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diff --git a/common/userid.h b/common/userid.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef USERID_H
+#define USERID_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "strtools.h"
+#include "steam/steamclientpublic.h"
+#if !defined( INCLUDED_STEAM_STEAMUSERIDTYPES_H )
+#define INCLUDED_STEAM2_USERID_STRUCTS
+#include "steamcommon.h"
+#endif
+
+#define IDTYPE_WON 0
+#define IDTYPE_STEAM 1
+#define IDTYPE_VALVE 2
+#define IDTYPE_HLTV 3
+#define IDTYPE_REPLAY 4
+typedef struct USERID_s
+{
+ int idtype;
+ CSteamID steamid;
+} USERID_t;
+
+#endif // USERID_H