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+/* -----------------------------------------------------------------------------
+ * See the LICENSE file for information on copyright, usage and redistribution
+ * of SWIG, and the README file for authors - http://www.swig.org/release.html.
+ *
+ * std_vector.i
+ *
+ * SWIG typemaps for std::vector
+ * C# implementation
+ * The C# wrapper is made to look and feel like a typesafe C# System.Collections.ArrayList
+ * All the methods in IList are defined, but we don't derive from IList as this is a typesafe collection.
+ * Warning: heavy macro usage in this file. Use swig -E to get a sane view on the real file contents!
+ *
+ * Very often the C# generated code will not compile as the C++ template type is not the same as the C#
+ * proxy type, so use the SWIG_STD_VECTOR_SPECIALIZE or SWIG_STD_VECTOR_SPECIALIZE_MINIMUM macro, eg
+ *
+ * SWIG_STD_VECTOR_SPECIALIZE_MINIMUM(Klass, SomeNamespace::Klass)
+ * %template(VectKlass) std::vector<SomeNamespace::Klass>;
+ * ----------------------------------------------------------------------------- */
+
+// Warning: Use the typemaps here in the expectation that the macros they are in will change name.
+
+
+%include <std_common.i>
+
+// MACRO for use within the std::vector class body
+// CSTYPE and CTYPE respectively correspond to the types in the cstype and ctype typemaps
+%define SWIG_STD_VECTOR_MINIMUM(CSTYPE, CTYPE...)
+%typemap(csinterfaces) std::vector<CTYPE > "IDisposable, System.Collections.IEnumerable";
+%typemap(cscode) std::vector<CTYPE > %{
+ public $csclassname(System.Collections.ICollection c) : this() {
+ if (c == null)
+ throw new ArgumentNullException("c");
+ foreach (CSTYPE element in c) {
+ this.Add(element);
+ }
+ }
+
+ public bool IsFixedSize {
+ get {
+ return false;
+ }
+ }
+
+ public bool IsReadOnly {
+ get {
+ return false;
+ }
+ }
+
+ public CSTYPE this[int index] {
+ get {
+ return getitem(index);
+ }
+ set {
+ setitem(index, value);
+ }
+ }
+
+ public int Capacity {
+ get {
+ return (int)capacity();
+ }
+ set {
+ if (value < size())
+ throw new ArgumentOutOfRangeException("Capacity");
+ reserve((uint)value);
+ }
+ }
+
+ public int Count {
+ get {
+ return (int)size();
+ }
+ }
+
+ public bool IsSynchronized {
+ get {
+ return false;
+ }
+ }
+
+ public void CopyTo(System.Array array) {
+ CopyTo(0, array, 0, this.Count);
+ }
+
+ public void CopyTo(System.Array array, int arrayIndex) {
+ CopyTo(0, array, arrayIndex, this.Count);
+ }
+
+ public void CopyTo(int index, System.Array array, int arrayIndex, int count) {
+ if (array == null)
+ throw new ArgumentNullException("array");
+ if (index < 0)
+ throw new ArgumentOutOfRangeException("index", "Value is less than zero");
+ if (arrayIndex < 0)
+ throw new ArgumentOutOfRangeException("arrayIndex", "Value is less than zero");
+ if (count < 0)
+ throw new ArgumentOutOfRangeException("count", "Value is less than zero");
+ if (array.Rank > 1)
+ throw new ArgumentException("Multi dimensional array.");
+ if (index+count > this.Count || arrayIndex+count > array.Length)
+ throw new ArgumentException("Number of elements to copy is too large.");
+ for (int i=0; i<count; i++)
+ array.SetValue(getitemcopy(index+i), arrayIndex+i);
+ }
+
+ // Type-safe version of IEnumerable.GetEnumerator
+ System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() {
+ return new $csclassnameEnumerator(this);
+ }
+
+ public $csclassnameEnumerator GetEnumerator() {
+ return new $csclassnameEnumerator(this);
+ }
+
+ // Type-safe enumerator
+ /// Note that the IEnumerator documentation requires an InvalidOperationException to be thrown
+ /// whenever the collection is modified. This has been done for changes in the size of the
+ /// collection but not when one of the elements of the collection is modified as it is a bit
+ /// tricky to detect unmanaged code that modifies the collection under our feet.
+ public sealed class $csclassnameEnumerator : System.Collections.IEnumerator {
+ private $csclassname collectionRef;
+ private int currentIndex;
+ private object currentObject;
+ private int currentSize;
+
+ public $csclassnameEnumerator($csclassname collection) {
+ collectionRef = collection;
+ currentIndex = -1;
+ currentObject = null;
+ currentSize = collectionRef.Count;
+ }
+
+ // Type-safe iterator Current
+ public CSTYPE Current {
+ get {
+ if (currentIndex == -1)
+ throw new InvalidOperationException("Enumeration not started.");
+ if (currentIndex > currentSize - 1)
+ throw new InvalidOperationException("Enumeration finished.");
+ if (currentObject == null)
+ throw new InvalidOperationException("Collection modified.");
+ return (CSTYPE)currentObject;
+ }
+ }
+
+ // Type-unsafe IEnumerator.Current
+ object System.Collections.IEnumerator.Current {
+ get {
+ return Current;
+ }
+ }
+
+ public bool MoveNext() {
+ int size = collectionRef.Count;
+ bool moveOkay = (currentIndex+1 < size) && (size == currentSize);
+ if (moveOkay) {
+ currentIndex++;
+ currentObject = collectionRef[currentIndex];
+ } else {
+ currentObject = null;
+ }
+ return moveOkay;
+ }
+
+ public void Reset() {
+ currentIndex = -1;
+ currentObject = null;
+ if (collectionRef.Count != currentSize) {
+ throw new InvalidOperationException("Collection modified.");
+ }
+ }
+ }
+%}
+
+ public:
+ typedef size_t size_type;
+ typedef CTYPE value_type;
+ typedef const value_type& const_reference;
+ %rename(Clear) clear;
+ void clear();
+ %rename(Add) push_back;
+ void push_back(const value_type& x);
+ size_type size() const;
+ size_type capacity() const;
+ void reserve(size_type n);
+ %newobject GetRange(int index, int count);
+ %newobject Repeat(const value_type& value, int count);
+ vector();
+ %extend {
+ vector(int capacity) throw (std::out_of_range) {
+ std::vector<CTYPE >* pv = 0;
+ if (capacity >= 0) {
+ pv = new std::vector<CTYPE >();
+ pv->reserve(capacity);
+ } else {
+ throw std::out_of_range("capacity");
+ }
+ return pv;
+ }
+ CTYPE getitemcopy(int index) throw (std::out_of_range) {
+ if (index>=0 && index<(int)self->size())
+ return (*self)[index];
+ else
+ throw std::out_of_range("index");
+ }
+ const_reference getitem(int index) throw (std::out_of_range) {
+ if (index>=0 && index<(int)self->size())
+ return (*self)[index];
+ else
+ throw std::out_of_range("index");
+ }
+ void setitem(int index, const value_type& val) throw (std::out_of_range) {
+ if (index>=0 && index<(int)self->size())
+ (*self)[index] = val;
+ else
+ throw std::out_of_range("index");
+ }
+ // Takes a deep copy of the elements unlike ArrayList.AddRange
+ void AddRange(const std::vector<CTYPE >& values) {
+ self->insert(self->end(), values.begin(), values.end());
+ }
+ // Takes a deep copy of the elements unlike ArrayList.GetRange
+ std::vector<CTYPE > *GetRange(int index, int count) throw (std::out_of_range, std::invalid_argument) {
+ if (index < 0)
+ throw std::out_of_range("index");
+ if (count < 0)
+ throw std::out_of_range("count");
+ if (index >= (int)self->size()+1 || index+count > (int)self->size())
+ throw std::invalid_argument("invalid range");
+ return new std::vector<CTYPE >(self->begin()+index, self->begin()+index+count);
+ }
+ void Insert(int index, const value_type& x) throw (std::out_of_range) {
+ if (index>=0 && index<(int)self->size()+1)
+ self->insert(self->begin()+index, x);
+ else
+ throw std::out_of_range("index");
+ }
+ // Takes a deep copy of the elements unlike ArrayList.InsertRange
+ void InsertRange(int index, const std::vector<CTYPE >& values) throw (std::out_of_range) {
+ if (index>=0 && index<(int)self->size()+1)
+ self->insert(self->begin()+index, values.begin(), values.end());
+ else
+ throw std::out_of_range("index");
+ }
+ void RemoveAt(int index) throw (std::out_of_range) {
+ if (index>=0 && index<(int)self->size())
+ self->erase(self->begin() + index);
+ else
+ throw std::out_of_range("index");
+ }
+ void RemoveRange(int index, int count) throw (std::out_of_range, std::invalid_argument) {
+ if (index < 0)
+ throw std::out_of_range("index");
+ if (count < 0)
+ throw std::out_of_range("count");
+ if (index >= (int)self->size()+1 || index+count > (int)self->size())
+ throw std::invalid_argument("invalid range");
+ self->erase(self->begin()+index, self->begin()+index+count);
+ }
+ static std::vector<CTYPE > *Repeat(const value_type& value, int count) throw (std::out_of_range) {
+ if (count < 0)
+ throw std::out_of_range("count");
+ return new std::vector<CTYPE >(count, value);
+ }
+ void Reverse() {
+ std::reverse(self->begin(), self->end());
+ }
+ void Reverse(int index, int count) throw (std::out_of_range, std::invalid_argument) {
+ if (index < 0)
+ throw std::out_of_range("index");
+ if (count < 0)
+ throw std::out_of_range("count");
+ if (index >= (int)self->size()+1 || index+count > (int)self->size())
+ throw std::invalid_argument("invalid range");
+ std::reverse(self->begin()+index, self->begin()+index+count);
+ }
+ // Takes a deep copy of the elements unlike ArrayList.SetRange
+ void SetRange(int index, const std::vector<CTYPE >& values) throw (std::out_of_range) {
+ if (index < 0)
+ throw std::out_of_range("index");
+ if (index+values.size() > self->size())
+ throw std::out_of_range("index");
+ std::copy(values.begin(), values.end(), self->begin()+index);
+ }
+ }
+%enddef
+
+// Extra methods added to the collection class if operator== is defined for the class being wrapped
+// CSTYPE and CTYPE respectively correspond to the types in the cstype and ctype typemaps
+%define SWIG_STD_VECTOR_EXTRA_OP_EQUALS_EQUALS(CSTYPE, CTYPE...)
+ %extend {
+ bool Contains(const value_type& value) {
+ return std::find(self->begin(), self->end(), value) != self->end();
+ }
+ int IndexOf(const value_type& value) {
+ int index = -1;
+ std::vector<CTYPE >::iterator it = std::find(self->begin(), self->end(), value);
+ if (it != self->end())
+ index = (int)(it - self->begin());
+ return index;
+ }
+ int LastIndexOf(const value_type& value) {
+ int index = -1;
+ std::vector<CTYPE >::reverse_iterator rit = std::find(self->rbegin(), self->rend(), value);
+ if (rit != self->rend())
+ index = (int)(self->rend() - 1 - rit);
+ return index;
+ }
+ void Remove(const value_type& value) {
+ std::vector<CTYPE >::iterator it = std::find(self->begin(), self->end(), value);
+ if (it != self->end())
+ self->erase(it);
+ }
+ }
+%enddef
+
+// Macros for std::vector class specializations
+// CSTYPE and CTYPE respectively correspond to the types in the cstype and ctype typemaps
+%define SWIG_STD_VECTOR_SPECIALIZE(CSTYPE, CTYPE...)
+namespace std {
+ template<> class vector<CTYPE > {
+ SWIG_STD_VECTOR_MINIMUM(CSTYPE, CTYPE)
+ SWIG_STD_VECTOR_EXTRA_OP_EQUALS_EQUALS(CSTYPE, CTYPE)
+ };
+}
+%enddef
+
+%define SWIG_STD_VECTOR_SPECIALIZE_MINIMUM(CSTYPE, CTYPE...)
+namespace std {
+ template<> class vector<CTYPE > {
+ SWIG_STD_VECTOR_MINIMUM(CSTYPE, CTYPE)
+ };
+}
+%enddef
+
+
+%{
+#include <vector>
+#include <algorithm>
+#include <stdexcept>
+%}
+
+%csmethodmodifiers std::vector::getitemcopy "private"
+%csmethodmodifiers std::vector::getitem "private"
+%csmethodmodifiers std::vector::setitem "private"
+%csmethodmodifiers std::vector::size "private"
+%csmethodmodifiers std::vector::capacity "private"
+%csmethodmodifiers std::vector::reserve "private"
+
+namespace std {
+ // primary (unspecialized) class template for std::vector
+ // does not require operator== to be defined
+ template<class T> class vector {
+ SWIG_STD_VECTOR_MINIMUM(T, T)
+ };
+ // specializations for pointers
+ template<class T> class vector<T*> {
+ SWIG_STD_VECTOR_MINIMUM(T, T*)
+ };
+ template<class T> class vector<const T*> {
+ SWIG_STD_VECTOR_MINIMUM(T, const T*)
+ };
+}
+
+// template specializations for std::vector
+// these provide extra collections methods as operator== is defined
+SWIG_STD_VECTOR_SPECIALIZE(bool, bool)
+SWIG_STD_VECTOR_SPECIALIZE(char, char)
+SWIG_STD_VECTOR_SPECIALIZE(sbyte, signed char)
+SWIG_STD_VECTOR_SPECIALIZE(byte, unsigned char)
+SWIG_STD_VECTOR_SPECIALIZE(short, short)
+SWIG_STD_VECTOR_SPECIALIZE(ushort, unsigned short)
+SWIG_STD_VECTOR_SPECIALIZE(int, int)
+SWIG_STD_VECTOR_SPECIALIZE(uint, unsigned int)
+SWIG_STD_VECTOR_SPECIALIZE(int, long)
+SWIG_STD_VECTOR_SPECIALIZE(uint, unsigned long)
+SWIG_STD_VECTOR_SPECIALIZE(long, long long)
+SWIG_STD_VECTOR_SPECIALIZE(ulong, unsigned long long)
+SWIG_STD_VECTOR_SPECIALIZE(float, float)
+SWIG_STD_VECTOR_SPECIALIZE(double, double)
+SWIG_STD_VECTOR_SPECIALIZE(string, std::string) // also requires a %include <std_string.i>
+
+