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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /vgui2/dme_controls/soundrecordpanel.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'vgui2/dme_controls/soundrecordpanel.cpp')
-rw-r--r--vgui2/dme_controls/soundrecordpanel.cpp212
1 files changed, 212 insertions, 0 deletions
diff --git a/vgui2/dme_controls/soundrecordpanel.cpp b/vgui2/dme_controls/soundrecordpanel.cpp
new file mode 100644
index 0000000..b2feea7
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+++ b/vgui2/dme_controls/soundrecordpanel.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#include "dme_controls/soundrecordpanel.h"
+#include "filesystem.h"
+#include "tier1/KeyValues.h"
+#include "vgui_controls/Button.h"
+#include "vgui_controls/TextEntry.h"
+#include "dme_controls/dmecontrols.h"
+#include "vgui_controls/messagebox.h"
+#include "soundemittersystem/isoundemittersystembase.h"
+#include "vgui/IVGui.h"
+#include "mathlib/mathlib.h"
+
+// FIXME: Move sound code out of the engine + into a library!
+#include "toolframework/ienginetool.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+
+using namespace vgui;
+
+
+//-----------------------------------------------------------------------------
+//
+// Sound Record Dialog
+//
+//-----------------------------------------------------------------------------
+CSoundRecordPanel::CSoundRecordPanel( vgui::Panel *pParent, const char *pTitle ) :
+ BaseClass( pParent, "SoundRecordPanel" )
+{
+ m_bIsRecording = false;
+ m_nPlayingSound = 0;
+ SetDeleteSelfOnClose( true );
+ m_pOkButton = new Button( this, "OkButton", "#FileOpenDialog_Open", this, "Ok" );
+ m_pCancelButton = new Button( this, "CancelButton", "#FileOpenDialog_Cancel", this, "Cancel" );
+ m_pPlayButton = new Button( this, "PlayButton", "Play", this, "Play" );
+ m_pRecordButton = new Button( this, "Record", "Record", this, "ToggleRecord" );
+ m_pRecordTime = new TextEntry( this, "RecordTime" );
+ m_pFileName = new TextEntry( this, "FileName" );
+
+ LoadControlSettingsAndUserConfig( "resource/soundrecordpanel.res" );
+
+ SetTitle( pTitle, false );
+}
+
+CSoundRecordPanel::~CSoundRecordPanel()
+{
+ StopSoundPreview();
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Activate the dialog
+//-----------------------------------------------------------------------------
+void CSoundRecordPanel::DoModal( const char *pFileName )
+{
+ Assert( EngineTool() );
+
+ char pRelativeWAVPath[MAX_PATH];
+ g_pFullFileSystem->FullPathToRelativePath( pFileName, pRelativeWAVPath, sizeof(pRelativeWAVPath) );
+
+ // Check to see if this file is not hidden owing to search paths
+ bool bBadDirectory = false;
+ char pRelativeDir[MAX_PATH];
+ Q_strncpy( pRelativeDir, pRelativeWAVPath, sizeof( pRelativeDir ) );
+ Q_StripFilename( pRelativeDir );
+ char pFoundFullPath[MAX_PATH];
+ g_pFullFileSystem->RelativePathToFullPath( pRelativeDir, "MOD", pFoundFullPath, sizeof( pFoundFullPath ) );
+ if ( StringHasPrefix( pFileName, pFoundFullPath ) )
+ {
+ // Strip 'sound/' prefix
+ m_FileName = pRelativeWAVPath;
+ const char *pSoundName = StringAfterPrefix( pRelativeWAVPath, "sound\\" );
+ if ( !pSoundName )
+ {
+ pSoundName = pRelativeWAVPath;
+ bBadDirectory = true;
+ }
+ m_EngineFileName = pSoundName;
+ }
+ else
+ {
+ bBadDirectory = true;
+ }
+
+ if ( bBadDirectory )
+ {
+ char pBuf[1024];
+ Q_snprintf( pBuf, sizeof(pBuf), "File %s is in a bad directory!\nAudio must be recorded into your mod's sound/ directory.\n", pFileName );
+ vgui::MessageBox *pMessageBox = new vgui::MessageBox( "Bad Save Directory!\n", pBuf, GetParent() );
+ pMessageBox->DoModal( );
+ return;
+ }
+
+ m_pFileName->SetText( pFileName );
+ m_pOkButton->SetEnabled( false );
+ m_pPlayButton->SetEnabled( false );
+ BaseClass::DoModal();
+}
+
+
+//-----------------------------------------------------------------------------
+// Stop sound preview
+//-----------------------------------------------------------------------------
+void CSoundRecordPanel::StopSoundPreview( )
+{
+ if ( m_nPlayingSound != 0 )
+ {
+ EngineTool()->StopSoundByGuid( m_nPlayingSound );
+ m_nPlayingSound = 0;
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Plays a wav file
+//-----------------------------------------------------------------------------
+void CSoundRecordPanel::PlaySoundPreview( )
+{
+ StopSoundPreview();
+ m_nPlayingSound = EngineTool()->StartSound( 0, true, -1, CHAN_STATIC, m_EngineFileName,
+ VOL_NORM, SNDLVL_NONE, vec3_origin, vec3_origin, 0, PITCH_NORM, false, 0 );
+}
+
+
+//-----------------------------------------------------------------------------
+// Updates sound record time during recording
+//-----------------------------------------------------------------------------
+void CSoundRecordPanel::UpdateTimeRecorded()
+{
+ float flTime = Plat_FloatTime() - m_flRecordStartTime;
+ char pTimeBuf[64];
+ Q_snprintf( pTimeBuf, sizeof(pTimeBuf), "%.3f", flTime );
+ m_pRecordTime->SetText( pTimeBuf );
+}
+
+
+//-----------------------------------------------------------------------------
+// Updates sound record time during recording
+//-----------------------------------------------------------------------------
+void CSoundRecordPanel::OnTick()
+{
+ BaseClass::OnTick();
+
+ // Update the amount of time recorded
+ UpdateTimeRecorded();
+}
+
+
+//-----------------------------------------------------------------------------
+// On command
+//-----------------------------------------------------------------------------
+void CSoundRecordPanel::OnCommand( const char *pCommand )
+{
+ if ( !Q_stricmp( pCommand, "ToggleRecord" ) )
+ {
+ if ( !m_bIsRecording )
+ {
+ StopSoundPreview();
+ g_pFullFileSystem->RemoveFile( m_FileName, "MOD" );
+ EngineTool()->StartRecordingVoiceToFile( m_FileName, "MOD" );
+ m_pRecordButton->SetText( "Stop Recording" );
+ m_pPlayButton->SetEnabled( false );
+ m_pOkButton->SetEnabled( false );
+ m_pCancelButton->SetEnabled( true );
+ m_flRecordStartTime = Plat_FloatTime();
+ vgui::ivgui()->AddTickSignal( GetVPanel(), 0 );
+ }
+ else
+ {
+ EngineTool()->StopRecordingVoiceToFile();
+ EngineTool()->ReloadSound( m_EngineFileName );
+ ivgui()->RemoveTickSignal( GetVPanel() );
+ UpdateTimeRecorded();
+ m_pOkButton->SetEnabled( true );
+ m_pCancelButton->SetEnabled( true );
+ m_pPlayButton->SetEnabled( true );
+ m_pRecordButton->SetText( "Record" );
+ }
+ m_bIsRecording = !m_bIsRecording;
+ return;
+ }
+
+ if ( !Q_stricmp( pCommand, "Play" ) )
+ {
+ PlaySoundPreview();
+ return;
+ }
+
+ if ( !Q_stricmp( pCommand, "Ok" ) )
+ {
+ PostActionSignal( new KeyValues( "SoundRecorded", "relativepath", m_EngineFileName.Get() ) );
+ CloseModal();
+ return;
+ }
+
+ if ( !Q_stricmp( pCommand, "Cancel" ) )
+ {
+ g_pFullFileSystem->RemoveFile( m_FileName, "MOD" );
+ CloseModal();
+ return;
+ }
+
+ BaseClass::OnCommand( pCommand );
+}
+
+