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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /vgui2/dme_controls/attributesurfacepropertypickerpanel.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'vgui2/dme_controls/attributesurfacepropertypickerpanel.cpp')
-rw-r--r--vgui2/dme_controls/attributesurfacepropertypickerpanel.cpp103
1 files changed, 103 insertions, 0 deletions
diff --git a/vgui2/dme_controls/attributesurfacepropertypickerpanel.cpp b/vgui2/dme_controls/attributesurfacepropertypickerpanel.cpp
new file mode 100644
index 0000000..0de7868
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+++ b/vgui2/dme_controls/attributesurfacepropertypickerpanel.cpp
@@ -0,0 +1,103 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+
+#include "dme_controls/AttributeSurfacePropertyPickerPanel.h"
+#include "dme_controls/AttributeTextEntry.h"
+#include "tier1/KeyValues.h"
+#include "filesystem.h"
+
+
+using namespace vgui;
+
+
+const char *SURFACEPROP_MANIFEST_FILE = "scripts/surfaceproperties_manifest.txt";
+
+
+//-----------------------------------------------------------------------------
+// Constructor
+//-----------------------------------------------------------------------------
+CAttributeSurfacePropertyPickerPanel::CAttributeSurfacePropertyPickerPanel( vgui::Panel *parent, const AttributeWidgetInfo_t &info ) :
+ BaseClass( parent, info )
+{
+}
+
+CAttributeSurfacePropertyPickerPanel::~CAttributeSurfacePropertyPickerPanel()
+{
+}
+
+
+//-----------------------------------------------------------------------------
+// Reads the surface properties
+//-----------------------------------------------------------------------------
+void CAttributeSurfacePropertyPickerPanel::AddSurfacePropertiesToList( PickerList_t &list )
+{
+ KeyValues *manifest = new KeyValues( SURFACEPROP_MANIFEST_FILE );
+ if ( manifest->LoadFromFile( g_pFullFileSystem, SURFACEPROP_MANIFEST_FILE, "GAME" ) )
+ {
+ for ( KeyValues *sub = manifest->GetFirstSubKey(); sub != NULL; sub = sub->GetNextKey() )
+ {
+ if ( Q_stricmp( sub->GetName(), "file" ) )
+ continue;
+
+ KeyValues *file = new KeyValues( SURFACEPROP_MANIFEST_FILE );
+ if ( file->LoadFromFile( g_pFullFileSystem, sub->GetString(), "GAME" ) )
+ {
+ for ( KeyValues *pTrav = file; pTrav; pTrav = pTrav->GetNextKey() )
+ {
+ int i = list.AddToTail();
+ list[i].m_pChoiceString = pTrav->GetName();
+ list[i].m_pChoiceValue = pTrav->GetName();
+ }
+ }
+ else
+ {
+ Warning( "Unable to load surface properties file '%s'\n", sub->GetString() );
+ }
+ file->deleteThis();
+ }
+ }
+ else
+ {
+ Warning( "Unable to load manifest file '%s'\n", SURFACEPROP_MANIFEST_FILE );
+ }
+
+ manifest->deleteThis();
+}
+
+
+//-----------------------------------------------------------------------------
+// Called when it's time to show the picker
+//-----------------------------------------------------------------------------
+void CAttributeSurfacePropertyPickerPanel::ShowPickerDialog()
+{
+ CPickerFrame *pSurfacePropPickerDialog = new CPickerFrame( this, "Select Surface Property", "Surface Property", "surfacePropertyName" );
+ PickerList_t surfacePropList;
+ AddSurfacePropertiesToList( surfacePropList );
+ pSurfacePropPickerDialog->AddActionSignalTarget( this );
+ pSurfacePropPickerDialog->DoModal( surfacePropList );
+}
+
+
+//-----------------------------------------------------------------------------
+// Called by the picker dialog if a asset was selected
+//-----------------------------------------------------------------------------
+void CAttributeSurfacePropertyPickerPanel::OnPicked( KeyValues *pKeyValues )
+{
+ // Get the asset name back
+ const char *pSurfacePropertyName = pKeyValues->GetString( "choice", NULL );
+ if ( !pSurfacePropertyName || !pSurfacePropertyName[ 0 ] )
+ return;
+
+ // Apply to text panel
+ m_pData->SetText( pSurfacePropertyName );
+ SetDirty(true);
+ if ( IsAutoApply() )
+ {
+ Apply();
+ }
+}