diff options
Diffstat (limited to 'common/Steamlib.h')
| -rw-r--r-- | common/Steamlib.h | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/common/Steamlib.h b/common/Steamlib.h new file mode 100644 index 0000000..86a0c44 --- /dev/null +++ b/common/Steamlib.h @@ -0,0 +1,105 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +// Steam header file includes all definitions for Grid.lib +#ifndef INCLUDED_STEAMLIBAPI_H +#define INCLUDED_STEAMLIBAPI_H + +#ifndef _WIN32 // Linux from here for temporary non-Steam server +#include "Steamlib_null.h" + +#else // Win32 from here + +#if defined(_MSC_VER) && (_MSC_VER > 1000) +#pragma once +#endif + +#ifdef __cplusplus +extern "C" +{ +#endif + +extern int STEAM_Startup(void); +extern int STEAM_Mount(const char *szMountPath); +extern int STEAM_Unmount(void); +extern void STEAM_Shutdown(void); + +extern FILE *STEAM_fopen(const char *filename, const char *options); +extern int STEAM_fclose(FILE *file); +extern unsigned int STEAM_fread(void *buffer, unsigned int rdsize, unsigned int count,FILE *file); +extern int STEAM_fgetc(FILE *file); +extern unsigned int STEAM_fwrite(void *buffer, unsigned int rdsize, unsigned int count,FILE *file); +extern int STEAM_fprintf( FILE *fp, const char *format, ... ); +extern int STEAM_vfprintf( FILE *fp, const char *format, va_list argptr); +extern int STEAM_fseek(FILE *file, long offset, int method); +extern long STEAM_ftell(FILE *file); +extern int STEAM_stat(const char *path, struct _stat *buf); +extern int STEAM_feof( FILE *stream ); +extern int STEAM_ferror( FILE *stream ); +extern void STEAM_clearerr( FILE *stream ); +extern void STEAM_strerror( FILE *stream, char *p, int maxlen ); +extern void STEAM_rewind( FILE *stream ); +extern int STEAM_fflush( FILE *stream ); +extern int STEAM_flushall( void ); +extern unsigned int STEAM_FileSize( FILE *file ); +extern void STEAM_setbuf( FILE *stream, char *buffer); +extern int STEAM_setvbuf( FILE *stream, char *buffer, int mode, size_t size); +extern char *STEAM_fgets(char *string, int n, FILE *stream); +extern int STEAM_fputc(int c, FILE *stream); +extern int STEAM_fputs(const char *string, FILE *stream); + + +extern FILE *STEAM_tmpfile(void); + +typedef enum // Filter elements returned by SteamFind{First,Next} +{ + STEAMFindLocalOnly, // limit search to local filesystem + STEAMFindRemoteOnly, // limit search to remote repository + STEAMFindAll // do not limit search (duplicates allowed) +} STEAMFindFilter; + +extern HANDLE STEAM_FindFirstFile(char *pszMatchName, STEAMFindFilter filter, WIN32_FIND_DATA *findInfo); +extern int STEAM_FindNextFile(HANDLE dir, WIN32_FIND_DATA *findInfo); +extern int STEAM_FindClose(HANDLE dir); + +extern long STEAM_findfirst(char *pszMatchName, STEAMFindFilter filter, struct _finddata_t *fileinfo ); +extern int STEAM_findnext(long dir, struct _finddata_t *fileinfo ); +extern int STEAM_findclose(long dir); + +extern HINSTANCE STEAM_LoadLibrary( const char *dllName ); +extern void STEAM_GetLocalCopy( const char *fileName ); + +extern void STEAM_LogLevelLoadStarted( const char *name ); +extern void STEAM_LogLevelLoadFinished( const char *name ); + +extern int STEAM_HintResourceNeed( const char *mapcycle, int forgetEverything ); +extern int STEAM_PauseResourcePreloading(void); +extern int STEAM_ForgetAllResourceHints(void); +extern int STEAM_ResumeResourcePreloading(void); +extern int STEAM_BlockForResources( const char *hintlist ); + +extern void STEAM_UseDaemon(int enable); + +extern unsigned int STEAM_FileSize( FILE *file ); + +extern void STEAM_TrackProgress(int enable); +extern STEAM_RegisterAppProgressCallback( void(*fpProgCallBack)(void), int freq ); +extern STEAM_RegisterAppKeepAliveTicCallback( void(*fpKeepAliveTicCallBack)(char* scr_msg) ); +extern void STEAM_UpdateProgress( void ); +extern int STEAM_ProgressCounter(void); + +extern void STEAM_GetInterfaceVersion( char *p, int maxlen ); + +extern int STEAM_FileIsAvailLocal( const char *file ); + +#ifdef __cplusplus +} +#endif + +#endif // ndef _WIN32 + +#endif /* #ifndef INCLUDED_STEAMLIBAPI_H */ |