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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /vgui2/dme_controls/AttributeIntChoicePanel.cpp
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Diffstat (limited to 'vgui2/dme_controls/AttributeIntChoicePanel.cpp')
-rw-r--r--vgui2/dme_controls/AttributeIntChoicePanel.cpp170
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diff --git a/vgui2/dme_controls/AttributeIntChoicePanel.cpp b/vgui2/dme_controls/AttributeIntChoicePanel.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+
+#include "dme_controls/AttributeIntChoicePanel.h"
+#include "tier1/KeyValues.h"
+#include "vgui_controls/ComboBox.h"
+#include "datamodel/dmelement.h"
+#include "movieobjects/dmeeditortypedictionary.h"
+#include "datamodel/dmelementfactoryhelper.h"
+#include "dme_controls/inotifyui.h"
+#include "dme_controls/dmecontrols.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+
+using namespace vgui;
+
+
+//-----------------------------------------------------------------------------
+// Expose DmeEditorAttributeInfo to the scene database
+//-----------------------------------------------------------------------------
+IMPLEMENT_ELEMENT_FACTORY( DmeEditorIntChoicesInfo, CDmeEditorIntChoicesInfo );
+
+
+//-----------------------------------------------------------------------------
+// Constructor, destructor
+//-----------------------------------------------------------------------------
+void CDmeEditorIntChoicesInfo::OnConstruction()
+{
+}
+
+void CDmeEditorIntChoicesInfo::OnDestruction()
+{
+}
+
+
+//-----------------------------------------------------------------------------
+// Add a choice
+//-----------------------------------------------------------------------------
+void CDmeEditorIntChoicesInfo::AddChoice( int nValue, const char *pChoiceString )
+{
+ CDmElement *pChoice = CreateChoice( pChoiceString );
+ pChoice->SetValue( "value", nValue );
+}
+
+
+//-----------------------------------------------------------------------------
+// Gets the choices
+//-----------------------------------------------------------------------------
+int CDmeEditorIntChoicesInfo::GetChoiceValue( int nIndex ) const
+{
+ Assert( ( nIndex < GetChoiceCount() ) && ( nIndex >= 0 ) );
+ CDmElement *pChoice = m_Choices[nIndex];
+ if ( !pChoice )
+ return 0;
+
+ return pChoice->GetValue<int>( "value" );
+}
+
+
+//-----------------------------------------------------------------------------
+//
+// Constructor
+//
+//-----------------------------------------------------------------------------
+CAttributeIntChoicePanel::CAttributeIntChoicePanel( vgui::Panel *parent, const AttributeWidgetInfo_t &info ) :
+ BaseClass( parent, info )
+{
+}
+
+
+//-----------------------------------------------------------------------------
+// Derived classes can re-implement this to fill the combo box however they like
+//-----------------------------------------------------------------------------
+void CAttributeIntChoicePanel::PopulateComboBox( vgui::ComboBox *pComboBox )
+{
+ pComboBox->DeleteAllItems();
+
+ CDmeEditorIntChoicesInfo *pInfo = CastElement<CDmeEditorIntChoicesInfo>( GetEditorInfo() );
+ if ( !pInfo )
+ return;
+
+ // Fill in the choices
+ int c = pInfo->GetChoiceCount();
+ for ( int i = 0; i < c; ++i )
+ {
+ KeyValues *kv = new KeyValues( "entry" );
+ kv->SetInt( "value", pInfo->GetChoiceValue( i ) );
+ pComboBox->AddItem( pInfo->GetChoiceString( i ) , kv );
+ }
+
+ // Add the dynamic choices next
+ if ( pInfo->HasChoiceType() )
+ {
+ IntChoiceList_t choices;
+ if ( ElementPropertiesChoices()->GetIntChoiceList( pInfo->GetChoiceType(), GetPanelElement(), GetAttributeName(), IsArrayEntry(), choices ) )
+ {
+ c = choices.Count();
+ for ( int i = 0; i < c; ++i )
+ {
+ KeyValues *kv = new KeyValues( "entry" );
+ kv->SetInt( "value", choices[i].m_nValue );
+ pComboBox->AddItem( choices[i].m_pChoiceString, kv );
+ }
+ }
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Sets the attribute based on the combo box
+//-----------------------------------------------------------------------------
+void CAttributeIntChoicePanel::SetAttributeFromComboBox( vgui::ComboBox *pComboBox, KeyValues *pKeyValues )
+{
+ int nOldValue = GetAttributeValue<int>();
+ int nValue = pKeyValues->GetInt( "value", 0 );
+ if ( nOldValue == nValue )
+ return;
+
+ CUndoScopeGuard guard( NOTIFY_SOURCE_PROPERTIES_TREE, NOTIFY_SETDIRTYFLAG, "Set Attribute Value", "Set Attribute Value" );
+ SetAttributeValue( nValue );
+}
+
+
+//-----------------------------------------------------------------------------
+// Sets the combo box from the attribute
+//-----------------------------------------------------------------------------
+void CAttributeIntChoicePanel::SetComboBoxFromAttribute( vgui::ComboBox *pComboBox )
+{
+ CDmeEditorIntChoicesInfo *pInfo = CastElement<CDmeEditorIntChoicesInfo>( GetEditorInfo() );
+ if ( !pInfo )
+ return;
+
+ int nValue = GetAttributeValue<int>();
+ int c = pInfo->GetChoiceCount();
+ for ( int i = 0; i < c; ++i )
+ {
+ if ( nValue == pInfo->GetChoiceValue( i ) )
+ {
+ pComboBox->SetText( pInfo->GetChoiceString( i ) );
+ return;
+ }
+ }
+
+ // Check the dynamic choices next
+ if ( pInfo->HasChoiceType() )
+ {
+ IntChoiceList_t choices;
+ if ( ElementPropertiesChoices()->GetIntChoiceList( pInfo->GetChoiceType(), GetPanelElement(), GetAttributeName(), IsArrayEntry(), choices ) )
+ {
+ c = choices.Count();
+ for ( int i = 0; i < c; ++i )
+ {
+ if ( nValue == choices[i].m_nValue )
+ {
+ pComboBox->SetText( choices[i].m_pChoiceString );
+ return;
+ }
+ }
+ }
+ }
+
+ pComboBox->SetText( "Unknown value" );
+}