG_Lua_MustGetPtr(L,idx, type,flags, argnum,fnname)
+/* for C++ member pointers, ie, member methods */
+#define SWIG_ConvertMember(L, idx, ptr, sz, ty) SWIG_Lua_ConvertPacked(L, idx, ptr, sz, ty)
+#define SWIG_NewMemberObj(L, ptr, sz, type) SWIG_Lua_NewPackedObj(L, ptr, sz, type)
+
+/* Runtime API */
+#define SWIG_GetModule(clientdata) SWIG_Lua_GetModule((lua_State*)(clientdata))
+#define SWIG_SetModule(clientdata, pointer) SWIG_Lua_SetModule((lua_State*) (clientdata), pointer)
+#define SWIG_MODULE_CLIENTDATA_TYPE lua_State*
+
+/* Contract support */
+#define SWIG_contract_assert(expr, msg) \
+ if (!(expr)) { lua_pushstring(L, (char *) msg); goto fail; } else
+
+/* helper #defines */
+#define SWIG_fail {goto fail;}
+#define SWIG_fail_arg(func_name,argnum,type) \
+ {lua_pushfstring(L,"Error in %s (arg %d), expected '%s' got '%s'",\
+ func_name,argnum,type,SWIG_Lua_typename(L,argnum));\
+ goto fail;}
+#define SWIG_fail_ptr(func_name,argnum,type) \
+ SWIG_fail_arg(func_name,argnum,(type && type->str)?type->str:"void*")
+#define SWIG_check_num_args(func_name,a,b) \
+ if (lua_gettop(L)<a || lua_gettop(L)>b) \
+ {lua_pushfstring(L,"Error in %s expected %d..%d args, got %d",func_name,a,b,lua_gettop(L));\
+ goto fail;}
+
+
+#define SWIG_Lua_get_table(L,n) \
+ (lua_pushstring(L, n), lua_rawget(L,-2))
+
+#define SWIG_Lua_add_function(L,n,f) \
+ (lua_pushstring(L, n), \
+ lua_pushcfunction(L, f), \
+ lua_rawset(L,-3))
+
+/* special helper for allowing 'nil' for usertypes */
+#define SWIG_isptrtype(L,I) (lua_isuserdata(L,I) || lua_isnil(L,I))
+
+#ifdef __cplusplus
+/* Special helper for member function pointers
+it gets the address, casts it, then dereferences it */
+//#define SWIG_mem_fn_as_voidptr(a) (*((char**)&(a)))
+#endif
+
+/* storing/access of swig_module_info */
+SWIGRUNTIME swig_module_info *
+SWIG_Lua_GetModule(lua_State* L) {
+ swig_module_info *ret = 0;
+ lua_pushstring(L,"swig_runtime_data_type_pointer" SWIG_RUNTIME_VERSION SWIG_TYPE_TABLE_NAME);
+ lua_rawget(L,LUA_REGISTRYINDEX);
+ if (lua_islightuserdata(L,-1))
+ ret=(swig_module_info*)lua_touserdata(L,-1);
+ lua_pop(L,1); /* tidy */
+ return ret;
+}
+
+SWIGRUNTIME void
+SWIG_Lua_SetModule(lua_State* L, swig_module_info *module) {
+ /* add this all into the Lua registry: */
+ lua_pushstring(L,"swig_runtime_data_type_pointer" SWIG_RUNTIME_VERSION SWIG_TYPE_TABLE_NAME);
+ lua_pushlightuserdata(L,(void*)module);
+ lua_rawset(L,LUA_REGISTRYINDEX);
+}
+
+/* -----------------------------------------------------------------------------
+ * global variable support code: modules
+ * ----------------------------------------------------------------------------- */
+
+/* this function is called when trying to set an immutable.
+default value is to print an error.
+This can removed with a compile flag SWIGLUA_IGNORE_SET_IMMUTABLE */
+SWIGINTERN int SWIG_Lua_set_immutable(lua_State* L)
+{
+/* there should be 1 param passed in: the new value */
+#ifndef SWIGLUA_IGNORE_SET_IMMUTABLE
+ lua_pop(L,1); /* remove it */
+ lua_pushstring(L,"This variable is immutable");
+ lua_error(L);
+#endif
+ return 0; /* should not return anything */
+}
+
+/* the module.get method used for getting linked data */
+SWIGINTERN int SWIG_Lua_module_get(lua_State* L)
+{
+/* there should be 2 params passed in
+ (1) table (not the meta table)
+ (2) string name of the attribute
+ printf("SWIG_Lua_module_get %p(%s) '%s'\n",
+ lua_topointer(L,1),lua_typename(L,lua_type(L,1)),
+ lua_tostring(L,2));
+*/
+ /* get the metatable */
+ assert(lua_istable(L,1)); /* just in case */
+ lua_getmetatable(L,1); /* get the metatable */
+ assert(lua_istable(L,-1)); /* just in case */
+ SWIG_Lua_get_table(L,".get"); /* get the .get table */
+ lua_remove(L,3); /* remove metatable */
+ if (lua_istable(L,-1))
+ {
+ /* look for the key in the .get table */
+ lua_pushvalue(L,2); /* key */
+ lua_rawget(L,-2);
+ lua_remove(L,3); /* remove .get */
+ if (lua_iscfunction(L,-1))
+ { /* found it so call the fn & return its value */
+ lua_call(L,0,1);
+ return 1;
+ }
+ lua_pop(L,1); /* remove the top */
+ }
+ lua_pop(L,1); /* remove the .get */
+ lua_pushnil(L); /* return a nil */
+ return 1;
+}
+
+/* the module.set method used for setting linked data */
+SWIGINTERN int SWIG_Lua_module_set(lua_State* L)
+{
+/* there should be 3 params passed in
+ (1) table (not the meta table)
+ (2) string name of the attribute
+ (3) any for the new value
+*/
+ /* get the metatable */
+ assert(lua_istable(L,1)); /* just in case */
+ lua_getmetatable(L,1); /* get the metatable */
+ assert(lua_istable(L,-1)); /* just in case */
+ SWIG_Lua_get_table(L,".set"); /* get the .set table */
+ lua_remove(L,4); /* remove metatable */
+ if (lua_istable(L,-1))
+ {
+ /* look for the key in the .set table */
+ lua_pushvalue(L,2); /* key */
+ lua_rawget(L,-2);
+ lua_remove(L,4); /* remove .set */
+ if (lua_iscfunction(L,-1))
+ { /* found it so call the fn & return its value */
+ lua_pushvalue(L,3); /* value */
+ lua_call(L,1,0);
+ return 0;
+ }
+ }
+ lua_settop(L,3); /* reset back to start */
+ /* we now have the table, key & new value, so just set directly */
+ lua_rawset(L,1); /* add direct */
+ return 0;
+}
+
+/* registering a module in lua */
+SWIGINTERN void SWIG_Lua_module_begin(lua_State* L,const char* name)
+{
+ assert(lua_istable(L,-1)); /* just in case */
+ lua_pushstring(L,name);
+ lua_newtable(L); /* the table */
+ /* add meta table */
+ lua_newtable(L); /* the meta table */
+ SWIG_Lua_add_function(L,"__index",SWIG_Lua_module_get);
+ SWIG_Lua_add_function(L,"__newindex",SWIG_Lua_module_set);
+ lua_pushstring(L,".get");
+ lua_newtable(L); /* the .get table */
+ lua_rawset(L,-3); /* add .get into metatable */
+ lua_pushstring(L,".set");
+ lua_newtable(L); /* the .set table */
+ lua_rawset(L,-3); /* add .set into metatable */
+ lua_setmetatable(L,-2); /* sets meta table in module */
+ lua_rawset(L,-3); /* add module into parent */
+ SWIG_Lua_get_table(L,name); /* get the table back out */
+}
+
+/* ending the register */
+SWIGINTERN void SWIG_Lua_module_end(lua_State* L)
+{
+ lua_pop(L,1); /* tidy stack (remove module) */
+}
+
+/* adding a linked variable to the module */
+SWIGINTERN void SWIG_Lua_module_add_variable(lua_State* L,const char* name,lua_CFunction getFn,lua_CFunction setFn)
+{
+ assert(lua_istable(L,-1)); /* just in case */
+ lua_getmetatable(L,-1); /* get the metatable */
+ assert(lua_istable(L,-1)); /* just in case */
+ SWIG_Lua_get_table(L,".get"); /* find the .get table */
+ assert(lua_istable(L,-1)); /* should be a table: */
+ SWIG_Lua_add_function(L,name,getFn);
+ lua_pop(L,1); /* tidy stack (remove table) */
+ if (setFn) /* if there is a set fn */
+ {
+ SWIG_Lua_get_table(L,".set"); /* find the .set table */
+ assert(lua_istable(L,-1)); /* should be a table: */
+ SWIG_Lua_add_function(L,name,setFn);
+ lua_pop(L,1); /* tidy stack (remove table) */
+ }
+ lua_pop(L,1); /* tidy stack (remove meta) */
+}
+
+/* adding a function module */
+SWIGINTERN void SWIG_Lua_module_add_function(lua_State* L,const char* name,lua_CFunction fn)
+{
+ SWIG_Lua_add_function(L,name,fn);
+}
+
+/* -----------------------------------------------------------------------------
+ * global variable support code: classes
+ * ----------------------------------------------------------------------------- */
+
+/* the class.get method, performs the lookup of class attributes */
+SWIGINTERN int SWIG_Lua_class_get(lua_State* L)
+{
+/* there should be 2 params passed in
+ (1) userdata (not the meta table)
+ (2) string name of the attribute
+*/
+ assert(lua_isuserdata(L,-2)); /* just in case */
+ lua_getmetatable(L,-2); /* get the meta table */
+ assert(lua_istable(L,-1)); /* just in case */
+ SWIG_Lua_get_table(L,".get"); /* find the .get table */
+ assert(lua_istable(L,-1)); /* just in case */
+ /* look for the key in the .get table */
+ lua_pushvalue(L,2); /* key */
+ lua_rawget(L,-2);
+ lua_remove(L,-2); /* stack tidy, remove .get table */
+ if (lua_iscfunction(L,-1))
+ { /* found it so call the fn & return its value */
+ lua_pushvalue(L,1); /* the userdata */
+ lua_call(L,1,1); /* 1 value in (userdata),1 out (result) */
+ lua_remove(L,-2); /* stack tidy, remove metatable */
+ return 1;
+ }
+ lua_pop(L,1); /* remove whatever was there */
+ /* ok, so try the .fn table */
+ SWIG_Lua_get_table(L,".fn"); /* find the .get table */
+ assert(lua_istable(L,-1)); /* just in case */
+ lua_pushvalue(L,2); /* key */
+ lua_rawget(L,-2); /* look for the fn */
+ lua_remove(L,-2); /* stack tidy, remove .fn table */
+ if (lua_isfunction(L,-1)) /* note: if its a C function or lua function */
+ { /* found it so return the fn & let lua call it */
+ lua_remove(L,-2); /* stack tidy, remove metatable */
+ return 1;
+ }
+ lua_pop(L,1); /* remove whatever was there */
+ /* NEW: looks for the __getitem() fn
+ this is a user provided get fn */
+ SWIG_Lua_get_table(L,"__getitem"); /* find the __getitem fn */
+ if (lua_iscfunction(L,-1)) /* if its there */
+ { /* found it so call the fn & return its value */
+ lua_pushvalue(L,1); /* the userdata */
+ lua_pushvalue(L,2); /* the parameter */
+ lua_call(L,2,1); /* 2 value in (userdata),1 out (result) */
+ lua_remove(L,-2); /* stack tidy, remove metatable */
+ return 1;
+ }
+ return 0; /* sorry not known */
+}
+
+/* the class.set method, performs the lookup of class attributes */
+SWIGINTERN int SWIG_Lua_class_set(lua_State* L)
+{
+/* there should be 3 params passed in
+ (1) table (not the meta table)
+ (2) string name of the attribute
+ (3) any for the new value
+printf("SWIG_Lua_class_set %p(%s) '%s' %p(%s)\n",
+ lua_topointer(L,1),lua_typename(L,lua_type(L,1)),
+ lua_tostring(L,2),
+ lua_topointer(L,3),lua_typename(L,lua_type(L,3)));*/
+
+ assert(lua_isuserdata(L,1)); /* just in case */
+ lua_getmetatable(L,1); /* get the meta table */
+ assert(lua_istable(L,-1)); /* just in case */
+
+ SWIG_Lua_get_table(L,".set"); /* find the .set table */
+ if (lua_istable(L,-1))
+ {
+ /* look for the key in the .set table */
+ lua_pushvalue(L,2); /* key */
+ lua_rawget(L,-2);
+ if (lua_iscfunction(L,-1))
+ { /* found it so call the fn & return its value */
+ lua_pushvalue(L,1); /* userdata */
+ lua_pushvalue(L,3); /* value */
+ lua_call(L,2,0);
+ return 0;
+ }
+ lua_pop(L,1); /* remove the value */
+ }
+ lua_pop(L,1); /* remove the value .set table */
+ /* NEW: looks for the __setitem() fn
+ this is a user provided set fn */
+ SWIG_Lua_get_table(L,"__setitem"); /* find the fn */
+ if (lua_iscfunction(L,-1)) /* if its there */
+ { /* found it so call the fn & return its value */
+ lua_pushvalue(L,1); /* the userdata */
+ lua_pushvalue(L,2); /* the parameter */
+ lua_pushvalue(L,3); /* the value */
+ lua_call(L,3,0); /* 3 values in ,0 out */
+ lua_remove(L,-2); /* stack tidy, remove metatable */
+ return 1;
+ }
+ return 0;
+}
+
+/* the class.destruct method called by the interpreter */
+SWIGINTERN int SWIG_Lua_class_destruct(lua_State* L)
+{
+/* there should be 1 params passed in
+ (1) userdata (not the meta table) */
+ swig_lua_userdata* usr;
+ swig_lua_class* clss;
+ assert(lua_isuserdata(L,-1)); /* just in case */
+ usr=(swig_lua_userdata*)lua_touserdata(L,-1); /* get it */
+ /* if must be destroyed & has a destructor */
+ if (usr->own) /* if must be destroyed */
+ {
+ clss=(swig_lua_class*)usr->type->clientdata; /* get the class */
+ if (clss && clss->destructor) /* there is a destroy fn */
+ {
+ clss->destructor(usr->ptr); /* bye bye */
+ }
+ }
+ return 0;
+}
+
+/* gets the swig class registry (or creates it) */
+SWIGINTERN void SWIG_Lua_get_class_registry(lua_State* L)
+{
+ /* add this all into the swig registry: */
+ lua_pushstring(L,"SWIG");
+ lua_rawget(L,LUA_REGISTRYINDEX); /* get the registry */
+ if (!lua_istable(L,-1)) /* not there */
+ { /* must be first time, so add it */
+ lua_pop(L,1); /* remove the result */
+ lua_pushstring(L,"SWIG");
+ lua_newtable(L);
+ lua_rawset(L,LUA_REGISTRYINDEX);
+ /* then get it */
+ lua_pushstring(L,"SWIG");
+ lua_rawget(L,LUA_REGISTRYINDEX);
+ }
+}
+
+/* helper fn to get the classes metatable from the register */
+SWIGINTERN void SWIG_Lua_get_class_metatable(lua_State* L,const char* cname)
+{
+ SWIG_Lua_get_class_registry(L); /* get the registry */
+ lua_pushstring(L,cname); /* get the name */
+ lua_rawget(L,-2); /* get it */
+ lua_remove(L,-2); /* tidy up (remove registry) */
+}
+
+/* helper add a variable to a registered class */
+SWIGINTERN void SWIG_Lua_add_class_variable(lua_State* L,const char* name,lua_CFunction getFn,lua_CFunction setFn)
+{
+ assert(lua_istable(L,-1)); /* just in case */
+ SWIG_Lua_get_table(L,".get"); /* find the .get table */
+ assert(lua_istable(L,-1)); /* just in case */
+ SWIG_Lua_add_function(L,name,getFn);
+ lua_pop(L,1); /* tidy stack (remove table) */
+ if (setFn)
+ {
+ SWIG_Lua_get_table(L,".set"); /* find the .set table */
+ assert(lua_istable(L,-1)); /* just in case */
+ SWIG_Lua_add_function(L,name,setFn);
+ lua_pop(L,1); /* tidy stack (remove table) */
+ }
+}
+
+/* helper to recursively add class details (attributes & operations) */
+SWIGINTERN void SWIG_Lua_add_class_details(lua_State* L,swig_lua_class* clss)
+{
+ int i;
+ /* call all the base classes first: we can then override these later: */
+ for(i=0;clss->bases[i];i++)
+ {
+ SWIG_Lua_add_class_details(L,clss->bases[i]);
+ }
+ /* add fns */
+ for(i=0;clss->attributes[i].name;i++){
+ SWIG_Lua_add_class_variable(L,clss->attributes[i].name,clss->attributes[i].getmethod,clss->attributes[i].setmethod);
+ }
+ /* add methods to the metatable */
+ SWIG_Lua_get_table(L,".fn"); /* find the .fn table */
+ assert(lua_istable(L,-1)); /* just in case */
+ for(i=0;clss->methods[i].name;i++){
+ SWIG_Lua_add_function(L,clss->methods[i].name,clss->methods[i].method);
+ }
+ lua_pop(L,1); /* tidy stack (remove table) */
+ /* add operator overloads
+ these look ANY method which start with "__" and assume they
+ are operator overloads & add them to the metatable
+ (this might mess up is someone defines a method __gc (the destructor)*/
+ for(i=0;clss->methods[i].name;i++){
+ if (clss->methods[i].name[0]=='_' && clss->methods[i].name[1]=='_'){
+ SWIG_Lua_add_function(L,clss->methods[i].name,clss->methods[i].method);
+ }
+ }
+}
+
+/* set up the base classes pointers.
+Each class structure has a list of pointers to the base class structures.
+This function fills them.
+It cannot be done at compile time, as this will not work with hireachies
+spread over more than one swig file.
+Therefore it must be done at runtime, querying the SWIG type system.
+*/
+SWIGINTERN void SWIG_Lua_init_base_class(lua_State* L,swig_lua_class* clss)
+{
+ int i=0;
+ swig_module_info* module=SWIG_GetModule(L);
+ for(i=0;clss->base_names[i];i++)
+ {
+ if (clss->bases[i]==0) /* not found yet */
+ {
+ /* lookup and cache the base class */
+ swig_type_info *info = SWIG_TypeQueryModule(module,module,clss->base_names[i]);
+ if (info) clss->bases[i] = (swig_lua_class *) info->clientdata;
+ }
+ }
+}
+
+/* performs the entire class registration process */
+SWIGINTERN void SWIG_Lua_class_register(lua_State* L,swig_lua_class* clss)
+{
+ /* add its constructor to module with the name of the class
+ so you can do MyClass(...) as well as new_MyClass(...)
+ BUT only if a constructor is defined
+ (this overcomes the problem of pure virtual classes without constructors)*/
+ if (clss->constructor)
+ SWIG_Lua_add_function(L,clss->name,clss->constructor);
+
+ SWIG_Lua_get_class_registry(L); /* get the registry */
+ lua_pushstring(L,clss->name); /* get the name */
+ lua_newtable(L); /* create the metatable */
+ /* add string of class name called ".type" */
+ lua_pushstring(L,".type");
+ lua_pushstring(L,clss->name);
+ lua_rawset(L,-3);
+ /* add a table called ".get" */
+ lua_pushstring(L,".get");
+ lua_newtable(L);
+ lua_rawset(L,-3);
+ /* add a table called ".set" */
+ lua_pushstring(L,".set");
+ lua_newtable(L);
+ lua_rawset(L,-3);
+ /* add a table called ".fn" */
+ lua_pushstring(L,".fn");
+ lua_newtable(L);
+ lua_rawset(L,-3);
+ /* add accessor fns for using the .get,.set&.fn */
+ SWIG_Lua_add_function(L,"__index",SWIG_Lua_class_get);
+ SWIG_Lua_add_function(L,"__newindex",SWIG_Lua_class_set);
+ SWIG_Lua_add_function(L,"__gc",SWIG_Lua_class_destruct);
+ /* add it */
+ lua_rawset(L,-3); /* metatable into registry */
+ lua_pop(L,1); /* tidy stack (remove registry) */
+
+ SWIG_Lua_get_class_metatable(L,clss->name);
+ SWIG_Lua_add_class_details(L,clss); /* recursive adding of details (atts & ops) */
+ lua_pop(L,1); /* tidy stack (remove class metatable) */
+}
+
+/* -----------------------------------------------------------------------------
+ * Class/structure conversion fns
+ * ----------------------------------------------------------------------------- */
+
+/* helper to add metatable to new lua object */
+SWIGINTERN void _SWIG_Lua_AddMetatable(lua_State* L,swig_type_info *type)
+{
+ if (type->clientdata) /* there is clientdata: so add the metatable */
+ {
+ SWIG_Lua_get_class_metatable(L,((swig_lua_class*)(type->clientdata))->name);
+ if (lua_istable(L,-1))
+ {
+ lua_setmetatable(L,-2);
+ }
+ else
+ {
+ lua_pop(L,1);
+ }
+ }
+}
+
+/* pushes a new object into the lua stack */
+SWIGRUNTIME void SWIG_Lua_NewPointerObj(lua_State* L,void* ptr,swig_type_info *type, int own)
+{
+ swig_lua_userdata* usr;
+ if (!ptr){
+ lua_pushnil(L);
+ return;
+ }
+ usr=(swig_lua_userdata*)lua_newuserdata(L,sizeof(swig_lua_userdata)); /* get data */
+ usr->ptr=ptr; /* set the ptr */
+ usr->type=type;
+ usr->own=own;
+ _SWIG_Lua_AddMetatable(L,type); /* add metatable */
+}
+
+/* takes a object from the lua stack & converts it into an object of the correct type
+ (if possible) */
+SWIGRUNTIME int SWIG_Lua_ConvertPtr(lua_State* L,int index,void** ptr,swig_type_info *type,int flags)
+{
+ swig_lua_userdata* usr;
+ swig_cast_info *cast;
+ if (lua_isnil(L,index)){*ptr=0; return SWIG_OK;} /* special case: lua nil => NULL pointer */
+ usr=(swig_lua_userdata*)lua_touserdata(L,index); /* get data */
+ if (usr)
+ {
+ if (!type) /* special cast void*, no casting fn */
+ {
+ *ptr=usr->ptr;
+ return SWIG_OK; /* ok */
+ }
+ cast=SWIG_TypeCheckStruct(usr->type,type); /* performs normal type checking */
+ if (cast)
+ {
+ int newmemory = 0;
+ *ptr=SWIG_TypeCast(cast,usr->ptr,&newmemory);
+ assert(!newmemory); /* newmemory handling not yet implemented */
+ return SWIG_OK; /* ok */
+ }
+ }
+ return SWIG_ERROR; /* error */
+}
+
+SWIGRUNTIME void* SWIG_Lua_MustGetPtr(lua_State* L,int index,swig_type_info *type,int flags,
+ int argnum,const char* func_name){
+ void* result;
+ if (!SWIG_IsOK(SWIG_ConvertPtr(L,index,&result,type,flags))){
+ lua_pushfstring(L,"Error in %s, expected a %s at argument number %d\n",
+ func_name,(type && type->str)?type->str:"void*",argnum);
+ lua_error(L);
+ }
+ return result;
+}
+
+/* pushes a packed userdata. user for member fn pointers only */
+SWIGRUNTIME void SWIG_Lua_NewPackedObj(lua_State* L,void* ptr,size_t size,swig_type_info *type)
+{
+ swig_lua_rawdata* raw;
+ assert(ptr); /* not acceptable to pass in a NULL value */
+ raw=(swig_lua_rawdata*)lua_newuserdata(L,sizeof(swig_lua_rawdata)-1+size); /* alloc data */
+ raw->type=type;
+ raw->own=0;
+ memcpy(raw->data,ptr,size); /* copy the data */
+ _SWIG_Lua_AddMetatable(L,type); /* add metatable */
+}
+
+/* converts a packed userdata. user for member fn pointers only */
+SWIGRUNTIME int SWIG_Lua_ConvertPacked(lua_State* L,int index,void* ptr,size_t size,swig_type_info *type)
+{
+ swig_lua_rawdata* raw;
+ raw=(swig_lua_rawdata*)lua_touserdata(L,index); /* get data */
+ if (!raw) return SWIG_ERROR; /* error */
+ if (type==0 || type==raw->type) /* void* or identical type */
+ {
+ memcpy(ptr,raw->data,size); /* copy it */
+ return SWIG_OK; /* ok */
+ }
+ return SWIG_ERROR; /* error */
+}
+
+/* a function to get the typestring of a piece of data */
+SWIGRUNTIME const char *SWIG_Lua_typename(lua_State *L, int tp)
+{
+ swig_lua_userdata* usr;
+ if (lua_isuserdata(L,tp))
+ {
+ usr=(swig_lua_userdata*)lua_touserdata(L,1); /* get data */
+ if (usr && usr->type && usr->type->str)
+ return usr->type->str;
+ return "userdata (unknown type)";
+ }
+ return lua_typename(L,lua_type(L,tp));
+}
+
+/* lua callable function to get the userdata's type */
+SWIGRUNTIME int SWIG_Lua_type(lua_State* L)
+{
+/* swig_lua_userdata* usr;
+ if (!lua_isuserdata(L,1)) /* just in case */
+ /* return 0; /* nil reply */
+ /*usr=(swig_lua_userdata*)lua_touserdata(L,1); /* get data */
+ /*lua_pushstring(L,usr->type->name);
+ return 1;*/
+ lua_pushstring(L,SWIG_Lua_typename(L,1));
+ return 1;
+}
+
+/* lua callable function to compare userdata's value
+the issue is that two userdata may point to the same thing
+but to lua, they are different objects */
+SWIGRUNTIME int SWIG_Lua_equal(lua_State* L)
+{
+ int result;
+ swig_lua_userdata *usr1,*usr2;
+ if (!lua_isuserdata(L,1) || !lua_isuserdata(L,2)) /* just in case */
+ return 0; /* nil reply */
+ usr1=(swig_lua_userdata*)lua_touserdata(L,1); /* get data */
+ usr2=(swig_lua_userdata*)lua_touserdata(L,2); /* get data */
+ /*result=(usr1->ptr==usr2->ptr && usr1->type==usr2->type); only works if type is the same*/
+ result=(usr1->ptr==usr2->ptr);
+ lua_pushboolean(L,result);
+ return 1;
+}
+
+
+
+
+/* -----------------------------------------------------------------------------
+ * global variable support code: class/struct typemap functions
+ * ----------------------------------------------------------------------------- */
+
+/* Install Constants */
+SWIGINTERN void
+SWIG_Lua_InstallConstants(lua_State* L, swig_lua_const_info constants[]) {
+ int i;
+ for (i = 0; constants[i].type; i++) {
+ switch(constants[i].type) {
+ case SWIG_LUA_INT:
+ lua_pushstring(L,constants[i].name);
+ lua_pushnumber(L,(lua_Number)constants[i].lvalue);
+ lua_rawset(L,-3);
+ break;
+ case SWIG_LUA_FLOAT:
+ lua_pushstring(L,constants[i].name);
+ lua_pushnumber(L,(lua_Number)constants[i].dvalue);
+ lua_rawset(L,-3);
+ break;
+ case SWIG_LUA_CHAR:
+ lua_pushstring(L,constants[i].name);
+ lua_pushfstring(L,"%c",(char)constants[i].lvalue);
+ lua_rawset(L,-3);
+ break;
+ case SWIG_LUA_STRING:
+ lua_pushstring(L,constants[i].name);
+ lua_pushstring(L,(char *) constants[i].pvalue);
+ lua_rawset(L,-3);
+ break;
+ case SWIG_LUA_POINTER:
+ lua_pushstring(L,constants[i].name);
+ SWIG_NewPointerObj(L,constants[i].pvalue, *(constants[i]).ptype,0);
+ lua_rawset(L,-3);
+ break;
+ case SWIG_LUA_BINARY:
+ lua_pushstring(L,constants[i].name);
+ SWIG_NewMemberObj(L,constants[i].pvalue,constants[i].lvalue,*(constants[i]).ptype);
+ lua_rawset(L,-3);
+ break;
+ default:
+ break;
+ }
+ }
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+/* ------------------------------ end luarun.swg ------------------------------ */