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-rw-r--r--app/legion/mainmenu.cpp46
1 files changed, 46 insertions, 0 deletions
diff --git a/app/legion/mainmenu.cpp b/app/legion/mainmenu.cpp
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+++ b/app/legion/mainmenu.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: List of game systems to update
+//
+// $Revision: $
+// $NoKeywords: $
+//===========================================================================//
+
+#include "menumanager.h"
+#include "basemenu.h"
+
+
+//-----------------------------------------------------------------------------
+// Constructor, destructor
+//-----------------------------------------------------------------------------
+class CMainMenu : public CBaseMenu
+{
+ DECLARE_CLASS_SIMPLE( CMainMenu, CBaseMenu );
+
+public:
+ CMainMenu( vgui::Panel *pParent, const char *pPanelName );
+ virtual ~CMainMenu();
+
+private:
+};
+
+
+//-----------------------------------------------------------------------------
+// Hooks the menu into the menu manager
+//-----------------------------------------------------------------------------
+REGISTER_MENU( "MainMenu", CMainMenu );
+
+
+//-----------------------------------------------------------------------------
+// Constructor, destructor
+//-----------------------------------------------------------------------------
+CMainMenu::CMainMenu( vgui::Panel *pParent, const char *pPanelName ) :
+ BaseClass( pParent, pPanelName )
+{
+ LoadControlSettings( "resource/mainmenu.res", "GAME" );
+}
+
+CMainMenu::~CMainMenu()
+{
+}
+