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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /vgui2/dme_controls/AttributeStringChoicePanel.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'vgui2/dme_controls/AttributeStringChoicePanel.cpp')
-rw-r--r--vgui2/dme_controls/AttributeStringChoicePanel.cpp169
1 files changed, 169 insertions, 0 deletions
diff --git a/vgui2/dme_controls/AttributeStringChoicePanel.cpp b/vgui2/dme_controls/AttributeStringChoicePanel.cpp
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+++ b/vgui2/dme_controls/AttributeStringChoicePanel.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+
+#include "dme_controls/AttributeStringChoicePanel.h"
+#include "tier1/KeyValues.h"
+#include "vgui_controls/ComboBox.h"
+#include "datamodel/dmelement.h"
+#include "datamodel/dmelementfactoryhelper.h"
+#include "dme_controls/inotifyui.h"
+#include "dme_controls/dmecontrols.h"
+
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+
+using namespace vgui;
+
+
+//-----------------------------------------------------------------------------
+// Expose DmeEditorAttributeInfo to the scene database
+//-----------------------------------------------------------------------------
+IMPLEMENT_ELEMENT_FACTORY( DmeEditorStringChoicesInfo, CDmeEditorStringChoicesInfo );
+
+
+//-----------------------------------------------------------------------------
+// Constructor, destructor
+//-----------------------------------------------------------------------------
+void CDmeEditorStringChoicesInfo::OnConstruction()
+{
+}
+
+void CDmeEditorStringChoicesInfo::OnDestruction()
+{
+}
+
+
+//-----------------------------------------------------------------------------
+// Add a choice
+//-----------------------------------------------------------------------------
+CDmElement *CDmeEditorStringChoicesInfo::AddChoice( const char *pValueString, const char *pChoiceString )
+{
+ CDmElement *pChoice = CreateChoice( pChoiceString );
+ pChoice->SetValue<CUtlString>( "value", pValueString );
+ return pChoice;
+}
+
+
+//-----------------------------------------------------------------------------
+// Gets the choices
+//-----------------------------------------------------------------------------
+const char *CDmeEditorStringChoicesInfo::GetChoiceValue( int nIndex ) const
+{
+ Assert( ( nIndex < GetChoiceCount() ) && ( nIndex >= 0 ) );
+ CDmElement *pChoice = m_Choices[nIndex];
+ if ( !pChoice )
+ return 0;
+
+ return pChoice->GetValue<CUtlString>( "value" );
+}
+
+
+//-----------------------------------------------------------------------------
+// Constructor
+//-----------------------------------------------------------------------------
+CAttributeStringChoicePanel::CAttributeStringChoicePanel( vgui::Panel *parent, const AttributeWidgetInfo_t &info ) :
+ BaseClass( parent, info )
+{
+}
+
+
+//-----------------------------------------------------------------------------
+// Derived classes can re-implement this to fill the combo box however they like
+//-----------------------------------------------------------------------------
+void CAttributeStringChoicePanel::PopulateComboBox( vgui::ComboBox *pComboBox )
+{
+ pComboBox->DeleteAllItems();
+
+ CDmeEditorStringChoicesInfo *pInfo = CastElement<CDmeEditorStringChoicesInfo>( GetEditorInfo() );
+ if ( !pInfo )
+ return;
+
+ // Fill in the standard choices first
+ int c = pInfo->GetChoiceCount();
+ for ( int i = 0; i < c; ++i )
+ {
+ KeyValues *kv = new KeyValues( "entry" );
+ kv->SetString( "value", pInfo->GetChoiceValue( i ) );
+ pComboBox->AddItem( pInfo->GetChoiceString( i ) , kv );
+ }
+
+ // Add the dynamic choices next
+ if ( pInfo->HasChoiceType() )
+ {
+ StringChoiceList_t choices;
+ if ( ElementPropertiesChoices()->GetStringChoiceList( pInfo->GetChoiceType(), GetPanelElement(), GetAttributeName(), IsArrayEntry(), choices ) )
+ {
+ c = choices.Count();
+ for ( int i = 0; i < c; ++i )
+ {
+ KeyValues *kv = new KeyValues( "entry" );
+ kv->SetString( "value", choices[i].m_pValue );
+ pComboBox->AddItem( choices[i].m_pChoiceString, kv );
+ }
+ }
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Sets the attribute based on the combo box
+//-----------------------------------------------------------------------------
+void CAttributeStringChoicePanel::SetAttributeFromComboBox( vgui::ComboBox *pComboBox, KeyValues *pKeyValues )
+{
+ const char *pOldString = GetAttributeValue<CUtlString>();
+ const char *pNewString = pKeyValues->GetString( "value", "" );
+ if ( pOldString == pNewString )
+ return;
+
+ CElementTreeUndoScopeGuard guard( NOTIFY_SETDIRTYFLAG, GetNotify(), "Set Attribute Value", "Set Attribute Value" );
+ SetAttributeValue( pNewString );
+}
+
+
+//-----------------------------------------------------------------------------
+// Sets the combo box from the attribute
+//-----------------------------------------------------------------------------
+void CAttributeStringChoicePanel::SetComboBoxFromAttribute( vgui::ComboBox *pComboBox )
+{
+ CDmeEditorStringChoicesInfo *pInfo = CastElement<CDmeEditorStringChoicesInfo>( GetEditorInfo() );
+ if ( !pInfo )
+ return;
+
+ const char *pValue = GetAttributeValue<CUtlString>();
+ int c = pInfo->GetChoiceCount();
+ for ( int i = 0; i < c; ++i )
+ {
+ if ( !Q_stricmp( pValue, pInfo->GetChoiceValue( i ) ) )
+ {
+ pComboBox->SetText( pInfo->GetChoiceString( i ) );
+ return;
+ }
+ }
+
+ // Check the dynamic choices next
+ if ( pInfo->HasChoiceType() )
+ {
+ StringChoiceList_t choices;
+ if ( ElementPropertiesChoices()->GetStringChoiceList( pInfo->GetChoiceType(), GetPanelElement(), GetAttributeName(), IsArrayEntry(), choices ) )
+ {
+ c = choices.Count();
+ for ( int i = 0; i < c; ++i )
+ {
+ if ( !Q_stricmp( pValue, choices[i].m_pValue ) )
+ {
+ pComboBox->SetText( choices[i].m_pChoiceString );
+ return;
+ }
+ }
+ }
+ }
+
+ pComboBox->SetText( "Unknown value" );
+}