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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /vgui2/vgui_surfacelib/FontEffects.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'vgui2/vgui_surfacelib/FontEffects.h')
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diff --git a/vgui2/vgui_surfacelib/FontEffects.h b/vgui2/vgui_surfacelib/FontEffects.h
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+++ b/vgui2/vgui_surfacelib/FontEffects.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Font effects that operate on linear rgba data
+//
+//=====================================================================================//
+
+#ifndef _FONTEFFECTS_H
+#define _FONTEFFECTS_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+void ApplyScanlineEffectToTexture( int rgbaWide, int rgbaTall, unsigned char *rgba, int iScanLines );
+void ApplyGaussianBlurToTexture(int rgbaWide, int rgbaTall, unsigned char *rgba, int iBlur );
+void ApplyDropShadowToTexture( int rgbaWide, int rgbaTall, unsigned char *rgba, int iDropShadowOffset );
+void ApplyOutlineToTexture( int rgbaWide, int rgbaTall, unsigned char *rgba, int iOutlineSize );
+void ApplyRotaryEffectToTexture( int rgbaWide, int rgbaTall, unsigned char *rgba, bool bRotary );
+
+#endif \ No newline at end of file