summaryrefslogtreecommitdiff
path: root/vgui2/src/ScalableImageBorder.cpp
diff options
context:
space:
mode:
authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /vgui2/src/ScalableImageBorder.cpp
downloadarchived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.tar.xz
archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.zip
Diffstat (limited to 'vgui2/src/ScalableImageBorder.cpp')
-rw-r--r--vgui2/src/ScalableImageBorder.cpp272
1 files changed, 272 insertions, 0 deletions
diff --git a/vgui2/src/ScalableImageBorder.cpp b/vgui2/src/ScalableImageBorder.cpp
new file mode 100644
index 0000000..bfa5606
--- /dev/null
+++ b/vgui2/src/ScalableImageBorder.cpp
@@ -0,0 +1,272 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#include <stdio.h>
+#include <string.h>
+
+#include <vgui_controls/Panel.h>
+#include "vgui/IPanel.h"
+#include "vgui/IScheme.h"
+#include "vgui/ISurface.h"
+
+#include "vgui_internal.h"
+#include "ScalableImageBorder.h"
+#include "KeyValues.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+using namespace vgui;
+
+//-----------------------------------------------------------------------------
+// Purpose: Constructor
+//-----------------------------------------------------------------------------
+ScalableImageBorder::ScalableImageBorder()
+{
+ _inset[0]=0;
+ _inset[1]=0;
+ _inset[2]=0;
+ _inset[3]=0;
+ _name = NULL;
+ m_eBackgroundType = IBorder::BACKGROUND_TEXTURED;
+
+ m_iSrcCornerHeight = 0;
+ m_iSrcCornerWidth = 0;
+ m_iCornerHeight = 0;
+ m_iCornerWidth = 0;
+ m_pszImageName = NULL;
+ m_iTextureID = g_pSurface->CreateNewTextureID();
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Destructor
+//-----------------------------------------------------------------------------
+ScalableImageBorder::~ScalableImageBorder()
+{
+ if ( vgui::surface() && m_iTextureID != -1 )
+ {
+ vgui::surface()->DestroyTextureID( m_iTextureID );
+ m_iTextureID = -1;
+ }
+
+ delete [] _name;
+ if ( m_pszImageName )
+ {
+ delete [] m_pszImageName;
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void ScalableImageBorder::SetImage(const char *imageName)
+{
+ if ( m_pszImageName )
+ {
+ delete [] m_pszImageName;
+ m_pszImageName = NULL;
+ }
+
+ if (*imageName)
+ {
+ int len = Q_strlen(imageName) + 1 + 5; // 5 for "vgui/"
+ delete [] m_pszImageName;
+ m_pszImageName = new char[ len ];
+ Q_snprintf( m_pszImageName, len, "vgui/%s", imageName );
+
+ g_pSurface->DrawSetTextureFile( m_iTextureID, m_pszImageName, true, false);
+
+ // get image dimensions, compare to m_iSrcCornerHeight, m_iSrcCornerWidth
+ int wide,tall;
+ g_pSurface->DrawGetTextureSize( m_iTextureID, wide, tall );
+
+ m_flCornerWidthPercent = ( wide > 0 ) ? ( (float)m_iSrcCornerWidth / (float)wide ) : 0;
+ m_flCornerHeightPercent = ( tall > 0 ) ? ( (float)m_iSrcCornerHeight / (float)tall ) : 0;
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void ScalableImageBorder::SetInset(int left,int top,int right,int bottom)
+{
+ _inset[SIDE_LEFT] = left;
+ _inset[SIDE_TOP] = top;
+ _inset[SIDE_RIGHT] = right;
+ _inset[SIDE_BOTTOM] = bottom;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void ScalableImageBorder::GetInset(int& left,int& top,int& right,int& bottom)
+{
+ left = _inset[SIDE_LEFT];
+ top = _inset[SIDE_TOP];
+ right = _inset[SIDE_RIGHT];
+ bottom = _inset[SIDE_BOTTOM];
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void ScalableImageBorder::Paint(int x, int y, int wide, int tall)
+{
+ Paint(x, y, wide, tall, -1, 0, 0);
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Draws the border with the specified size
+//-----------------------------------------------------------------------------
+void ScalableImageBorder::Paint(int x, int y, int wide, int tall, int breakSide, int breakStart, int breakEnd)
+{
+ if ( !m_pszImageName || !m_pszImageName[0] )
+ return;
+
+ g_pSurface->DrawSetColor( m_Color );
+ g_pSurface->DrawSetTexture( m_iTextureID );
+
+ float uvx = 0;
+ float uvy = 0;
+ float uvw, uvh;
+
+ float drawW, drawH;
+
+ int row, col;
+ for ( row=0;row<3;row++ )
+ {
+ x = 0;
+ uvx = 0;
+
+ if ( row == 0 || row == 2 )
+ {
+ //uvh - row 0 or 2, is src_corner_height
+ uvh = m_flCornerHeightPercent;
+ drawH = m_iCornerHeight;
+ }
+ else
+ {
+ //uvh - row 1, is tall - ( 2 * src_corner_height ) ( min 0 )
+ uvh = max( 1.f - 2.f * m_flCornerHeightPercent, 0.0f );
+ drawH = max( 0, ( tall - 2 * m_iCornerHeight ) );
+ }
+
+ for ( col=0;col<3;col++ )
+ {
+ if ( col == 0 || col == 2 )
+ {
+ //uvw - col 0 or 2, is src_corner_width
+ uvw = m_flCornerWidthPercent;
+ drawW = m_iCornerWidth;
+ }
+ else
+ {
+ //uvw - col 1, is wide - ( 2 * src_corner_width ) ( min 0 )
+ uvw = max( 1.f - 2.f * m_flCornerWidthPercent, 0.0f );
+ drawW = max( 0, ( wide - 2 * m_iCornerWidth ) );
+ }
+
+ Vector2D uv11( uvx, uvy );
+ Vector2D uv21( uvx+uvw, uvy );
+ Vector2D uv22( uvx+uvw, uvy+uvh );
+ Vector2D uv12( uvx, uvy+uvh );
+
+ vgui::Vertex_t verts[4];
+ verts[0].Init( Vector2D( x, y ), uv11 );
+ verts[1].Init( Vector2D( x+drawW, y ), uv21 );
+ verts[2].Init( Vector2D( x+drawW, y+drawH ), uv22 );
+ verts[3].Init( Vector2D( x, y+drawH ), uv12 );
+
+ g_pSurface->DrawTexturedPolygon( 4, verts );
+
+ x += drawW;
+ uvx += uvw;
+ }
+
+ y += drawH;
+ uvy += uvh;
+ }
+
+ g_pSurface->DrawSetTexture(0);
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void ScalableImageBorder::Paint(VPANEL panel)
+{
+ // get panel size
+ int wide, tall;
+ ipanel()->GetSize( panel, wide, tall );
+ Paint(0, 0, wide, tall, -1, 0, 0);
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void ScalableImageBorder::ApplySchemeSettings(IScheme *pScheme, KeyValues *inResourceData)
+{
+ m_eBackgroundType = (backgroundtype_e)inResourceData->GetInt("backgroundtype");
+
+ m_iSrcCornerHeight = inResourceData->GetInt( "src_corner_height" );
+ m_iSrcCornerWidth = inResourceData->GetInt( "src_corner_width" );
+ m_iCornerHeight = inResourceData->GetInt( "draw_corner_height" );
+ m_iCornerWidth = inResourceData->GetInt( "draw_corner_width" );
+
+ // scale the x and y up to our screen co-ords
+ m_iCornerHeight = scheme()->GetProportionalScaledValue( m_iCornerHeight);
+ m_iCornerWidth = scheme()->GetProportionalScaledValue(m_iCornerWidth);
+
+ const char *imageName = inResourceData->GetString("image", "");
+ SetImage( imageName );
+
+ m_bPaintFirst = inResourceData->GetInt("paintfirst", true );
+
+ const char *col = inResourceData->GetString("color", NULL);
+ if ( col && col[0] )
+ {
+ m_Color = pScheme->GetColor(col, Color(255, 255, 255, 255));
+ }
+ else
+ {
+ m_Color = Color(255, 255, 255, 255);
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: data accessor
+//-----------------------------------------------------------------------------
+const char *ScalableImageBorder::GetName()
+{
+ if (_name)
+ return _name;
+ return "";
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: data accessor
+//-----------------------------------------------------------------------------
+void ScalableImageBorder::SetName(const char *name)
+{
+ if (_name)
+ {
+ delete [] _name;
+ }
+
+ int len = Q_strlen(name) + 1;
+ _name = new char[ len ];
+ Q_strncpy( _name, name, len );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+IBorder::backgroundtype_e ScalableImageBorder::GetBackgroundType()
+{
+ return m_eBackgroundType;
+}
+