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+/*
+ File: QD3D.h
+
+ Contains: Base types for Quickdraw 3D
+
+ Version: Technology: Quickdraw 3D 1.6
+ Release: QuickTime 7.3
+
+ Copyright: (c) 2007 (c) 1995-1999 by Apple Computer, Inc., all rights reserved.
+
+ Bugs?: For bug reports, consult the following page on
+ the World Wide Web:
+
+ http://developer.apple.com/bugreporter/
+
+*/
+#ifndef __QD3D__
+#define __QD3D__
+
+#ifndef __CONDITIONALMACROS__
+#include <ConditionalMacros.h>
+#endif
+
+
+#if TARGET_OS_MAC
+#ifndef __MACTYPES__
+#include <MacTypes.h>
+#endif
+
+#endif /* TARGET_OS_MAC */
+
+#include <stdio.h>
+
+
+#if PRAGMA_ONCE
+#pragma once
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#if PRAGMA_IMPORT
+#pragma import on
+#endif
+
+#if PRAGMA_STRUCT_ALIGN
+ #pragma options align=power
+#elif PRAGMA_STRUCT_PACKPUSH
+ #pragma pack(push, 2)
+#elif PRAGMA_STRUCT_PACK
+ #pragma pack(2)
+#endif
+
+#if PRAGMA_ENUM_ALWAYSINT
+ #if defined(__fourbyteints__) && !__fourbyteints__
+ #define __QD3D__RESTORE_TWOBYTEINTS
+ #pragma fourbyteints on
+ #endif
+ #pragma enumsalwaysint on
+#elif PRAGMA_ENUM_OPTIONS
+ #pragma option enum=int
+#elif PRAGMA_ENUM_PACK
+ #if __option(pack_enums)
+ #define __QD3D__RESTORE_PACKED_ENUMS
+ #pragma options(!pack_enums)
+ #endif
+#endif
+
+#if TARGET_OS_MAC
+#define OS_MACINTOSH 1
+#define OS_WIN32 0
+#define OS_UNIX 0
+#define OS_NEXT 0
+#define WINDOW_SYSTEM_MACINTOSH 1
+#define WINDOW_SYSTEM_WIN32 0
+#define WINDOW_SYSTEM_X11 0
+#define WINDOW_SYSTEM_NEXT 0
+#endif /* TARGET_OS_MAC */
+
+#if TARGET_OS_WIN32
+#define OS_MACINTOSH 0
+#define OS_WIN32 1
+#define OS_UNIX 0
+#define OS_NEXT 0
+#define WINDOW_SYSTEM_MACINTOSH 0
+#define WINDOW_SYSTEM_WIN32 1
+#define WINDOW_SYSTEM_X11 0
+#define WINDOW_SYSTEM_NEXT 0
+#endif /* TARGET_OS_WIN32 */
+
+#if TARGET_OS_UNIX
+#define OS_MACINTOSH 0
+#define OS_WIN32 0
+#define WINDOW_SYSTEM_MACINTOSH 0
+#define WINDOW_SYSTEM_WIN32 0
+#if NeXT
+#define OS_UNIX 0
+#define OS_NEXT 1
+#define WINDOW_SYSTEM_X11 0
+#define WINDOW_SYSTEM_NEXT 1
+#else
+#define OS_UNIX 1
+#define OS_NEXT 0
+#define WINDOW_SYSTEM_X11 1
+#define WINDOW_SYSTEM_NEXT 0
+#endif /* NeXT */
+
+#endif /* TARGET_OS_UNIX */
+
+
+/******************************************************************************
+ ** **
+ ** Export Control **
+ ** **
+ *****************************************************************************/
+#if TARGET_OS_WIN32
+ #if defined(WIN32_EXPORTING) /* define when building DLL */
+ #define QD3D_EXPORT __declspec( dllexport )
+ #define QD3D_CALL
+ #define QD3D_CALLBACK
+ #else
+ #define QD3D_EXPORT __declspec( dllimport )
+ #define QD3D_CALL __cdecl
+ #define QD3D_CALLBACK __cdecl
+ #endif /* WIN32_EXPORTING */
+#else
+ #define QD3D_EXPORT
+ #define QD3D_CALL
+ #define QD3D_CALLBACK
+#endif /* TARGET_OS_WIN32 */
+
+
+/******************************************************************************
+ ** **
+ ** NULL definition **
+ ** **
+ *****************************************************************************/
+
+#ifndef NULL
+ #error /* NULL is undefined? */
+#endif /* NULL */
+
+/******************************************************************************
+ ** **
+ ** Objects **
+ ** **
+ *****************************************************************************/
+/*
+ * Everything in QuickDraw 3D is an OBJECT: a bunch of data with a type,
+ * deletion, duplication, and i/o methods.
+ */
+typedef long TQ3ObjectType;
+typedef struct OpaqueTQ3Object* TQ3Object;
+/* */
+/*
+ * There are four subclasses of OBJECT:
+ * an ELEMENT, which is data that is placed in a SET
+ * a SHAREDOBJECT, which is reference-counted data that is shared
+ * VIEWs, which maintain state information for an image
+ * a PICK, which used to query a VIEW
+ */
+typedef TQ3Object TQ3ElementObject;
+typedef TQ3Object TQ3SharedObject;
+typedef TQ3Object TQ3ViewObject;
+typedef TQ3Object TQ3PickObject;
+/*
+ * There are several types of SharedObjects:
+ * RENDERERs, which paint to a drawContext
+ * DRAWCONTEXTs, which are an interface to a device
+ * SETs, which maintains "mathematical sets" of ELEMENTs
+ * FILEs, which maintain state information for a metafile
+ * SHAPEs, which affect the state of the View
+ * SHAPEPARTs, which contain geometry-specific data about a picking hit
+ * CONTROLLERSTATEs, which hold state of the output channels for a CONTROLLER
+ * TRACKERs, which represent a position and orientation in the user interface
+ * STRINGs, which are abstractions of text string data.
+ * STORAGE, which is an abstraction for stream-based data storage (files, memory)
+ * TEXTUREs, for sharing bitmap information for TEXTURESHADERS
+ * VIEWHINTs, which specifies viewing preferences in FILEs
+ */
+typedef TQ3SharedObject TQ3RendererObject;
+typedef TQ3SharedObject TQ3DrawContextObject;
+typedef TQ3SharedObject TQ3SetObject;
+typedef TQ3SharedObject TQ3FileObject;
+typedef TQ3SharedObject TQ3ShapeObject;
+typedef TQ3SharedObject TQ3ShapePartObject;
+typedef TQ3SharedObject TQ3ControllerStateObject;
+typedef TQ3SharedObject TQ3TrackerObject;
+typedef TQ3SharedObject TQ3StringObject;
+typedef TQ3SharedObject TQ3StorageObject;
+typedef TQ3SharedObject TQ3TextureObject;
+typedef TQ3SharedObject TQ3ViewHintsObject;
+/*
+ * There is one types of SET:
+ * ATTRIBUTESETs, which contain ATTRIBUTEs which are inherited
+ */
+typedef TQ3SetObject TQ3AttributeSet;
+/*
+ * There are many types of SHAPEs:
+ * LIGHTs, which affect how the RENDERER draws 3-D cues
+ * CAMERAs, which affects the location and orientation of the RENDERER in space
+ * GROUPs, which may contain any number of SHARED OBJECTS
+ * GEOMETRYs, which are representations of three-dimensional data
+ * SHADERs, which affect how colors are drawn on a geometry
+ * STYLEs, which affect how the RENDERER paints to the DRAWCONTEXT
+ * TRANSFORMs, which affect the coordinate system in the VIEW
+ * REFERENCEs, which are references to objects in FILEs
+ * UNKNOWN, which hold unknown objects read from a metafile.
+ */
+typedef TQ3ShapeObject TQ3GroupObject;
+typedef TQ3ShapeObject TQ3GeometryObject;
+typedef TQ3ShapeObject TQ3ShaderObject;
+typedef TQ3ShapeObject TQ3StyleObject;
+typedef TQ3ShapeObject TQ3TransformObject;
+typedef TQ3ShapeObject TQ3LightObject;
+typedef TQ3ShapeObject TQ3CameraObject;
+typedef TQ3ShapeObject TQ3UnknownObject;
+typedef TQ3ShapeObject TQ3ReferenceObject;
+typedef TQ3ShapeObject TQ3StateOperatorObject;
+/*
+ * For now, there is only one type of SHAPEPARTs:
+ * MESHPARTs, which describe some part of a mesh
+ */
+typedef TQ3ShapePartObject TQ3MeshPartObject;
+/*
+ * There are three types of MESHPARTs:
+ * MESHFACEPARTs, which describe a face of a mesh
+ * MESHEDGEPARTs, which describe a edge of a mesh
+ * MESHVERTEXPARTs, which describe a vertex of a mesh
+ */
+typedef TQ3MeshPartObject TQ3MeshFacePartObject;
+typedef TQ3MeshPartObject TQ3MeshEdgePartObject;
+typedef TQ3MeshPartObject TQ3MeshVertexPartObject;
+/*
+ * A DISPLAY Group can be drawn to a view
+ */
+typedef TQ3GroupObject TQ3DisplayGroupObject;
+/*
+ * There are many types of SHADERs:
+ * SURFACESHADERs, which affect how the surface of a geometry is painted
+ * ILLUMINATIONSHADERs, which affect how lights affect the color of a surface
+ */
+typedef TQ3ShaderObject TQ3SurfaceShaderObject;
+typedef TQ3ShaderObject TQ3IlluminationShaderObject;
+/*
+ * A handle to an object in a group
+ */
+typedef struct OpaqueTQ3GroupPosition* TQ3GroupPosition;
+/*
+ * TQ3ObjectClassNameString is used for the class name of an object
+ */
+enum {
+ kQ3StringMaximumLength = 1024
+};
+
+
+ typedef char TQ3ObjectClassNameString[kQ3StringMaximumLength];
+
+
+/******************************************************************************
+ ** **
+ ** Client/Server Things **
+ ** **
+ *****************************************************************************/
+typedef void * TQ3ControllerRef;
+/******************************************************************************
+ ** **
+ ** Flags and Switches **
+ ** **
+ *****************************************************************************/
+enum TQ3Boolean {
+ kQ3False = 0,
+ kQ3True = 1
+};
+typedef enum TQ3Boolean TQ3Boolean;
+
+enum TQ3Switch {
+ kQ3Off = 0,
+ kQ3On = 1
+};
+typedef enum TQ3Switch TQ3Switch;
+
+enum TQ3Status {
+ kQ3Failure = 0,
+ kQ3Success = 1
+};
+typedef enum TQ3Status TQ3Status;
+
+enum TQ3Axis {
+ kQ3AxisX = 0,
+ kQ3AxisY = 1,
+ kQ3AxisZ = 2
+};
+typedef enum TQ3Axis TQ3Axis;
+
+enum TQ3PixelType {
+ kQ3PixelTypeRGB32 = 0, /* Alpha:8 (ignored), R:8, G:8, B:8 */
+ kQ3PixelTypeARGB32 = 1, /* Alpha:8, R:8, G:8, B:8 */
+ kQ3PixelTypeRGB16 = 2, /* Alpha:1 (ignored), R:5, G:5, B:5 */
+ kQ3PixelTypeARGB16 = 3, /* Alpha:1, R:5, G:5, B:5 */
+ kQ3PixelTypeRGB16_565 = 4, /* Win32 only: 16 bits/pixel, R:5, G:6, B:5 */
+ kQ3PixelTypeRGB24 = 5 /* Win32 only: 24 bits/pixel, R:8, G:8, B:8 */
+};
+typedef enum TQ3PixelType TQ3PixelType;
+
+enum TQ3Endian {
+ kQ3EndianBig = 0,
+ kQ3EndianLittle = 1
+};
+typedef enum TQ3Endian TQ3Endian;
+
+enum TQ3EndCapMasks {
+ kQ3EndCapNone = 0,
+ kQ3EndCapMaskTop = 1 << 0,
+ kQ3EndCapMaskBottom = 1 << 1,
+ kQ3EndCapMaskInterior = 1 << 2
+};
+typedef enum TQ3EndCapMasks TQ3EndCapMasks;
+
+typedef unsigned long TQ3EndCap;
+
+ enum {
+ kQ3ArrayIndexNULL = ~0
+ };
+
+
+/******************************************************************************
+ ** **
+ ** Point and Vector Definitions **
+ ** **
+ *****************************************************************************/
+struct TQ3Vector2D {
+ float x;
+ float y;
+};
+typedef struct TQ3Vector2D TQ3Vector2D;
+struct TQ3Vector3D {
+ float x;
+ float y;
+ float z;
+};
+typedef struct TQ3Vector3D TQ3Vector3D;
+struct TQ3Point2D {
+ float x;
+ float y;
+};
+typedef struct TQ3Point2D TQ3Point2D;
+struct TQ3Point3D {
+ float x;
+ float y;
+ float z;
+};
+typedef struct TQ3Point3D TQ3Point3D;
+struct TQ3RationalPoint4D {
+ float x;
+ float y;
+ float z;
+ float w;
+};
+typedef struct TQ3RationalPoint4D TQ3RationalPoint4D;
+struct TQ3RationalPoint3D {
+ float x;
+ float y;
+ float w;
+};
+typedef struct TQ3RationalPoint3D TQ3RationalPoint3D;
+/******************************************************************************
+ ** **
+ ** Quaternion **
+ ** **
+ *****************************************************************************/
+struct TQ3Quaternion {
+ float w;
+ float x;
+ float y;
+ float z;
+};
+typedef struct TQ3Quaternion TQ3Quaternion;
+/******************************************************************************
+ ** **
+ ** Ray Definition **
+ ** **
+ *****************************************************************************/
+struct TQ3Ray3D {
+ TQ3Point3D origin;
+ TQ3Vector3D direction;
+};
+typedef struct TQ3Ray3D TQ3Ray3D;
+/******************************************************************************
+ ** **
+ ** Parameterization Data Structures **
+ ** **
+ *****************************************************************************/
+struct TQ3Param2D {
+ float u;
+ float v;
+};
+typedef struct TQ3Param2D TQ3Param2D;
+struct TQ3Param3D {
+ float u;
+ float v;
+ float w;
+};
+typedef struct TQ3Param3D TQ3Param3D;
+struct TQ3Tangent2D {
+ TQ3Vector3D uTangent;
+ TQ3Vector3D vTangent;
+};
+typedef struct TQ3Tangent2D TQ3Tangent2D;
+struct TQ3Tangent3D {
+ TQ3Vector3D uTangent;
+ TQ3Vector3D vTangent;
+ TQ3Vector3D wTangent;
+};
+typedef struct TQ3Tangent3D TQ3Tangent3D;
+/******************************************************************************
+ ** **
+ ** Polar and Spherical Coordinates **
+ ** **
+ *****************************************************************************/
+struct TQ3PolarPoint {
+ float r;
+ float theta;
+};
+typedef struct TQ3PolarPoint TQ3PolarPoint;
+struct TQ3SphericalPoint {
+ float rho;
+ float theta;
+ float phi;
+};
+typedef struct TQ3SphericalPoint TQ3SphericalPoint;
+/******************************************************************************
+ ** **
+ ** Color Definition **
+ ** **
+ *****************************************************************************/
+struct TQ3ColorRGB {
+ float r;
+ float g;
+ float b;
+};
+typedef struct TQ3ColorRGB TQ3ColorRGB;
+struct TQ3ColorARGB {
+ float a;
+ float r;
+ float g;
+ float b;
+};
+typedef struct TQ3ColorARGB TQ3ColorARGB;
+/******************************************************************************
+ ** **
+ ** Vertices **
+ ** **
+ *****************************************************************************/
+struct TQ3Vertex3D {
+ TQ3Point3D point;
+ TQ3AttributeSet attributeSet;
+};
+typedef struct TQ3Vertex3D TQ3Vertex3D;
+/******************************************************************************
+ ** **
+ ** Matrices **
+ ** **
+ *****************************************************************************/
+struct TQ3Matrix3x3 {
+ float value[3][3];
+};
+typedef struct TQ3Matrix3x3 TQ3Matrix3x3;
+struct TQ3Matrix4x4 {
+ float value[4][4];
+};
+typedef struct TQ3Matrix4x4 TQ3Matrix4x4;
+/******************************************************************************
+ ** **
+ ** Bitmap/Pixmap **
+ ** **
+ *****************************************************************************/
+struct TQ3Pixmap {
+ void * image;
+ unsigned long width;
+ unsigned long height;
+ unsigned long rowBytes;
+ unsigned long pixelSize; /* MUST be 16 or 32 to use with the Interactive Renderer on Mac OS*/
+ TQ3PixelType pixelType;
+ TQ3Endian bitOrder;
+ TQ3Endian byteOrder;
+};
+typedef struct TQ3Pixmap TQ3Pixmap;
+struct TQ3StoragePixmap {
+ TQ3StorageObject image;
+ unsigned long width;
+ unsigned long height;
+ unsigned long rowBytes;
+ unsigned long pixelSize; /* MUST be 16 or 32 to use with the Interactive Renderer on Mac OS*/
+ TQ3PixelType pixelType;
+ TQ3Endian bitOrder;
+ TQ3Endian byteOrder;
+};
+typedef struct TQ3StoragePixmap TQ3StoragePixmap;
+struct TQ3Bitmap {
+ unsigned char * image;
+ unsigned long width;
+ unsigned long height;
+ unsigned long rowBytes;
+ TQ3Endian bitOrder;
+};
+typedef struct TQ3Bitmap TQ3Bitmap;
+struct TQ3MipmapImage { /* An image for use as a texture mipmap */
+ unsigned long width; /* Width of mipmap, must be power of 2 */
+ unsigned long height; /* Height of mipmap, must be power of 2 */
+ unsigned long rowBytes; /* Rowbytes of mipmap */
+ unsigned long offset; /* Offset from image base to this mipmap */
+};
+typedef struct TQ3MipmapImage TQ3MipmapImage;
+struct TQ3Mipmap {
+ TQ3StorageObject image; /* Data containing the texture map and */
+ /* if (useMipmapping==kQ3True) the */
+ /* mipmap data */
+ TQ3Boolean useMipmapping; /* True if mipmapping should be used */
+ /* and all mipmaps have been provided */
+ TQ3PixelType pixelType;
+ TQ3Endian bitOrder;
+ TQ3Endian byteOrder;
+ unsigned long reserved; /* leave NULL for next version */
+ TQ3MipmapImage mipmaps[32]; /* The actual number of mipmaps is determined from the size of the first mipmap */
+};
+typedef struct TQ3Mipmap TQ3Mipmap;
+
+
+struct TQ3CompressedPixmap {
+ TQ3StorageObject compressedImage; /* storage obj containing compressed image data */
+
+ TQ3Endian imageDescByteOrder; /* endianness of the data in the imageDesc */
+ TQ3StorageObject imageDesc; /* storage obj containing image description created by Quicktime to store info about compressed image */
+
+ TQ3Boolean makeMipmaps;
+
+ unsigned long width;
+ unsigned long height;
+ unsigned long pixelSize;
+ TQ3PixelType pixelType;
+};
+typedef struct TQ3CompressedPixmap TQ3CompressedPixmap;
+
+/******************************************************************************
+ ** **
+ ** Higher dimension quantities **
+ ** **
+ *****************************************************************************/
+struct TQ3Area {
+ TQ3Point2D min;
+ TQ3Point2D max;
+};
+typedef struct TQ3Area TQ3Area;
+struct TQ3PlaneEquation {
+ TQ3Vector3D normal;
+ float constant;
+};
+typedef struct TQ3PlaneEquation TQ3PlaneEquation;
+struct TQ3BoundingBox {
+ TQ3Point3D min;
+ TQ3Point3D max;
+ TQ3Boolean isEmpty;
+};
+typedef struct TQ3BoundingBox TQ3BoundingBox;
+struct TQ3BoundingSphere {
+ TQ3Point3D origin;
+ float radius;
+ TQ3Boolean isEmpty;
+};
+typedef struct TQ3BoundingSphere TQ3BoundingSphere;
+/*
+ * The TQ3ComputeBounds flag passed to StartBoundingBox or StartBoundingSphere
+ * calls in the View. It's a hint to the system as to how it should
+ * compute the bbox of a shape:
+ *
+ * kQ3ComputeBoundsExact:
+ * Vertices of shapes are transformed into world space and
+ * the world space bounding box is computed from them. Slow!
+ *
+ * kQ3ComputeBoundsApproximate:
+ * A local space bounding box is computed from a shape's
+ * vertices. This bbox is then transformed into world space,
+ * and its bounding box is taken as the shape's approximate
+ * bbox. Fast but the bbox is larger than optimal.
+ */
+enum TQ3ComputeBounds {
+ kQ3ComputeBoundsExact = 0,
+ kQ3ComputeBoundsApproximate = 1
+};
+typedef enum TQ3ComputeBounds TQ3ComputeBounds;
+
+
+/******************************************************************************
+ ** **
+ ** Object System Types **
+ ** **
+ *****************************************************************************/
+
+typedef struct OpaqueTQ3XObjectClass* TQ3XObjectClass;
+
+typedef unsigned long TQ3XMethodType;
+/*
+ * Object methods
+ */
+#define kQ3XMethodTypeObjectUnregister Q3_METHOD_TYPE('u','n','r','g')
+/*
+ * Return true from the metahandler if this
+ * object can be submitted in a rendering loop
+ */
+#define kQ3XMethodTypeObjectIsDrawable Q3_METHOD_TYPE('i','s','d','r') /* return true from the metahandler if this object can be submitted in a rendering loop */
+typedef CALLBACK_API_C( void , TQ3XFunctionPointer )(void);
+typedef CALLBACK_API_C( TQ3XFunctionPointer , TQ3XMetaHandler )(TQ3XMethodType methodType);
+/*
+ * MetaHandler:
+ * When you give a metahandler to QuickDraw 3D, it is called multiple
+ * times to build method tables, and then is thrown away. You are
+ * guaranteed that your metahandler will never be called again after a
+ * call that was passed a metahandler returns.
+ *
+ * Your metahandler should contain a switch on the methodType passed to it
+ * and should return the corresponding method as an TQ3XFunctionPointer.
+ *
+ * IMPORTANT: A metaHandler MUST always "return" a value. If you are
+ * passed a methodType that you do not understand, ALWAYS return NULL.
+ *
+ * These types here are prototypes of how your functions should look.
+ */
+typedef CALLBACK_API_C( TQ3Status , TQ3XObjectUnregisterMethod )(TQ3XObjectClass objectClass);
+/*
+ * See QD3DIO.h for the IO method types:
+ * ObjectReadData, ObjectTraverse, ObjectWrite
+ */
+
+/******************************************************************************
+ ** **
+ ** Set Types **
+ ** **
+ *****************************************************************************/
+typedef long TQ3ElementType;
+enum {
+ kQ3ElementTypeNone = 0,
+ kQ3ElementTypeUnknown = 32,
+ kQ3ElementTypeSet = 33
+};
+
+
+/*
+ * kQ3ElementTypeUnknown is a TQ3Object.
+ *
+ * Do Q3Set_Add(s, ..., &obj) or Q3Set_Get(s, ..., &obj);
+ *
+ * Note that the object is always referenced when copying around.
+ *
+ * Generally, it is an Unknown object, a Group of Unknown objects, or a
+ * group of other "objects" which have been found in the metafile and
+ * have no attachment method to their parent. Be prepared to handle
+ * any or all of these cases if you actually access the set on a shape.
+ *
+ * kQ3ElementTypeSet is a TQ3SetObject.
+ *
+ * Q3Shape_GetSet(s,&o) is eqivalent to
+ * Q3Shape_GetElement(s, kQ3ElementTypeSet, &o)
+ *
+ * Q3Shape_SetSet(s,o) is eqivalent to
+ * Q3Shape_SetElement(s, kQ3ElementTypeSet, &o)
+ *
+ * Note that the object is always referenced when copying around.
+ *
+ * See the note below about the Set and Shape changes.
+ */
+
+/******************************************************************************
+ ** **
+ ** Object System Macros **
+ ** **
+ *****************************************************************************/
+
+#define Q3_FOUR_CHARACTER_CONSTANT(a,b,c,d) \
+ ((const unsigned long) \
+ ((const unsigned long) (a) << 24) | \
+ ((const unsigned long) (b) << 16) | \
+ ((const unsigned long) (c) << 8) | \
+ ((const unsigned long) (d)))
+
+#define Q3_OBJECT_TYPE(a,b,c,d) \
+ ((TQ3ObjectType) Q3_FOUR_CHARACTER_CONSTANT(a,b,c,d))
+
+#define Q3_METHOD_TYPE(a,b,c,d) \
+ ((TQ3XMethodType) Q3_FOUR_CHARACTER_CONSTANT(a,b,c,d))
+
+/******************************************************************************
+ ** **
+ ** Object Types **
+ ** **
+ *****************************************************************************/
+/*
+ * Note: a call to Q3Foo_GetType will return a value kQ3FooTypeBar
+ * e.g. Q3Shared_GetType(object) returns kQ3SharedTypeShape, etc.
+ */
+
+#define kQ3ObjectTypeInvalid 0L
+#define kQ3ObjectTypeView ((TQ3ObjectType)FOUR_CHAR_CODE('view'))
+#define kQ3ObjectTypeElement ((TQ3ObjectType)FOUR_CHAR_CODE('elmn'))
+ #define kQ3ElementTypeAttribute ((TQ3ObjectType)FOUR_CHAR_CODE('eatt'))
+#define kQ3ObjectTypePick ((TQ3ObjectType)FOUR_CHAR_CODE('pick'))
+ #define kQ3PickTypeWindowPoint ((TQ3ObjectType)FOUR_CHAR_CODE('pkwp'))
+ #define kQ3PickTypeWindowRect ((TQ3ObjectType)FOUR_CHAR_CODE('pkwr'))
+ #define kQ3PickTypeWorldRay ((TQ3ObjectType)FOUR_CHAR_CODE('pkry'))
+#define kQ3ObjectTypeShared ((TQ3ObjectType)FOUR_CHAR_CODE('shrd'))
+ #define kQ3SharedTypeRenderer ((TQ3ObjectType)FOUR_CHAR_CODE('rddr'))
+ #define kQ3RendererTypeWireFrame ((TQ3ObjectType)FOUR_CHAR_CODE('wrfr'))
+ #define kQ3RendererTypeGeneric ((TQ3ObjectType)FOUR_CHAR_CODE('gnrr'))
+ #define kQ3RendererTypeInteractive ((TQ3ObjectType)FOUR_CHAR_CODE('ctwn'))
+ #define kQ3SharedTypeShape ((TQ3ObjectType)FOUR_CHAR_CODE('shap'))
+
+
+ #define kQ3ShapeTypeGeometry ((TQ3ObjectType)FOUR_CHAR_CODE('gmtr'))
+ #define kQ3GeometryTypeBox ((TQ3ObjectType)FOUR_CHAR_CODE('box '))
+ #define kQ3GeometryTypeGeneralPolygon ((TQ3ObjectType)FOUR_CHAR_CODE('gpgn'))
+ #define kQ3GeometryTypeLine ((TQ3ObjectType)FOUR_CHAR_CODE('line'))
+ #define kQ3GeometryTypeMarker ((TQ3ObjectType)FOUR_CHAR_CODE('mrkr'))
+ #define kQ3GeometryTypePixmapMarker ((TQ3ObjectType)FOUR_CHAR_CODE('mrkp'))
+ #define kQ3GeometryTypeMesh ((TQ3ObjectType)FOUR_CHAR_CODE('mesh'))
+ #define kQ3GeometryTypeNURBCurve ((TQ3ObjectType)FOUR_CHAR_CODE('nrbc'))
+ #define kQ3GeometryTypeNURBPatch ((TQ3ObjectType)FOUR_CHAR_CODE('nrbp'))
+ #define kQ3GeometryTypePoint ((TQ3ObjectType)FOUR_CHAR_CODE('pnt '))
+ #define kQ3GeometryTypePolygon ((TQ3ObjectType)FOUR_CHAR_CODE('plyg'))
+ #define kQ3GeometryTypePolyLine ((TQ3ObjectType)FOUR_CHAR_CODE('plyl'))
+ #define kQ3GeometryTypeTriangle ((TQ3ObjectType)FOUR_CHAR_CODE('trng'))
+ #define kQ3GeometryTypeTriGrid ((TQ3ObjectType)FOUR_CHAR_CODE('trig'))
+ #define kQ3GeometryTypeCone ((TQ3ObjectType)FOUR_CHAR_CODE('cone'))
+ #define kQ3GeometryTypeCylinder ((TQ3ObjectType)FOUR_CHAR_CODE('cyln'))
+ #define kQ3GeometryTypeDisk ((TQ3ObjectType)FOUR_CHAR_CODE('disk'))
+ #define kQ3GeometryTypeEllipse ((TQ3ObjectType)FOUR_CHAR_CODE('elps'))
+ #define kQ3GeometryTypeEllipsoid ((TQ3ObjectType)FOUR_CHAR_CODE('elpd'))
+ #define kQ3GeometryTypePolyhedron ((TQ3ObjectType)FOUR_CHAR_CODE('plhd'))
+ #define kQ3GeometryTypeTorus ((TQ3ObjectType)FOUR_CHAR_CODE('tors'))
+ #define kQ3GeometryTypeTriMesh ((TQ3ObjectType)FOUR_CHAR_CODE('tmsh'))
+
+
+ #define kQ3ShapeTypeShader ((TQ3ObjectType)FOUR_CHAR_CODE('shdr'))
+ #define kQ3ShaderTypeSurface ((TQ3ObjectType)FOUR_CHAR_CODE('sush'))
+ #define kQ3SurfaceShaderTypeTexture ((TQ3ObjectType)FOUR_CHAR_CODE('txsu'))
+ #define kQ3ShaderTypeIllumination ((TQ3ObjectType)FOUR_CHAR_CODE('ilsh'))
+ #define kQ3IlluminationTypePhong ((TQ3ObjectType)FOUR_CHAR_CODE('phil'))
+ #define kQ3IlluminationTypeLambert ((TQ3ObjectType)FOUR_CHAR_CODE('lmil'))
+ #define kQ3IlluminationTypeNULL ((TQ3ObjectType)FOUR_CHAR_CODE('nuil'))
+ #define kQ3ShapeTypeStyle ((TQ3ObjectType)FOUR_CHAR_CODE('styl'))
+ #define kQ3StyleTypeBackfacing ((TQ3ObjectType)FOUR_CHAR_CODE('bckf'))
+ #define kQ3StyleTypeInterpolation ((TQ3ObjectType)FOUR_CHAR_CODE('intp'))
+ #define kQ3StyleTypeFill ((TQ3ObjectType)FOUR_CHAR_CODE('fist'))
+ #define kQ3StyleTypePickID ((TQ3ObjectType)FOUR_CHAR_CODE('pkid'))
+ #define kQ3StyleTypeReceiveShadows ((TQ3ObjectType)FOUR_CHAR_CODE('rcsh'))
+ #define kQ3StyleTypeHighlight ((TQ3ObjectType)FOUR_CHAR_CODE('high'))
+ #define kQ3StyleTypeSubdivision ((TQ3ObjectType)FOUR_CHAR_CODE('sbdv'))
+ #define kQ3StyleTypeOrientation ((TQ3ObjectType)FOUR_CHAR_CODE('ofdr'))
+ #define kQ3StyleTypePickParts ((TQ3ObjectType)FOUR_CHAR_CODE('pkpt'))
+ #define kQ3StyleTypeAntiAlias ((TQ3ObjectType)FOUR_CHAR_CODE('anti'))
+ #define kQ3StyleTypeFog ((TQ3ObjectType)FOUR_CHAR_CODE('fogg'))
+
+
+ #define kQ3ShapeTypeTransform ((TQ3ObjectType)FOUR_CHAR_CODE('xfrm'))
+ #define kQ3TransformTypeMatrix ((TQ3ObjectType)FOUR_CHAR_CODE('mtrx'))
+ #define kQ3TransformTypeScale ((TQ3ObjectType)FOUR_CHAR_CODE('scal'))
+ #define kQ3TransformTypeTranslate ((TQ3ObjectType)FOUR_CHAR_CODE('trns'))
+ #define kQ3TransformTypeRotate ((TQ3ObjectType)FOUR_CHAR_CODE('rott'))
+ #define kQ3TransformTypeRotateAboutPoint ((TQ3ObjectType)FOUR_CHAR_CODE('rtap'))
+ #define kQ3TransformTypeRotateAboutAxis ((TQ3ObjectType)FOUR_CHAR_CODE('rtaa'))
+ #define kQ3TransformTypeQuaternion ((TQ3ObjectType)FOUR_CHAR_CODE('qtrn'))
+ #define kQ3TransformTypeReset ((TQ3ObjectType)FOUR_CHAR_CODE('rset'))
+ #define kQ3ShapeTypeLight ((TQ3ObjectType)FOUR_CHAR_CODE('lght'))
+ #define kQ3LightTypeAmbient ((TQ3ObjectType)FOUR_CHAR_CODE('ambn'))
+ #define kQ3LightTypeDirectional ((TQ3ObjectType)FOUR_CHAR_CODE('drct'))
+ #define kQ3LightTypePoint ((TQ3ObjectType)FOUR_CHAR_CODE('pntl'))
+ #define kQ3LightTypeSpot ((TQ3ObjectType)FOUR_CHAR_CODE('spot'))
+
+
+ #define kQ3ShapeTypeCamera ((TQ3ObjectType)FOUR_CHAR_CODE('cmra'))
+ #define kQ3CameraTypeOrthographic ((TQ3ObjectType)FOUR_CHAR_CODE('orth'))
+ #define kQ3CameraTypeViewPlane ((TQ3ObjectType)FOUR_CHAR_CODE('vwpl'))
+ #define kQ3CameraTypeViewAngleAspect ((TQ3ObjectType)FOUR_CHAR_CODE('vana'))
+ #define kQ3ShapeTypeStateOperator ((TQ3ObjectType)FOUR_CHAR_CODE('stop'))
+ #define kQ3StateOperatorTypePush ((TQ3ObjectType)FOUR_CHAR_CODE('push'))
+ #define kQ3StateOperatorTypePop ((TQ3ObjectType)FOUR_CHAR_CODE('pop '))
+ #define kQ3ShapeTypeGroup ((TQ3ObjectType)FOUR_CHAR_CODE('grup'))
+ #define kQ3GroupTypeDisplay ((TQ3ObjectType)FOUR_CHAR_CODE('dspg'))
+ #define kQ3DisplayGroupTypeOrdered ((TQ3ObjectType)FOUR_CHAR_CODE('ordg'))
+ #define kQ3DisplayGroupTypeIOProxy ((TQ3ObjectType)FOUR_CHAR_CODE('iopx'))
+ #define kQ3GroupTypeLight ((TQ3ObjectType)FOUR_CHAR_CODE('lghg'))
+ #define kQ3GroupTypeInfo ((TQ3ObjectType)FOUR_CHAR_CODE('info'))
+
+
+ #define kQ3ShapeTypeUnknown ((TQ3ObjectType)FOUR_CHAR_CODE('unkn'))
+ #define kQ3UnknownTypeText ((TQ3ObjectType)FOUR_CHAR_CODE('uktx'))
+ #define kQ3UnknownTypeBinary ((TQ3ObjectType)FOUR_CHAR_CODE('ukbn'))
+ #define kQ3ShapeTypeReference ((TQ3ObjectType)FOUR_CHAR_CODE('rfrn'))
+ #define kQ3ReferenceTypeExternal ((TQ3ObjectType)FOUR_CHAR_CODE('rfex'))
+ #define kQ3SharedTypeSet ((TQ3ObjectType)FOUR_CHAR_CODE('set '))
+ #define kQ3SetTypeAttribute ((TQ3ObjectType)FOUR_CHAR_CODE('attr'))
+ #define kQ3SharedTypeDrawContext ((TQ3ObjectType)FOUR_CHAR_CODE('dctx'))
+ #define kQ3DrawContextTypePixmap ((TQ3ObjectType)FOUR_CHAR_CODE('dpxp'))
+ #define kQ3DrawContextTypeMacintosh ((TQ3ObjectType)FOUR_CHAR_CODE('dmac'))
+ #define kQ3DrawContextTypeWin32DC ((TQ3ObjectType)FOUR_CHAR_CODE('dw32'))
+ #define kQ3DrawContextTypeDDSurface ((TQ3ObjectType)FOUR_CHAR_CODE('ddds'))
+ #define kQ3DrawContextTypeX11 ((TQ3ObjectType)FOUR_CHAR_CODE('dx11'))
+ #define kQ3SharedTypeTexture ((TQ3ObjectType)FOUR_CHAR_CODE('txtr'))
+ #define kQ3TextureTypePixmap ((TQ3ObjectType)FOUR_CHAR_CODE('txpm'))
+ #define kQ3TextureTypeMipmap ((TQ3ObjectType)FOUR_CHAR_CODE('txmm'))
+ #define kQ3TextureTypeCompressedPixmap ((TQ3ObjectType)FOUR_CHAR_CODE('txcp'))
+
+
+ #define kQ3SharedTypeFile ((TQ3ObjectType)FOUR_CHAR_CODE('file'))
+ #define kQ3SharedTypeStorage ((TQ3ObjectType)FOUR_CHAR_CODE('strg'))
+ #define kQ3StorageTypeMemory ((TQ3ObjectType)FOUR_CHAR_CODE('mems'))
+ #define kQ3MemoryStorageTypeHandle ((TQ3ObjectType)FOUR_CHAR_CODE('hndl'))
+ #define kQ3StorageTypeUnix ((TQ3ObjectType)FOUR_CHAR_CODE('uxst'))
+ #define kQ3UnixStorageTypePath ((TQ3ObjectType)FOUR_CHAR_CODE('unix'))
+ #define kQ3StorageTypeMacintosh ((TQ3ObjectType)FOUR_CHAR_CODE('macn'))
+ #define kQ3MacintoshStorageTypeFSSpec ((TQ3ObjectType)FOUR_CHAR_CODE('macp'))
+ #define kQ3StorageTypeWin32 ((TQ3ObjectType)FOUR_CHAR_CODE('wist'))
+ #define kQ3SharedTypeString ((TQ3ObjectType)FOUR_CHAR_CODE('strn'))
+ #define kQ3StringTypeCString ((TQ3ObjectType)FOUR_CHAR_CODE('strc'))
+ #define kQ3SharedTypeShapePart ((TQ3ObjectType)FOUR_CHAR_CODE('sprt'))
+ #define kQ3ShapePartTypeMeshPart ((TQ3ObjectType)FOUR_CHAR_CODE('spmh'))
+ #define kQ3MeshPartTypeMeshFacePart ((TQ3ObjectType)FOUR_CHAR_CODE('mfac'))
+ #define kQ3MeshPartTypeMeshEdgePart ((TQ3ObjectType)FOUR_CHAR_CODE('medg'))
+ #define kQ3MeshPartTypeMeshVertexPart ((TQ3ObjectType)FOUR_CHAR_CODE('mvtx'))
+ #define kQ3SharedTypeControllerState ((TQ3ObjectType)FOUR_CHAR_CODE('ctst'))
+ #define kQ3SharedTypeTracker ((TQ3ObjectType)FOUR_CHAR_CODE('trkr'))
+ #define kQ3SharedTypeViewHints ((TQ3ObjectType)FOUR_CHAR_CODE('vwhn'))
+ #define kQ3SharedTypeEndGroup ((TQ3ObjectType)FOUR_CHAR_CODE('endg'))
+
+/******************************************************************************
+ ** **
+ ** QuickDraw 3D System Routines **
+ ** **
+ *****************************************************************************/
+#if CALL_NOT_IN_CARBON
+/*
+ * Q3Initialize()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Status )
+Q3Initialize(void);
+
+
+/*
+ * Q3Exit()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Status )
+Q3Exit(void);
+
+
+/*
+ * Q3IsInitialized()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Boolean )
+Q3IsInitialized(void);
+
+
+/*
+ * Q3GetVersion()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Status )
+Q3GetVersion(
+ unsigned long * majorRevision,
+ unsigned long * minorRevision);
+
+
+/*
+ * Q3GetReleaseVersion returns the release version number,
+ * in the format of the first four bytes of a 'vers' resource
+ * (e.g. 0x01518000 ==> 1.5.1 release).
+ */
+/*
+ * Q3GetReleaseVersion()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Status )
+Q3GetReleaseVersion(unsigned long * releaseRevision);
+
+
+
+/******************************************************************************
+ ** **
+ ** ObjectClass Routines **
+ ** **
+ *****************************************************************************/
+/*
+ * New object system calls to query the object system.
+ *
+ * These comments to move to the stubs file before final release, they
+ * are here for documentation for developers using early seeds.
+ */
+/*
+ * Given a class name as a string return the associated class type for the
+ * class, may return kQ3Failure if the string representing the class is
+ * invalid.
+ */
+/*
+ * Q3ObjectHierarchy_GetTypeFromString()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Status )
+Q3ObjectHierarchy_GetTypeFromString(
+ TQ3ObjectClassNameString objectClassString,
+ TQ3ObjectType * objectClassType);
+
+
+/*
+ * Given a class type as return the associated string for the class name,
+ * may return kQ3Failure if the type representing the class is invalid.
+ */
+/*
+ * Q3ObjectHierarchy_GetStringFromType()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Status )
+Q3ObjectHierarchy_GetStringFromType(
+ TQ3ObjectType objectClassType,
+ TQ3ObjectClassNameString objectClassString);
+
+
+/*
+ * Return true if the class with this type is registered, false if not
+ */
+/*
+ * Q3ObjectHierarchy_IsTypeRegistered()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Boolean )
+Q3ObjectHierarchy_IsTypeRegistered(TQ3ObjectType objectClassType);
+
+
+/*
+ * Return true if the class with this name is registered, false if not
+ */
+/*
+ * Q3ObjectHierarchy_IsNameRegistered()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Boolean )
+Q3ObjectHierarchy_IsNameRegistered(const char * objectClassName);
+
+
+/*
+ * TQ3SubClassData is used when querying the object system for
+ * the subclasses of a particular parent type:
+ */
+#endif /* CALL_NOT_IN_CARBON */
+
+struct TQ3SubClassData {
+ unsigned long numClasses; /* the # of subclass types found for a parent class */
+ TQ3ObjectType * classTypes; /* an array containing the class types */
+};
+typedef struct TQ3SubClassData TQ3SubClassData;
+/*
+ * Given a parent type and an instance of the TQ3SubClassData struct fill
+ * it in with the number and class types of all of the subclasses immediately
+ * below the parent in the class hierarchy. Return kQ3Success to indicate no
+ * errors occurred, else kQ3Failure.
+ *
+ * NOTE: This function will allocate memory for the classTypes array. Be
+ * sure to call Q3ObjectClass_EmptySubClassData to free this memory up.
+ */
+#if CALL_NOT_IN_CARBON
+/*
+ * Q3ObjectHierarchy_GetSubClassData()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Status )
+Q3ObjectHierarchy_GetSubClassData(
+ TQ3ObjectType objectClassType,
+ TQ3SubClassData * subClassData);
+
+
+/*
+ * Given an instance of the TQ3SubClassData struct free all memory allocated
+ * by the Q3ObjectClass_GetSubClassData call.
+ *
+ * NOTE: This call MUST be made after a call to Q3ObjectClass_GetSubClassData
+ * to avoid memory leaks.
+ */
+/*
+ * Q3ObjectHierarchy_EmptySubClassData()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Status )
+Q3ObjectHierarchy_EmptySubClassData(TQ3SubClassData * subClassData);
+
+
+
+/******************************************************************************
+ ** **
+ ** Object Routines **
+ ** **
+ *****************************************************************************/
+/*
+ * Q3Object_Dispose()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Status )
+Q3Object_Dispose(TQ3Object object);
+
+
+/*
+ * Q3Object_Duplicate()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Object )
+Q3Object_Duplicate(TQ3Object object);
+
+
+/*
+ * Q3Object_Submit()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Status )
+Q3Object_Submit(
+ TQ3Object object,
+ TQ3ViewObject view);
+
+
+/*
+ * Q3Object_IsDrawable()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Boolean )
+Q3Object_IsDrawable(TQ3Object object);
+
+
+/*
+ * Q3Object_IsWritable()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Boolean )
+Q3Object_IsWritable(
+ TQ3Object object,
+ TQ3FileObject theFile);
+
+
+
+/******************************************************************************
+ ** **
+ ** Object Type Routines **
+ ** **
+ *****************************************************************************/
+/*
+ * Q3Object_GetType()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3ObjectType )
+Q3Object_GetType(TQ3Object object);
+
+
+/*
+ * Q3Object_GetLeafType()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3ObjectType )
+Q3Object_GetLeafType(TQ3Object object);
+
+
+/*
+ * Q3Object_IsType()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Boolean )
+Q3Object_IsType(
+ TQ3Object object,
+ TQ3ObjectType theType);
+
+
+
+/******************************************************************************
+ ** **
+ ** Shared Object Routines **
+ ** **
+ *****************************************************************************/
+/*
+ * Q3Shared_GetType()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3ObjectType )
+Q3Shared_GetType(TQ3SharedObject sharedObject);
+
+
+/*
+ * Q3Shared_GetReference()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3SharedObject )
+Q3Shared_GetReference(TQ3SharedObject sharedObject);
+
+
+/*
+ * Q3Shared_IsReferenced
+ * Returns kQ3True if there is more than one reference to sharedObject.
+ * Returns kQ3False if there is ONE reference to sharedObject.
+ *
+ * This call is intended to allow applications and plug-in objects to delete
+ * objects of which they hold THE ONLY REFERENCE. This is useful when
+ * caching objects, etc.
+ *
+ * Although many may be tempted, DO NOT DO THIS:
+ * while (Q3Shared_IsReferenced(foo)) { Q3Object_Dispose(foo); }
+ *
+ * Your application will crash and no one will buy it. Chapter 11 is
+ * never fun (unless you short the stock). Thanks.
+ */
+/*
+ * Q3Shared_IsReferenced()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Boolean )
+Q3Shared_IsReferenced(TQ3SharedObject sharedObject);
+
+
+/*
+ * Q3Shared_GetEditIndex
+ * Returns the "serial number" of sharedObject. Usefuly for caching
+ * object information. Returns 0 on error.
+ *
+ * Hold onto this number to determine if an object has changed since you
+ * last built your caches... To validate, do:
+ *
+ * if (Q3Shared_GetEditIndex(foo) == oldFooEditIndex) {
+ * // Cache is valid
+ * } else {
+ * // Cache is invalid
+ * RebuildSomeSortOfCache(foo);
+ * oldFooEditIndex = Q3Shared_GetEditIndex(foo);
+ * }
+ */
+/*
+ * Q3Shared_GetEditIndex()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( unsigned long )
+Q3Shared_GetEditIndex(TQ3SharedObject sharedObject);
+
+
+/*
+ * Q3Shared_Edited
+ * Bumps the "serial number" of sharedObject to a different value. This
+ * call is intended to be used solely from a plug-in object which is
+ * shared. Call this whenever your private instance data changes.
+ *
+ * Returns kQ3Failure iff sharedObject is not a shared object, OR
+ * QuickDraw 3D isn't initialized.
+ */
+/*
+ * Q3Shared_Edited()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Status )
+Q3Shared_Edited(TQ3SharedObject sharedObject);
+
+
+
+/******************************************************************************
+ ** **
+ ** Shape Routines **
+ ** **
+ *****************************************************************************/
+/*
+ * QuickDraw 3D 1.5 Note:
+ *
+ * Shapes and Sets are now (sort of) polymorphic.
+ *
+ * You may call Q3Shape_Foo or Q3Set_Foo on a shape or a set.
+ * The following calls are identical, in implementation:
+ *
+ * Q3Shape_GetElement = Q3Set_Get
+ * Q3Shape_AddElement = Q3Set_Add
+ * Q3Shape_ContainsElement = Q3Set_Contains
+ * Q3Shape_GetNextElementType = Q3Set_GetNextElementType
+ * Q3Shape_EmptyElements = Q3Set_Empty
+ * Q3Shape_ClearElement = Q3Set_Clear
+ *
+ * All of these calls accept a shape or a set as their first parameter.
+ *
+ * The Q3Shape_GetSet and Q3ShapeSetSet calls are implemented via a new
+ * element type kQ3ElementTypeSet. See the note above about
+ * kQ3ElementTypeSet;
+ *
+ * It is important to note that the new Q3Shape_...Element... calls do not
+ * create a set on a shape and then add the element to it. This data is
+ * attached directly to the shape. Therefore, it is possible for an element
+ * to exist on a shape without a set existing on it as well.
+ *
+ * In your application, if you attach an element to a shape like this:
+ * (this isn't checking for errors for simplicity)
+ *
+ * set = Q3Set_New();
+ * Q3Set_AddElement(set, kMyElemType, &data);
+ * Q3Shape_SetSet(shape, set);
+ *
+ * You should retrieve it in the same manner:
+ *
+ * Q3Shape_GetSet(shape, &set);
+ * if (Q3Set_Contains(set, kMyElemType) == kTrue) {
+ * Q3Set_Get(set, kMyElemType, &data);
+ * }
+ *
+ * Similarly, if you attach data to a shape with the new calls:
+ *
+ * Q3Shape_AddElement(shape, kMyElemType, &data);
+ *
+ * You should retrieve it in the same manner:
+ *
+ * if (Q3Shape_ContainsElement(set, kMyElemType) == kTrue) {
+ * Q3Shape_GetElement(set, kMyElemType, &data);
+ * }
+ *
+ * This really becomes an issue when dealing with version 1.0 and version 1.1
+ * metafiles.
+ *
+ * When attempting to find a particular element on a shape, you should
+ * first check with Q3Shape_GetNextElementType or Q3Shape_GetElement, then,
+ * Q3Shape_GetSet(s, &set) (or Q3Shape_GetElement(s, kQ3ElementTypeSet, &set))
+ * and then Q3Shape_GetElement(set, ...).
+ *
+ * In terms of implementation, Q3Shape_SetSet and Q3Shape_GetSet should only be
+ * used for sets of information that are shared among multiple shapes.
+ *
+ * Q3Shape_AddElement, Q3Shape_GetElement, etc. calls should only be used
+ * for elements that are unique for a particular shape.
+ *
+ */
+/*
+ * Q3Shape_GetType()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3ObjectType )
+Q3Shape_GetType(TQ3ShapeObject shape);
+
+
+/*
+ * Q3Shape_GetSet()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Status )
+Q3Shape_GetSet(
+ TQ3ShapeObject shape,
+ TQ3SetObject * theSet);
+
+
+/*
+ * Q3Shape_SetSet()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Status )
+Q3Shape_SetSet(
+ TQ3ShapeObject shape,
+ TQ3SetObject theSet);
+
+
+/*
+ * Q3Shape_AddElement()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Status )
+Q3Shape_AddElement(
+ TQ3ShapeObject shape,
+ TQ3ElementType theType,
+ const void * data);
+
+
+/*
+ * Q3Shape_GetElement()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Status )
+Q3Shape_GetElement(
+ TQ3ShapeObject shape,
+ TQ3ElementType theType,
+ void * data);
+
+
+/*
+ * Q3Shape_ContainsElement()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Boolean )
+Q3Shape_ContainsElement(
+ TQ3ShapeObject shape,
+ TQ3ElementType theType);
+
+
+/*
+ * Q3Shape_GetNextElementType()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Status )
+Q3Shape_GetNextElementType(
+ TQ3ShapeObject shape,
+ TQ3ElementType * theType);
+
+
+/*
+ * Q3Shape_EmptyElements()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Status )
+Q3Shape_EmptyElements(TQ3ShapeObject shape);
+
+
+/*
+ * Q3Shape_ClearElement()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Status )
+Q3Shape_ClearElement(
+ TQ3ShapeObject shape,
+ TQ3ElementType theType);
+
+
+
+/******************************************************************************
+ ** **
+ ** Color Table Routines **
+ ** **
+ *****************************************************************************/
+/*
+ * Q3Bitmap_Empty()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( TQ3Status )
+Q3Bitmap_Empty(TQ3Bitmap * bitmap);
+
+
+/*
+ * Q3Bitmap_GetImageSize()
+ *
+ * Availability:
+ * Non-Carbon CFM: not available
+ * CarbonLib: not available
+ * Mac OS X: not available
+ */
+EXTERN_API_C( unsigned long )
+Q3Bitmap_GetImageSize(
+ unsigned long width,
+ unsigned long height);
+
+
+
+
+#endif /* CALL_NOT_IN_CARBON */
+
+
+#if PRAGMA_ENUM_ALWAYSINT
+ #pragma enumsalwaysint reset
+ #ifdef __QD3D__RESTORE_TWOBYTEINTS
+ #pragma fourbyteints off
+ #endif
+#elif PRAGMA_ENUM_OPTIONS
+ #pragma option enum=reset
+#elif defined(__QD3D__RESTORE_PACKED_ENUMS)
+ #pragma options(pack_enums)
+#endif
+
+#if PRAGMA_STRUCT_ALIGN
+ #pragma options align=reset
+#elif PRAGMA_STRUCT_PACKPUSH
+ #pragma pack(pop)
+#elif PRAGMA_STRUCT_PACK
+ #pragma pack()
+#endif
+
+#ifdef PRAGMA_IMPORT_OFF
+#pragma import off
+#elif PRAGMA_IMPORT
+#pragma import reset
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __QD3D__ */
+