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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /vphysics/physics_friction.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'vphysics/physics_friction.h')
| -rw-r--r-- | vphysics/physics_friction.h | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/vphysics/physics_friction.h b/vphysics/physics_friction.h new file mode 100644 index 0000000..9314d84 --- /dev/null +++ b/vphysics/physics_friction.h @@ -0,0 +1,21 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef PHYSICS_FRICTION_H +#define PHYSICS_FRICTION_H +#ifdef _WIN32 +#pragma once +#endif + + +class IVP_Real_Object; +class IPhysicsFrictionSnapshot; + +IPhysicsFrictionSnapshot *CreateFrictionSnapshot( IVP_Real_Object *pObject ); +void DestroyFrictionSnapshot( IPhysicsFrictionSnapshot *pSnapshot ); +void DeleteAllFrictionPairs( IVP_Real_Object *pObject0, IVP_Real_Object *pObject1 ); + +#endif // PHYSICS_FRICTION_H |