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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /vgui2/src/vgui_internal.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
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Diffstat (limited to 'vgui2/src/vgui_internal.cpp')
-rw-r--r--vgui2/src/vgui_internal.cpp68
1 files changed, 68 insertions, 0 deletions
diff --git a/vgui2/src/vgui_internal.cpp b/vgui2/src/vgui_internal.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Core implementation of vgui
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#include "vgui_internal.h"
+
+#include <vgui/ISurface.h>
+#include <vgui/ILocalize.h>
+#include <vgui/IPanel.h>
+#include "filesystem.h"
+#include <vstdlib/IKeyValuesSystem.h>
+
+#include <stdio.h>
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+namespace vgui
+{
+
+ISurface *g_pSurface = NULL;
+IPanel *g_pIPanel = NULL;
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+static void *InitializeInterface( char const *interfaceName, CreateInterfaceFn *factoryList, int numFactories )
+{
+ void *retval;
+
+ for ( int i = 0; i < numFactories; i++ )
+ {
+ CreateInterfaceFn factory = factoryList[ i ];
+ if ( !factory )
+ continue;
+
+ retval = factory( interfaceName, NULL );
+ if ( retval )
+ return retval;
+ }
+
+ // No provider for requested interface!!!
+ // assert( !"No provider for requested interface!!!" );
+
+ return NULL;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Output : Returns true on success, false on failure.
+//-----------------------------------------------------------------------------
+bool VGui_InternalLoadInterfaces( CreateInterfaceFn *factoryList, int numFactories )
+{
+ // loads all the interfaces
+ g_pSurface = (ISurface *)InitializeInterface(VGUI_SURFACE_INTERFACE_VERSION, factoryList, numFactories );
+// g_pKeyValues = (IKeyValues *)InitializeInterface(KEYVALUES_INTERFACE_VERSION, factoryList, numFactories );
+ g_pIPanel = (IPanel *)InitializeInterface(VGUI_PANEL_INTERFACE_VERSION, factoryList, numFactories );
+
+ if (g_pSurface && /*g_pKeyValues &&*/ g_pIPanel)
+ return true;
+
+ return false;
+}
+
+} // namespace vgui