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-rw-r--r--common/GameUI/IGameConsole.h41
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diff --git a/common/GameUI/IGameConsole.h b/common/GameUI/IGameConsole.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//===========================================================================//
+
+#ifndef IGAMECONSOLE_H
+#define IGAMECONSOLE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "tier1/interface.h"
+
+
+//-----------------------------------------------------------------------------
+// Purpose: interface to game/dev console
+//-----------------------------------------------------------------------------
+abstract_class IGameConsole : public IBaseInterface
+{
+public:
+ // activates the console, makes it visible and brings it to the foreground
+ virtual void Activate() = 0;
+
+ virtual void Initialize() = 0;
+
+ // hides the console
+ virtual void Hide() = 0;
+
+ // clears the console
+ virtual void Clear() = 0;
+
+ // return true if the console has focus
+ virtual bool IsConsoleVisible() = 0;
+
+ virtual void SetParent( int parent ) = 0;
+};
+
+#define GAMECONSOLE_INTERFACE_VERSION "GameConsole004"
+
+#endif // IGAMECONSOLE_H