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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /utils/xbox/xbox_loader/xbox_loader.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'utils/xbox/xbox_loader/xbox_loader.cpp')
-rw-r--r--utils/xbox/xbox_loader/xbox_loader.cpp2019
1 files changed, 2019 insertions, 0 deletions
diff --git a/utils/xbox/xbox_loader/xbox_loader.cpp b/utils/xbox/xbox_loader/xbox_loader.cpp
new file mode 100644
index 0000000..7cbeb77
--- /dev/null
+++ b/utils/xbox/xbox_loader/xbox_loader.cpp
@@ -0,0 +1,2019 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// APPLOADER.CPP
+//
+// Stub executeable
+//=====================================================================================//
+#include "xbox_loader.h"
+
+struct installData_t
+{
+ char **m_ppSrcFiles;
+ char **m_ppDstFiles;
+ DWORD *m_pDstFileSizes;
+ int m_numFiles;
+ DWORD m_totalSize;
+ xCompressHeader **m_ppxcHeaders;
+};
+
+DWORD g_installStartTime;
+DWORD g_installElapsedTime;
+installData_t g_installData;
+CopyStats_t g_copyStats;
+int g_activeDevice;
+__int64 g_loaderStartTime;
+
+
+//-----------------------------------------------------------------------------
+// GetLocalizedLoadingString
+//-----------------------------------------------------------------------------
+const wchar_t *GetLocalizedLoadingString()
+{
+ switch( XGetLanguage() )
+ {
+ case XC_LANGUAGE_FRENCH:
+ return L"CHARGEMENT...";
+ case XC_LANGUAGE_ITALIAN:
+ return L"CARICAMENTO...";
+ case XC_LANGUAGE_GERMAN:
+ return L"L�DT...";
+ case XC_LANGUAGE_SPANISH:
+ return L"CARGANDO...";
+ }
+ return L"LOADING...";
+}
+
+//-----------------------------------------------------------------------------
+// GetNextLangauge
+// Start at -1
+//-----------------------------------------------------------------------------
+int GetNextLanguage( int languageID )
+{
+ if ( languageID < 0 )
+ return XC_LANGUAGE_ENGLISH;
+
+ // cycle to end
+ switch ( languageID )
+ {
+ case XC_LANGUAGE_ENGLISH:
+ return XC_LANGUAGE_FRENCH;
+ case XC_LANGUAGE_FRENCH:
+ return XC_LANGUAGE_ITALIAN;
+ case XC_LANGUAGE_ITALIAN:
+ return XC_LANGUAGE_GERMAN;
+ case XC_LANGUAGE_GERMAN:
+ return XC_LANGUAGE_SPANISH;
+ case XC_LANGUAGE_SPANISH:
+ return -1;
+ }
+
+ return -1;
+}
+
+//-----------------------------------------------------------------------------
+// GetLanguageString
+//-----------------------------------------------------------------------------
+const char *GetLanguageString( int languageID )
+{
+ switch( languageID )
+ {
+ case XC_LANGUAGE_FRENCH:
+ return "french";
+ case XC_LANGUAGE_ITALIAN:
+ return "italian";
+ case XC_LANGUAGE_GERMAN:
+ return "german";
+ case XC_LANGUAGE_SPANISH:
+ return "spanish";
+ }
+ return "english";
+}
+
+//-----------------------------------------------------------------------------
+// FixupNamespaceFilename
+//-----------------------------------------------------------------------------
+bool FixupNamespaceFilename( const char *pFilename, char *pOutFilename, int languageID )
+{
+ char newFilename[MAX_PATH];
+
+ bool bFixup = false;
+ int dstLen = 0;
+ int srcLen = strlen( pFilename );
+ for ( int i=0; i<srcLen+1; i++ )
+ {
+ // replace every occurrence of % with language
+ if ( pFilename[i] == '%' )
+ {
+ int len = strlen( GetLanguageString( languageID ) );
+ memcpy( newFilename + dstLen, GetLanguageString( languageID ), len );
+ dstLen += len;
+ bFixup = true;
+ }
+ else
+ {
+ newFilename[dstLen] = pFilename[i];
+ dstLen++;
+ }
+ }
+
+ strcpy( pOutFilename, newFilename );
+ return bFixup;
+}
+
+//-----------------------------------------------------------------------------
+// DeleteOtherLocalizedFiles
+//-----------------------------------------------------------------------------
+void DeleteOtherLocalizedFiles( const char *pFilename, int languageIDToKeep )
+{
+ char newFilename[MAX_PATH];
+ char mrkFilename[MAX_PATH];
+ bool bFixup;
+
+ int languageID = -1;
+ while ( 1 )
+ {
+ languageID = GetNextLanguage( languageID );
+ if ( languageID == -1 )
+ {
+ // cycled through
+ break;
+ }
+
+ if ( languageID == languageIDToKeep )
+ {
+ // skip
+ continue;
+ }
+
+ bFixup = FixupNamespaceFilename( pFilename, newFilename, languageID );
+ if ( !bFixup )
+ {
+ // nothing to do
+ continue;
+ }
+
+ SetFileAttributes( newFilename, FILE_ATTRIBUTE_NORMAL );
+ DeleteFile( newFilename );
+
+ // delete marker
+ strcpy( mrkFilename, newFilename );
+ strcat( mrkFilename, ".mrk" );
+ SetFileAttributes( mrkFilename, FILE_ATTRIBUTE_NORMAL );
+ DeleteFile( mrkFilename );
+ }
+}
+
+//-----------------------------------------------------------------------------
+// LerpColor
+//-----------------------------------------------------------------------------
+unsigned int LerpColor( unsigned int c0, unsigned int c1, float t )
+{
+ int i;
+ float a;
+ float b;
+ unsigned char* c;
+ unsigned int newcolor;
+
+ if ( t <= 0.0f )
+ return c0;
+ else if ( t >= 1.0f )
+ return c1;
+
+ // lerp each component
+ c = (unsigned char*)&newcolor;
+ for ( i=0; i<4; i++ )
+ {
+ a = (float)(c0 & 0xFF);
+ b = (float)(c1 & 0xFF);
+ *c++ = (unsigned char)(a + t*(b-a));
+
+ // next color component
+ c0 >>= 8;
+ c1 >>= 8;
+ }
+
+ return newcolor;
+}
+
+//-----------------------------------------------------------------------------
+// ConvertToWideString
+//-----------------------------------------------------------------------------
+void ConvertToWideString( wchar_t *pDst, const char *pSrc )
+{
+ int len = strlen( pSrc )+1;
+ for (int i=0; i<len; i++)
+ {
+ pDst[i] = pSrc[i];
+ }
+}
+
+//-----------------------------------------------------------------------------
+// CopyString
+//-----------------------------------------------------------------------------
+char *CopyString( const char *pString )
+{
+ char *pNewString = (char *)malloc( strlen( pString ) + 1 );
+ strcpy( pNewString, pString );
+
+ return pNewString;
+}
+
+//-----------------------------------------------------------------------------
+// FixFilename
+//-----------------------------------------------------------------------------
+void FixFilename( char *pPath )
+{
+ int len = strlen( pPath );
+ for (int i=0; i<len; ++i)
+ {
+ if ( pPath[i] == '/')
+ pPath[i] = '\\';
+ }
+}
+
+//-----------------------------------------------------------------------------
+// StripQuotes
+//-----------------------------------------------------------------------------
+void StripQuotes( char *pToken )
+{
+ int len = strlen( pToken );
+ if ( pToken[0] == '"' && pToken[len-1] == '"' )
+ {
+ memcpy( pToken, pToken+1, len-2 );
+ pToken[len-2] = '\0';
+ }
+}
+
+//-----------------------------------------------------------------------------
+// DoesFileExist
+//-----------------------------------------------------------------------------
+bool DoesFileExist( const char *pFilename, DWORD *pSize )
+{
+ HANDLE hFile = CreateFile( pFilename, GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL );
+ if ( hFile != INVALID_HANDLE_VALUE )
+ {
+ if ( pSize )
+ {
+ *pSize = GetFileSize( hFile, NULL );
+ if ( *pSize == (DWORD)-1 )
+ {
+ *pSize = 0;
+ }
+ }
+
+ // exists
+ CloseHandle( hFile );
+ return true;
+ }
+
+ // not present
+ return false;
+}
+
+//-----------------------------------------------------------------------------
+// NormalizePath
+//
+//-----------------------------------------------------------------------------
+void NormalizePath( char* path, bool forceToLower )
+{
+ int i;
+ int srclen;
+
+ srclen = strlen( path );
+ for ( i=0; i<srclen; i++ )
+ {
+ if ( path[i] == '/' )
+ path[i] = '\\';
+ else if ( forceToLower && ( path[i] >= 'A' && path[i] <= 'Z' ) )
+ path[i] = path[i] - 'A' + 'a';
+ }
+}
+
+//-----------------------------------------------------------------------------
+// DeleteAllFiles
+//
+//-----------------------------------------------------------------------------
+void DeleteAllFiles( const char* pDirectory, int level, bool bRecurse )
+{
+ HANDLE hFind;
+ WIN32_FIND_DATA findData;
+ char basepath[MAX_PATH];
+ char searchpath[MAX_PATH];
+ char filename[MAX_PATH];
+
+ TL_AddSeperatorToPath( (char*)pDirectory, basepath );
+ strcpy( searchpath, basepath );
+ strcat( searchpath, "*.*" );
+
+ hFind = FindFirstFile( searchpath, &findData );
+ if ( hFind != INVALID_HANDLE_VALUE )
+ {
+ do
+ {
+ if ( !stricmp( findData.cFileName, "." ) || !stricmp( findData.cFileName, ".." ) )
+ {
+ continue;
+ }
+
+ strcpy( filename, basepath );
+ strcat( filename, findData.cFileName );
+ NormalizePath( filename, false );
+
+ if ( findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY )
+ {
+ if ( bRecurse )
+ {
+ DeleteAllFiles( filename, level+1, true );
+ RemoveDirectory( filename );
+ continue;
+ }
+ }
+
+ SetFileAttributes( filename, FILE_ATTRIBUTE_NORMAL );
+ DeleteFile( filename );
+ }
+ while ( FindNextFile( hFind, &findData ) );
+ FindClose( hFind );
+ }
+}
+
+//-----------------------------------------------------------------------------
+// GetXCompressedHeader
+//-----------------------------------------------------------------------------
+bool GetXCompressedHeader( const char *pFilename, xCompressHeader *pHeader )
+{
+ HANDLE hFile = CreateFile( pFilename, GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL );
+ if ( hFile != INVALID_HANDLE_VALUE )
+ {
+ DWORD dwBytesRead = 0;
+ ReadFile( hFile, pHeader, sizeof( xCompressHeader ), &dwBytesRead, NULL );
+ CloseHandle( hFile );
+ if ( pHeader->nMagic == xCompressHeader::MAGIC && pHeader->nVersion == xCompressHeader::VERSION )
+ {
+ // valid
+ return true;
+ }
+ }
+
+ // invalid
+ return false;
+}
+
+//-----------------------------------------------------------------------------
+// IsTargetFileValid
+//
+// Optional non-zero expected source file size must matcg
+//-----------------------------------------------------------------------------
+bool IsTargetFileValid( const char *pFilename, DWORD dwSrcFileSize )
+{
+ char mrkFilename[MAX_PATH];
+ DWORD dwTargetFileSize = 0;
+ DWORD dwSize = 0;
+ DWORD dwAttributes;
+
+ // all valid target files are non-zero
+ if ( !DoesFileExist( pFilename, &dwTargetFileSize ) || !dwTargetFileSize )
+ {
+ return false;
+ }
+
+ dwAttributes = GetFileAttributes( pFilename );
+ if ( dwAttributes != (DWORD)-1 && ( dwAttributes & FILE_ATTRIBUTE_READONLY ) )
+ {
+ // target files marked read only don't get overwritten
+ return true;
+ }
+
+ // all valid target files must have marker file
+ // presence ensures file was successfully copied
+ strcpy( mrkFilename, pFilename );
+ strcat( mrkFilename, ".mrk" );
+ if ( !DoesFileExist( mrkFilename, NULL ) )
+ {
+ // cannot rely on contents, regardless of size match
+ DeleteFile( pFilename );
+ return false;
+ }
+
+ if ( dwSrcFileSize && dwSrcFileSize != dwTargetFileSize )
+ {
+ DeleteFile( pFilename );
+ return false;
+ }
+
+ // assume valid
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// Constructor for CXBoxLoader class
+//-----------------------------------------------------------------------------
+CXBoxLoader::CXBoxLoader() : CXBApplication()
+{
+ // need a persistent time base, use the RTC
+ // all other tick counters reset across relaunch
+ FILETIME fileTime;
+ GetSystemTimeAsFileTime( &fileTime );
+ g_loaderStartTime = ((ULARGE_INTEGER*)&fileTime)->QuadPart;
+
+ m_contextCode = 0;
+ m_pLastMovieFrame = NULL;
+ m_pVB = NULL;
+ m_bAllowAttractAbort = false;
+ m_numFiles = 0;
+ m_bLaunch = false;
+ m_dwLoading = 0;
+ m_bDrawLegal = false;
+ m_LegalTime = 0;
+ m_installThread = NULL;
+ m_State = 0;
+ m_bDrawLoading = false;
+ m_bDrawProgress = false;
+ m_bInstallComplete = false;
+ m_FrameCounter = 0;
+ m_MovieCount = 0;
+ m_bMovieErrorIsFatal = false;
+ m_bDrawDebug = false;
+ m_LoadingBarStartTime = 0;
+ m_LoadingBarEndTime = 0;
+ m_LegalStartTime = 0;
+ m_bCaptureLastMovieFrame = 0;
+ m_bDrawSlideShow = false;
+ m_SlideShowStartTime = 0;
+ m_pLogData = NULL;
+ m_pDefaultTrueTypeFont = NULL;
+}
+
+//-----------------------------------------------------------------------------
+// FatalMediaError
+//-----------------------------------------------------------------------------
+void CXBoxLoader::FatalMediaError()
+{
+ m_pd3dDevice->Clear( 0, NULL, D3DCLEAR_TARGET|D3DCLEAR_ZBUFFER|D3DCLEAR_STENCIL, 0x00000000, 1.0f, 0L );
+
+ LPDIRECT3DSURFACE8 pBackBuffer;
+ m_pd3dDevice->GetBackBuffer( 0, D3DBACKBUFFER_TYPE_MONO, &pBackBuffer );
+
+ LPCWSTR pLine1;
+ LPCWSTR pLine2;
+ switch( XGetLanguage() )
+ {
+ case XC_LANGUAGE_FRENCH:
+ pLine1 = L"Le disque utilis� pr�sente une anomalie.";
+ pLine2 = L"Il est peut-�tre sale ou endommag�.";
+ break;
+ case XC_LANGUAGE_ITALIAN:
+ pLine1 = L"Il disco in uso ha qualche problema.";
+ pLine2 = L"Potrebbe essere sporco o danneggiato.";
+ break;
+ case XC_LANGUAGE_GERMAN:
+ pLine1 = L"Bei der benutzten CD ist ein Problem aufgetreten.";
+ pLine2 = L"M�glicherweise ist sie verschmutzt oder besch�digt.";
+ break;
+ case XC_LANGUAGE_SPANISH:
+ pLine1 = L"Hay un problema con el disco que est� usando.";
+ pLine2 = L"Puede estar sucio o da�ado.";
+ break;
+ default:
+ pLine1 = L"There is a problem with the disc you are using.";
+ pLine2 = L"It may be dirty or damaged.";
+ break;
+ }
+
+ if ( m_pDefaultTrueTypeFont )
+ {
+ m_pDefaultTrueTypeFont->SetTextAlignment( XFONT_CENTER|XFONT_TOP );
+ m_pDefaultTrueTypeFont->TextOut( pBackBuffer, pLine1, (unsigned)-1, 320, 240-15 );
+ m_pDefaultTrueTypeFont->TextOut( pBackBuffer, pLine2, (unsigned)-1, 320, 240+15 );
+ }
+
+ // Present the scene
+ m_pd3dDevice->Present( NULL, NULL, NULL, NULL );
+
+ pBackBuffer->Release();
+
+ // forever
+ while (1);
+}
+
+//-----------------------------------------------------------------------------
+// LoadTexture
+//-----------------------------------------------------------------------------
+D3DTexture *CXBoxLoader::LoadTexture( int resourceID )
+{
+ // Get access to the texture
+ return ( m_xprResource.GetTexture( resourceID ) );
+}
+
+//-----------------------------------------------------------------------------
+// LoadFont
+//-----------------------------------------------------------------------------
+HRESULT CXBoxLoader::LoadFont( CXBFont *pFont, int resourceID )
+{
+ return pFont->Create( m_xprResource.GetTexture( resourceID ),
+ m_xprResource.GetData( resourceID + sizeof(D3DTexture) ) );
+}
+
+//-----------------------------------------------------------------------------
+// DrawRect
+//-----------------------------------------------------------------------------
+void CXBoxLoader::DrawRect( int x, int y, int w, int h, DWORD color )
+{
+ // Set states
+ D3DDevice::SetTexture( 0, NULL );
+ D3DDevice::SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_DISABLE );
+ D3DDevice::SetRenderState( D3DRS_ZENABLE, FALSE );
+ D3DDevice::SetRenderState( D3DRS_FOGENABLE, FALSE );
+ D3DDevice::SetRenderState( D3DRS_FOGTABLEMODE, D3DFOG_NONE );
+ D3DDevice::SetRenderState( D3DRS_FILLMODE, D3DFILL_SOLID );
+ D3DDevice::SetRenderState( D3DRS_ALPHABLENDENABLE, TRUE );
+ D3DDevice::SetRenderState( D3DRS_ALPHATESTENABLE, FALSE );
+ D3DDevice::SetRenderState( D3DRS_SRCBLEND, D3DBLEND_SRCALPHA );
+ D3DDevice::SetRenderState( D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA );
+ D3DDevice::SetVertexShader( D3DFVF_XYZRHW|D3DFVF_DIFFUSE );
+
+ FLOAT fX1 = x;
+ FLOAT fY1 = y;
+ FLOAT fX2 = x + w - 1;
+ FLOAT fY2 = y + h - 1;
+
+ D3DDevice::Begin( D3DPT_QUADLIST );
+ D3DDevice::SetVertexDataColor( D3DVSDE_DIFFUSE, color );
+ D3DDevice::SetVertexData4f( D3DVSDE_VERTEX, fX1, fY1, 1.0f, 1.0f );
+ D3DDevice::SetVertexData4f( D3DVSDE_VERTEX, fX2, fY1, 1.0f, 1.0f );
+ D3DDevice::SetVertexData4f( D3DVSDE_VERTEX, fX2, fY2, 1.0f, 1.0f );
+ D3DDevice::SetVertexData4f( D3DVSDE_VERTEX, fX1, fY2, 1.0f, 1.0f );
+ D3DDevice::End();
+}
+
+
+//-----------------------------------------------------------------------------
+// DrawTexture
+//-----------------------------------------------------------------------------
+void CXBoxLoader::DrawTexture( D3DTexture *pD3DTexture, int x, int y, int w, int h, int color )
+{
+ struct VERTEX { D3DXVECTOR4 p; D3DCOLOR c; FLOAT tu, tv; };
+ if ( !m_pVB )
+ {
+ // Create a vertex buffer for rendering the help screen
+ D3DDevice::CreateVertexBuffer( 4*sizeof(VERTEX), D3DUSAGE_WRITEONLY, 0L, D3DPOOL_DEFAULT, &m_pVB );
+ }
+
+ VERTEX* v;
+ m_pVB->Lock( 0, 0, (BYTE**)&v, 0L );
+
+ // Calculate vertex positions
+ FLOAT fLeft = x + 0.5f;
+ FLOAT fTop = y + 0.5f;
+ FLOAT fRight = x+w - 0.5f;
+ FLOAT fBottom = y+h - 0.5f;
+
+ // position
+ v[0].p = D3DXVECTOR4( fLeft, fTop, 0, 0 );
+ v[1].p = D3DXVECTOR4( fRight, fTop, 0, 0 );
+ v[2].p = D3DXVECTOR4( fRight, fBottom, 0, 0 );
+ v[3].p = D3DXVECTOR4( fLeft, fBottom, 0, 0 );
+
+ // color
+ v[0].c = color;
+ v[1].c = color;
+ v[2].c = color;
+ v[3].c = color;
+
+ D3DSURFACE_DESC desc;
+ pD3DTexture->GetLevelDesc( 0, &desc );
+
+ // linear texcoords
+ v[0].tu = 0;
+ v[0].tv = 0;
+ v[1].tu = desc.Width;
+ v[1].tv = 0;
+ v[2].tu = desc.Width;
+ v[2].tv = desc.Height;
+ v[3].tu = 0;
+ v[3].tv = desc.Height;
+
+ m_pVB->Unlock();
+
+ // Set state to render the image
+ D3DDevice::SetTexture( 0, pD3DTexture );
+ D3DDevice::SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_MODULATE );
+ D3DDevice::SetTextureStageState( 0, D3DTSS_COLORARG1, D3DTA_TEXTURE );
+ D3DDevice::SetTextureStageState( 0, D3DTSS_COLORARG2, D3DTA_DIFFUSE );
+ D3DDevice::SetTextureStageState( 0, D3DTSS_ALPHAOP, D3DTOP_MODULATE );
+ D3DDevice::SetTextureStageState( 0, D3DTSS_ALPHAARG1, D3DTA_TEXTURE );
+ D3DDevice::SetTextureStageState( 0, D3DTSS_ALPHAARG2, D3DTA_DIFFUSE );
+ D3DDevice::SetTextureStageState( 0, D3DTSS_ADDRESSU, D3DTADDRESS_CLAMP );
+ D3DDevice::SetTextureStageState( 0, D3DTSS_ADDRESSV, D3DTADDRESS_CLAMP );
+ D3DDevice::SetTextureStageState( 0, D3DTSS_ADDRESSW, D3DTADDRESS_CLAMP );
+ D3DDevice::SetTextureStageState( 0, D3DTSS_MINFILTER, D3DTEXF_LINEAR );
+ D3DDevice::SetTextureStageState( 0, D3DTSS_MAGFILTER, D3DTEXF_LINEAR );
+ D3DDevice::SetRenderState( D3DRS_ZENABLE, FALSE );
+ D3DDevice::SetRenderState( D3DRS_ZWRITEENABLE, FALSE );
+ D3DDevice::SetRenderState( D3DRS_ALPHAFUNC, D3DCMP_ALWAYS );
+ D3DDevice::SetRenderState( D3DRS_FOGENABLE, FALSE );
+ D3DDevice::SetRenderState( D3DRS_FOGTABLEMODE, D3DFOG_NONE );
+ D3DDevice::SetRenderState( D3DRS_FILLMODE, D3DFILL_SOLID );
+ D3DDevice::SetRenderState( D3DRS_CULLMODE, D3DCULL_CCW );
+ D3DDevice::SetRenderState( D3DRS_ALPHABLENDENABLE, TRUE );
+ D3DDevice::SetRenderState( D3DRS_SRCBLEND, D3DBLEND_SRCALPHA );
+ D3DDevice::SetRenderState( D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA );
+ D3DDevice::SetRenderState( D3DRS_ALPHATESTENABLE, FALSE );
+ D3DDevice::SetVertexShader( D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_TEX1 );
+
+ // Render the image
+ D3DDevice::SetStreamSource( 0, m_pVB, sizeof(VERTEX) );
+ D3DDevice::DrawPrimitive( D3DPT_QUADLIST, 0, 1 );
+}
+
+//-----------------------------------------------------------------------------
+// StartVideo
+//
+// May take a few ms.
+//-----------------------------------------------------------------------------
+HRESULT CXBoxLoader::StartVideo( const CHAR* strFilename, bool bFromMemory, bool bFatalOnError )
+{
+ HRESULT hr;
+ if ( bFromMemory )
+ {
+ // play from memory, so as no to interfere with disc access
+ hr = m_player.OpenMovieFromMemory( strFilename, D3DFMT_LIN_A8R8G8B8, m_pd3dDevice, TRUE );
+ }
+ else
+ {
+ // play from disc
+ hr = m_player.OpenFile( strFilename, D3DFMT_LIN_A8R8G8B8, m_pd3dDevice, TRUE );
+ }
+
+ // can fail anytime
+ m_bMovieErrorIsFatal = bFatalOnError;
+
+ m_MovieCount++;
+
+ if ( FAILED( hr ) )
+ {
+ OUTPUT_DEBUG_STRING( "Video playback failed!\n" );
+
+ if ( bFatalOnError )
+ {
+ FatalMediaError();
+ }
+ }
+
+ return hr;
+}
+
+//-----------------------------------------------------------------------------
+// StopVideo
+//
+// May take a few ms.
+//-----------------------------------------------------------------------------
+void CXBoxLoader::StopVideo()
+{
+ m_player.TerminatePlayback();
+}
+
+//-----------------------------------------------------------------------------
+// LoadInstallScript
+//
+// Parse filenames to be copied
+//-----------------------------------------------------------------------------
+bool CXBoxLoader::LoadInstallScript()
+{
+ void *pFileData = NULL;
+ DWORD fileSize = 0;
+ DWORD dwSrcSize;
+ HRESULT hr;
+ char srcFile[MAX_PATH];
+ char dstFile[MAX_PATH];
+ char localizedFile[MAX_PATH];
+ HANDLE hFind;
+ char sourceFilename[MAX_PATH];
+ char sourcePath[MAX_PATH];
+ char targetFilename[MAX_PATH];
+ char filename[MAX_PATH];
+ WIN32_FIND_DATA findData;
+ bool bCompressed;
+ xCompressHeader xcHeader;
+ char *pVersion;
+ bool bTargetIsLocalized;
+ int languageID;
+
+ memset( &g_installData, 0, sizeof( installData_t ) );
+
+ hr = XBUtil_LoadFile( "D:\\LoaderMedia\\install.txt", &pFileData, &fileSize );
+ if ( hr != S_OK || !fileSize )
+ {
+ return false;
+ }
+
+ languageID = XGetLanguage();
+
+ // full re-install
+ bool bForce = true;
+
+ // scan
+ TL_SetScriptData( (char*)pFileData, fileSize );
+ while ( 1 )
+ {
+ char *pToken = TL_GetToken( true );
+ if ( !pToken || !pToken[0] )
+ break;
+ StripQuotes( pToken );
+ strcpy( srcFile, pToken);
+
+ pToken = TL_GetToken( true );
+ if ( !pToken || !pToken[0] )
+ break;
+ StripQuotes( pToken );
+ strcpy( dstFile, pToken);
+
+ // replace with language token
+ FixupNamespaceFilename( srcFile, srcFile, languageID );
+ bTargetIsLocalized = FixupNamespaceFilename( dstFile, localizedFile, languageID );
+
+ if ( bTargetIsLocalized )
+ {
+ // localized files are allowed to change without requiring a full re-install
+ bool bDeleteMapCache = false;
+ if ( !IsTargetFileValid( localizedFile, 0 ) )
+ {
+ // must delete map cache to ensure localized files have enough room
+ bDeleteMapCache = true;
+ }
+
+ // only allowing one localized file of this type, delete all others
+ DeleteOtherLocalizedFiles( dstFile, languageID );
+ strcpy( dstFile, localizedFile );
+
+ if ( bDeleteMapCache )
+ {
+ char mapPath[MAX_PATH];
+ strcpy( mapPath, localizedFile );
+ TL_StripFilename( mapPath );
+ TL_AddSeperatorToPath( mapPath, mapPath );
+ strcat( mapPath, "maps\\" );
+ DeleteAllFiles( mapPath, 0, false );
+ }
+ }
+
+ pVersion = strstr( dstFile, "version_" );
+ if ( pVersion )
+ {
+ if ( m_numFiles )
+ {
+ // version statement out of sequence
+ return false;
+ }
+
+ m_Version = atoi( pVersion + strlen( "version_" ) );
+
+ if ( IsTargetFileValid( dstFile, 0 ) )
+ {
+ // version file exists, files should be same
+ bForce = false;
+ }
+
+ if ( bForce )
+ {
+ // delete all files at the specified directory
+ strcpy( targetFilename, dstFile );
+ TL_StripFilename( targetFilename );
+ DeleteAllFiles( targetFilename, 0, true );
+ }
+ }
+
+ // source file could be wildcard, get path only
+ strcpy( sourcePath, srcFile );
+ TL_StripFilename( sourcePath );
+
+ hFind = FindFirstFile( srcFile, &findData );
+ if ( hFind != INVALID_HANDLE_VALUE )
+ {
+ do
+ {
+ if ( !stricmp( findData.cFileName, "." ) || !stricmp( findData.cFileName, ".." ) )
+ {
+ continue;
+ }
+ if ( findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY )
+ {
+ continue;
+ }
+
+ TL_AddSeperatorToPath( sourcePath, sourceFilename );
+ strcat( sourceFilename, findData.cFileName );
+ NormalizePath( sourceFilename, false );
+
+ // target filename may be path or absolute file
+ strcpy( targetFilename, dstFile );
+
+ TL_StripPath( dstFile, filename );
+ if ( !filename[0] )
+ {
+ // target filename is path only
+ TL_AddSeperatorToPath( dstFile, targetFilename );
+ strcat( targetFilename, findData.cFileName );
+ NormalizePath( targetFilename, false );
+ }
+
+ if ( !DoesFileExist( sourceFilename, &dwSrcSize ) )
+ {
+ // can't validate source
+ return false;
+ }
+
+ if ( strstr( sourceFilename, ".xz_" ) && strstr( targetFilename, ".xzp" ) )
+ {
+ bCompressed = true;
+ if ( GetXCompressedHeader( sourceFilename, &xcHeader ) )
+ {
+ g_installData.m_totalSize += xcHeader.nUncompressedFileSize;
+
+ if ( !bForce && IsTargetFileValid( targetFilename, xcHeader.nUncompressedFileSize ) )
+ {
+ // target already exists, no need to recopy
+ g_copyStats.m_bytesCopied += xcHeader.nUncompressedFileSize;
+ continue;
+ }
+ }
+ else
+ {
+ // invalid
+ return false;
+ }
+ }
+ else
+ {
+ g_installData.m_totalSize += dwSrcSize;
+
+ bCompressed = false;
+ if ( !bForce && IsTargetFileValid( targetFilename, dwSrcSize ) )
+ {
+ // target already exists, no need to recopy
+ g_copyStats.m_bytesCopied += dwSrcSize;
+ continue;
+ }
+ }
+
+ if ( m_numFiles < MAX_FILES )
+ {
+ m_fileSrc[m_numFiles] = CopyString( sourceFilename );
+ m_fileDest[m_numFiles] = CopyString( targetFilename );
+
+ if ( bCompressed )
+ {
+ xCompressHeader *pxcHeader = new xCompressHeader;
+ memcpy( pxcHeader, &xcHeader, sizeof( xCompressHeader ) );
+ m_fileCompressionHeaders[m_numFiles] = pxcHeader;
+ m_fileDestSizes[m_numFiles] = pxcHeader->nUncompressedFileSize;
+ }
+ else
+ {
+ m_fileCompressionHeaders[m_numFiles] = NULL;
+ m_fileDestSizes[m_numFiles] = dwSrcSize;
+ }
+
+ m_numFiles++;
+ }
+ }
+ while ( FindNextFile( hFind, &findData ) );
+ FindClose( hFind );
+ }
+ else
+ {
+ // source file not found, invalid
+ return false;
+ }
+ }
+
+ // finsihed with install script
+ free( pFileData );
+
+ g_installData.m_ppSrcFiles = m_fileSrc;
+ g_installData.m_ppDstFiles = m_fileDest;
+ g_installData.m_ppxcHeaders = m_fileCompressionHeaders;
+ g_installData.m_pDstFileSizes = m_fileDestSizes;
+ g_installData.m_numFiles = m_numFiles;
+
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// Copies all install files to the hard drive
+//-----------------------------------------------------------------------------
+DWORD WINAPI InstallThreadFunc( LPVOID lpParam )
+{
+ char mrkFilename[MAX_PATH];
+ bool bSuccess;
+ HANDLE hFile;
+
+ g_installStartTime = GetTickCount();
+
+ // started loading
+ *(DWORD*)lpParam = 1;
+
+ for ( int i = 0; i < g_installData.m_numFiles; ++i )
+ {
+ DWORD bytesCopied = g_copyStats.m_bytesCopied;
+
+ // install has already validated, if it's in the list, copy it
+ bSuccess = CopyFileOverlapped( g_installData.m_ppSrcFiles[i], g_installData.m_ppDstFiles[i], g_installData.m_ppxcHeaders[i], &g_copyStats );
+
+ strcpy( mrkFilename, g_installData.m_ppDstFiles[i] );
+ strcat( mrkFilename, ".mrk" );
+
+ SetFileAttributes( mrkFilename, FILE_ATTRIBUTE_NORMAL );
+ if ( bSuccess )
+ {
+ // add marker
+ hFile = CreateFile( mrkFilename, GENERIC_READ|GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL );
+ if ( hFile != INVALID_HANDLE_VALUE )
+ {
+ CloseHandle( hFile );
+ }
+ }
+ else
+ {
+ // remove marker
+ DeleteFile( mrkFilename );
+ DeleteFile( g_installData.m_ppDstFiles[i] );
+
+ // errors can't stop install
+ // snap progress to expected completion
+ g_copyStats.m_bytesCopied = bytesCopied + g_installData.m_pDstFileSizes[i];
+ }
+ }
+
+ g_installElapsedTime = GetTickCount() - g_installStartTime;
+
+ // finished loading
+ *(DWORD*)lpParam = 0;
+
+ return 0;
+}
+
+//-----------------------------------------------------------------------------
+// Verify disk space
+//-----------------------------------------------------------------------------
+bool CXBoxLoader::VerifyInstall( void )
+{
+ memset( &g_copyStats, 0, sizeof( CopyStats_t ) );
+
+ LoadLogFile();
+
+ if ( !LoadInstallScript() )
+ {
+ return false;
+ }
+
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// Look for possible forensic log file
+//-----------------------------------------------------------------------------
+void CXBoxLoader::LoadLogFile( void )
+{
+#if defined( XBOX_FORENSIC_LOG )
+ HRESULT hr;
+ char *pFileData = NULL;
+ DWORD fileSize = 0;
+
+ hr = XBUtil_LoadFile( "Z:\\hl2fatal.log", (void**)&pFileData, &fileSize );
+ if ( hr != S_OK || !fileSize )
+ {
+ return;
+ }
+
+ // copy and null terminate
+ m_pLogData = (char *)malloc( fileSize+1 );
+
+ int j = 0;
+ for (int i=0; i<(int)fileSize; i++)
+ {
+ if ( pFileData[i] == 0x0D )
+ continue;
+ m_pLogData[j++] = pFileData[i];
+ }
+ m_pLogData[j] = '\0';
+
+ free( pFileData );
+#endif
+}
+
+//-----------------------------------------------------------------------------
+// Starts installation to disk
+//-----------------------------------------------------------------------------
+bool CXBoxLoader::StartInstall( void )
+{
+ // Start the install thread
+ m_installThread = CreateThread( NULL, 0, &InstallThreadFunc, &m_dwLoading, 0, 0 );
+ if ( !m_installThread )
+ {
+ // failed
+ return false;
+ }
+
+ // success
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+// Shows the legal text
+//-----------------------------------------------------------------------------
+void CXBoxLoader::StartLegalScreen( int legal )
+{
+ m_bDrawLegal = true;
+ m_LegalTime = GetTickCount();
+ m_LegalStartTime = 0;
+
+ switch ( legal )
+ {
+ case LEGAL_MAIN:
+ m_pLegalTexture = m_pMainLegalTexture;
+ break;
+ case LEGAL_SOURCE:
+ m_pLegalTexture = m_pSourceLegalTexture;
+ break;
+ }
+}
+
+//-----------------------------------------------------------------------------
+// DrawLegals
+//-----------------------------------------------------------------------------
+void CXBoxLoader::DrawLegals()
+{
+ unsigned int color;
+ float t;
+
+ if ( !m_bDrawLegal )
+ return;
+
+ if ( !m_LegalStartTime )
+ {
+ m_LegalStartTime = GetTickCount();
+ }
+
+ // fade legals
+ t = (float)(GetTickCount() - m_LegalStartTime)/LEGAL_DISPLAY_TIME;
+ if ( t < 0.1f )
+ {
+ // fade up
+ color = LerpColor( 0xFF000000, 0xFFFFFFFF, t*10.0f );
+ }
+ else if ( t < 0.9f )
+ {
+ // hold
+ color = 0xFFFFFFFF;
+ }
+ else
+ {
+ // fade out
+ color = LerpColor( 0xFFFFFFFF, 0xFF000000, (t-0.9f)*10.0f );
+ }
+
+ DrawTexture( m_pLegalTexture, 0, 0, 640, 480, color );
+}
+
+//-----------------------------------------------------------------------------
+// DrawSlideshow
+//-----------------------------------------------------------------------------
+void CXBoxLoader::DrawSlideshow()
+{
+ float t;
+
+ if ( !m_bDrawSlideShow )
+ return;
+
+ if ( !m_SlideShowStartTime )
+ {
+ m_SlideShowStartTime = GetTickCount();
+ m_SlideShowCount = -1;
+ m_bFinalSlide = false;
+ }
+
+ if ( !m_bInstallComplete && ( GetTickCount() - m_SlideShowStartTime > SLIDESHOW_SLIDETIME ) )
+ {
+ // next slide
+ m_SlideShowCount++;
+ m_SlideShowStartTime = GetTickCount();
+ }
+
+ t = ( GetTickCount() - m_SlideShowStartTime )/(float)SLIDESHOW_FLIPTIME;
+ if ( t >= 1.0f )
+ t = 1.0f;
+
+ if ( m_bInstallComplete && !m_bFinalSlide && t >= 1.0f )
+ {
+ // wait for current slide to complete
+ // final slide must transition back to transition screen
+ m_SlideShowStartTime = GetTickCount();
+ m_bFinalSlide = true;
+ t = 0;
+ }
+
+ if ( !m_bFinalSlide )
+ {
+ // fade next slide in
+ unsigned int fadeInColor = LerpColor( 0x00FFFFFF, 0xFFFFFFFF, t );
+ if ( fadeInColor != 0xFFFFFFFF && m_SlideShowCount != -1 )
+ DrawTexture( m_pSlideShowTextures[m_SlideShowCount % MAX_SLIDESHOW_TEXTURES], 0, 0, 640, 480, 0xFFFFFFFF );
+ DrawTexture( m_pSlideShowTextures[(m_SlideShowCount + 1) % MAX_SLIDESHOW_TEXTURES], 0, 0, 640, 480, fadeInColor );
+ }
+ else
+ {
+ // fade last slide out
+ unsigned int fadeInColor = LerpColor( 0xFFFFFFFF, 0x00FFFFFF, t );
+ DrawTexture( m_pSlideShowTextures[(m_SlideShowCount + 1) % MAX_SLIDESHOW_TEXTURES], 0, 0, 640, 480, fadeInColor );
+ }
+
+ if ( m_bInstallComplete && m_bFinalSlide && t >= 1.0f )
+ {
+ // end of slideshow
+ m_bDrawSlideShow = false;
+ }
+}
+
+//-----------------------------------------------------------------------------
+// DrawDebug
+//-----------------------------------------------------------------------------
+void CXBoxLoader::DrawDebug()
+{
+#ifndef _RETAIL
+ if ( !m_bDrawDebug )
+ return;
+
+ DrawRect( 0, 0, 640, 480, 0xC0000000 );
+
+ m_Font.Begin();
+ m_Font.SetScaleFactors( 0.8f, 0.8f );
+
+ int xPos = SCREEN_WIDTH/2;
+ int yPos = SCREEN_HEIGHT/4;
+ float rate;
+
+ wchar_t textBuffer[256];
+ swprintf( textBuffer, L"Version: %d", m_Version );
+ m_Font.DrawText( 40, 40, 0xffffffff, textBuffer, 0 );
+
+ wchar_t srcFilename[MAX_PATH];
+ wchar_t dstFilename[MAX_PATH];
+ ConvertToWideString( srcFilename, g_copyStats.m_srcFilename );
+ ConvertToWideString( dstFilename, g_copyStats.m_dstFilename );
+ swprintf( textBuffer, L"From: %s (%.2f MB)", srcFilename, (float)g_copyStats.m_readSize/(1024.0f*1024.0f) );
+ m_Font.DrawText( xPos, yPos + 20, 0xffffffff, textBuffer, XBFONT_CENTER_X );
+ swprintf( textBuffer, L"To: %s (%.2f MB)", dstFilename, (float)g_copyStats.m_writeSize/(1024.0f*1024.0f) );
+ m_Font.DrawText( xPos, yPos + 40, 0xffffffff, textBuffer, XBFONT_CENTER_X );
+
+ if ( g_copyStats.m_bufferReadTime && m_dwLoading )
+ rate = ( g_copyStats.m_bufferReadSize/(1024.0f*1024.0f) ) / ( g_copyStats.m_bufferReadTime * 0.001f );
+ else
+ rate = 0;
+ swprintf( textBuffer, L"Buffer Read: %.2f MB (%.2f MB/s) (%d)", g_copyStats.m_bufferReadSize/(1024.0f*1024.0f), rate, g_copyStats.m_numReadBuffers );
+ m_Font.DrawText( xPos, yPos + 80, 0xffffffff, textBuffer, XBFONT_CENTER_X );
+
+ rate = g_copyStats.m_inflateTime && m_dwLoading ? (float)g_copyStats.m_inflateSize/(g_copyStats.m_inflateTime * 0.001f) : 0;
+ swprintf( textBuffer, L"Inflate: %.2f MB (%.2f MB/s)", g_copyStats.m_inflateSize/(1024.0f*1024.0f), rate/(1024.0f*1024.0f) );
+ m_Font.DrawText( xPos, yPos + 100, 0xffffffff, textBuffer, XBFONT_CENTER_X );
+
+ if ( g_copyStats.m_bufferWriteTime && m_dwLoading )
+ rate = ( g_copyStats.m_bufferWriteSize/(1024.0f*1024.0f) ) / ( g_copyStats.m_bufferWriteTime * 0.001f );
+ else
+ rate = 0;
+ swprintf( textBuffer, L"Buffer Write: %.2f MB (%.2f MB/s) (%d)", g_copyStats.m_bufferWriteSize/(1024.0f*1024.0f), rate, g_copyStats.m_numWriteBuffers );
+ m_Font.DrawText( xPos, yPos + 120, 0xffffffff, textBuffer, XBFONT_CENTER_X );
+
+ rate = g_copyStats.m_totalReadTime && m_dwLoading ? (float)g_copyStats.m_totalReadSize/(g_copyStats.m_totalReadTime * 0.001f) : 0;
+ swprintf( textBuffer, L"Total Read: %d MB (%.2f MB/s)", g_copyStats.m_totalReadSize/(1024*1024), rate/(1024.0f*1024.0f) );
+ m_Font.DrawText( xPos, yPos + 160, 0xffffffff, textBuffer, XBFONT_CENTER_X );
+
+ rate = g_copyStats.m_totalWriteTime && m_dwLoading ? (float)g_copyStats.m_totalWriteSize/(g_copyStats.m_totalWriteTime * 0.001f) : 0;
+ swprintf( textBuffer, L"Total Write: %d MB (%.2f MB/s)", g_copyStats.m_totalWriteSize/(1024*1024), rate/(1024.0f*1024.0f) );
+ m_Font.DrawText( xPos, yPos + 180, 0xffffffff, textBuffer, XBFONT_CENTER_X );
+
+ float elapsed = (float)(GetTickCount() - g_installStartTime) * 0.001f;
+ if ( m_dwLoading )
+ {
+ if ( elapsed )
+ rate = g_copyStats.m_totalWriteSize/elapsed;
+ else
+ rate = 0;
+ }
+ else
+ {
+ if ( g_installElapsedTime )
+ rate = g_copyStats.m_totalWriteSize/(g_installElapsedTime * 0.001f);
+ else
+ rate = 0;
+ }
+ swprintf( textBuffer, L"Progress: %d/%d MB Elapsed: %d secs (%.2f MB/s)", g_copyStats.m_bytesCopied/(1024*1024), g_installData.m_totalSize/(1024*1024), (int)elapsed, rate/(1024.0f*1024.0f) );
+ m_Font.DrawText( xPos, yPos + 220, 0xffffffff, textBuffer, XBFONT_CENTER_X );
+
+ swprintf( textBuffer, L"Errors: %d", g_copyStats.m_copyErrors );
+ m_Font.DrawText( xPos, yPos + 240, 0xffffffff, textBuffer, XBFONT_CENTER_X );
+
+ m_Font.End();
+#endif
+}
+
+void CXBoxLoader::DrawLog()
+{
+#if defined( XBOX_FORENSIC_LOG )
+ wchar_t textBuffer[1024];
+ int numChars;
+
+ if ( !m_pLogData )
+ return;
+
+ DrawRect( 0, 0, 640, 480, 0xC0000000 );
+
+ m_Font.Begin();
+ m_Font.SetScaleFactors( 0.8f, 0.8f );
+
+ char *pStart = m_pLogData;
+ char *pEnd = pStart;
+ int yPos = 40;
+ for (int i=0; i<20; i++)
+ {
+ pEnd = strstr( pStart, "\n" );
+ if ( !pEnd )
+ numChars = strlen( pStart );
+ else
+ numChars = pEnd-pStart;
+
+ if ( numChars )
+ {
+ for (int j=0; j<numChars; j++)
+ {
+ textBuffer[j] = pStart[j];
+ }
+ textBuffer[j] = 0;
+ m_Font.DrawText( 40, yPos, 0xffffffff, textBuffer, 0 );
+ }
+
+ if ( !pEnd )
+ break;
+
+ // next line
+ pStart = pEnd+1;
+ yPos += 10;
+ }
+
+ m_Font.End();
+#endif
+}
+
+//-----------------------------------------------------------------------------
+// DrawLoadingMarquee
+//-----------------------------------------------------------------------------
+void CXBoxLoader::DrawLoadingMarquee()
+{
+ if ( !m_bDrawLoading )
+ return;
+
+ int y = 0.80f*480;
+ DrawTexture( m_pLoadingIconTexture, (640-64)/2, y-64, 64, 64, 0xFFFFFFFF );
+
+ // draw loading text
+ m_Font.Begin();
+ m_Font.SetScaleFactors( 0.8f, 0.8f );
+ m_Font.DrawText( 320, y, PROGRESS_TEXT_COLOR, GetLocalizedLoadingString(), XBFONT_CENTER_X );
+ m_Font.End();
+}
+
+//-----------------------------------------------------------------------------
+// DrawProgressBar
+//-----------------------------------------------------------------------------
+void CXBoxLoader::DrawProgressBar()
+{
+ if ( !m_bDrawProgress )
+ return;
+
+ if ( !m_LoadingBarStartTime )
+ {
+ m_LoadingBarStartTime = GetTickCount();
+ }
+
+ // slide the loading bar up
+ float tUp = (float)(GetTickCount() - m_LoadingBarStartTime)/LOADINGBAR_UPTIME;
+ if ( tUp > 1.0f)
+ tUp = 1.0f;
+ float y = 480.0f + tUp*((float)PROGRESS_Y - 480.0f);
+
+ float t0 = 0;
+ float t1 = 0;
+ int numSegments = 0;
+ if ( tUp == 1.0f )
+ {
+ // loading bar is up
+ // don't snap, animate progress to current level of completion
+ t0 = (float)g_copyStats.m_bytesCopied/(float)g_installData.m_totalSize;
+ if ( t0 > 1.0f )
+ t0 = 1.0f;
+ t1 = (float)(GetTickCount() - m_LoadingBarStartTime - LOADINGBAR_WAITTIME)/LOADINGBAR_SLIDETIME;
+ if ( t1 < 0.0f )
+ t1 = 0.0f;
+ else if ( t1 > 1.0f)
+ t1 = 1.0f;
+ numSegments = t0 * t1 * (float)SEGMENT_COUNT;
+ }
+
+#if 0
+ float tDown = 0;
+ if ( t0 == 1.0f && t1 == 1.0f && !m_dwLoading )
+ {
+ // loading anim and copying of data are finished
+ // slide the loading bar down
+ if ( !m_LoadingBarEndTime )
+ {
+ m_LoadingBarEndTime = GetTickCount();
+ }
+ tDown = (float)(GetTickCount() - m_LoadingBarEndTime - LOADINGBAR_WAITTIME)/LOADINGBAR_UPTIME;
+ if ( tDown < 0.0f )
+ tDown = 0.0f;
+ else if ( tDown > 1.0f)
+ tDown = 1.0f;
+ y = PROGRESS_Y + tDown*(480.0f - (float)PROGRESS_Y);
+ }
+
+ if ( tDown == 1.0f )
+ {
+ // loading bar is offscreen
+ m_bInstallComplete = true;
+ }
+#else
+ if ( t0 == 1.0f && t1 == 1.0f && !m_dwLoading )
+ {
+ m_bInstallComplete = true;
+ }
+#endif
+
+ int x = (640-FOOTER_W)/2;
+ DrawTexture( m_pFooterTexture, x, y, FOOTER_W, 480 - PROGRESS_Y, PROGRESS_FOOTER_COLOR );
+ x += FOOTER_W - 35;
+
+ // draw left justified loading text
+ m_Font.Begin();
+ m_Font.SetScaleFactors( 0.8f, 0.8f );
+ int textWidth = m_Font.GetTextWidth( GetLocalizedLoadingString() );
+ x -= SEGMENT_W + textWidth;
+ m_Font.DrawText( x, y+20, PROGRESS_TEXT_COLOR, GetLocalizedLoadingString(), XBFONT_LEFT );
+ m_Font.End();
+
+ // draw progess bar
+ x -= SEGMENT_W + PROGRESS_W;
+ DrawRect( x, y+25, PROGRESS_W, PROGRESS_H, PROGRESS_INSET_COLOR );
+ for ( int i =0; i<numSegments; i++ )
+ {
+ DrawRect( x, y+25+2, SEGMENT_W, PROGRESS_H-4, PROGRESS_SEGMENT_COLOR );
+ x += SEGMENT_W+SEGMENT_GAP;
+ }
+
+}
+
+//-----------------------------------------------------------------------------
+// Name: PlayVideoFrame()
+// Desc: Plays one frame of video if a movie is currently open and if there is
+// a frame available. This function is safe to call at any time.
+//-----------------------------------------------------------------------------
+BOOL CXBoxLoader::PlayVideoFrame()
+{
+ if ( !m_player.IsPlaying() )
+ return FALSE;
+
+ const FLOAT fMovieWidth = FLOAT( m_player.GetWidth() );
+ const FLOAT fMovieHeight = FLOAT( m_player.GetHeight() );
+
+ // Move to the next frame.
+ LPDIRECT3DTEXTURE8 pTexture = 0;
+ pTexture = m_player.AdvanceFrameForTexturing( m_pd3dDevice );
+
+ // See if the movie is over now.
+ if ( !m_player.IsPlaying() )
+ {
+ if ( m_bCaptureLastMovieFrame )
+ {
+ m_bCaptureLastMovieFrame = false;
+
+ // Copy Texture
+ if ( m_pLastMovieFrame )
+ {
+ m_pLastMovieFrame->Release();
+ m_pLastMovieFrame = NULL;
+ }
+
+ if ( pTexture )
+ {
+ // copy the last frame
+ D3DSURFACE_DESC d3dSurfaceDesc;
+ D3DLOCKED_RECT srcRect;
+ D3DLOCKED_RECT dstRect;
+ pTexture->GetLevelDesc( 0, &d3dSurfaceDesc );
+ m_pd3dDevice->CreateTexture( d3dSurfaceDesc.Width, d3dSurfaceDesc.Height, 0, 0, d3dSurfaceDesc.Format, 0, &m_pLastMovieFrame );
+ pTexture->LockRect( 0, &srcRect, NULL, D3DLOCK_READONLY | D3DLOCK_NOOVERWRITE );
+ m_pLastMovieFrame->LockRect( 0, &dstRect, NULL, D3DLOCK_READONLY | D3DLOCK_NOOVERWRITE );
+ memcpy( dstRect.pBits, srcRect.pBits, srcRect.Pitch*d3dSurfaceDesc.Height );
+ }
+ }
+
+ // Clean up the movie, then return.
+ m_player.Destroy();
+ return FALSE;
+ }
+
+ // If no texture is ready, return TRUE to indicate that a movie is playing,
+ // but don't render anything yet.
+ if ( !pTexture )
+ return TRUE;
+
+ const FLOAT fSizeY = 480.0f;
+ const FLOAT fOriginX = 320.0f - ( fSizeY * .5f * fMovieWidth / fMovieHeight );
+ const FLOAT fOriginY = 240.0f - fSizeY * .5f;
+
+ // Draw the texture.
+ m_pd3dDevice->SetRenderState( D3DRS_FILLMODE, D3DFILL_SOLID );
+ m_pd3dDevice->SetRenderState( D3DRS_CULLMODE, D3DCULL_CCW );
+ m_pd3dDevice->SetRenderState( D3DRS_ZENABLE, FALSE );
+
+ // Draw the texture as a quad.
+ m_pd3dDevice->SetTexture( 0, pTexture );
+ m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLOROP, D3DTOP_SELECTARG1 );
+ m_pd3dDevice->SetTextureStageState( 0, D3DTSS_COLORARG1, D3DTA_TEXTURE );
+
+ // Wrapping isn't allowed on linear textures.
+ m_pd3dDevice->SetTextureStageState( 0, D3DTSS_ADDRESSU, D3DTADDRESS_CLAMP );
+ m_pd3dDevice->SetTextureStageState( 0, D3DTSS_ADDRESSV, D3DTADDRESS_CLAMP );
+
+ FLOAT fLeft = fOriginX + 0.5f;
+ FLOAT fRight = fOriginX + ( fSizeY * fMovieWidth) / fMovieHeight - 0.5f;
+ FLOAT fTop = fOriginY + 0.5f;
+ FLOAT fBottom = fOriginY + fSizeY - 0.5f;
+
+ // On linear textures the texture coordinate range is from 0,0 to width,height, instead
+ // of 0,0 to 1,1.
+ m_pd3dDevice->SetVertexShader( D3DFVF_XYZRHW|D3DFVF_TEX1 );
+ m_pd3dDevice->Begin( D3DPT_QUADLIST );
+ m_pd3dDevice->SetVertexData2f( D3DVSDE_TEXCOORD0, 0, fMovieHeight );
+ m_pd3dDevice->SetVertexData4f( D3DVSDE_VERTEX, fLeft, fBottom, 0.0f, 1.0f );
+ m_pd3dDevice->SetVertexData2f( D3DVSDE_TEXCOORD0, 0, 0 );
+ m_pd3dDevice->SetVertexData4f( D3DVSDE_VERTEX, fLeft, fTop, 0.0f, 1.0f );
+ m_pd3dDevice->SetVertexData2f( D3DVSDE_TEXCOORD0, fMovieWidth, 0 );
+ m_pd3dDevice->SetVertexData4f( D3DVSDE_VERTEX, fRight, fTop, 0.0f, 1.0f );
+ m_pd3dDevice->SetVertexData2f( D3DVSDE_TEXCOORD0, fMovieWidth, fMovieHeight );
+ m_pd3dDevice->SetVertexData4f( D3DVSDE_VERTEX, fRight, fBottom, 0.0f, 1.0f );
+ m_pd3dDevice->End();
+
+ return TRUE;
+}
+
+//-----------------------------------------------------------------------------
+// LaunchHL2
+//-----------------------------------------------------------------------------
+void CXBoxLoader::LaunchHL2( unsigned int contextCode )
+{
+ LAUNCH_DATA launchData;
+ RelaunchHeader_t *pRelaunch;
+ const char *pHL2Name;
+
+ memset( &launchData, 0, sizeof( LAUNCH_DATA ) );
+
+ // build the relaunch structure that HL2 uses
+ pRelaunch = GetRelaunchHeader( launchData.Data );
+
+ pRelaunch->magicNumber = RELAUNCH_MAGIC_NUMBER;
+ pRelaunch->nBytesRelaunchData = 0;
+
+ if ( ( contextCode & CONTEXTCODE_MAGICMASK ) == CONTEXTCODE_HL2MAGIC )
+ {
+ // ok to re-establish persistent data
+ pRelaunch->bRetail = (contextCode & CONTEXTCODE_RETAIL_MODE) > 0;
+ pRelaunch->bInDebugger = (contextCode & CONTEXTCODE_INDEBUGGER) > 0;
+ }
+ else
+ {
+ // ensure we launch under retail conditions
+ contextCode = CONTEXTCODE_NO_XBDM;
+ g_activeDevice = -1;
+ pRelaunch->bRetail = true;
+ pRelaunch->bInDebugger = false;
+ }
+
+ pRelaunch->contextCode = contextCode;
+ pRelaunch->activeDevice = g_activeDevice;
+ pRelaunch->startTime = g_loaderStartTime;
+
+ // launch the xbe that is expected
+ if ( contextCode & CONTEXTCODE_DEBUG_XBE )
+ {
+ // debug xbe
+ pHL2Name = "D:\\hl2d_xbox.xbe";
+ }
+ else if ( contextCode & CONTEXTCODE_RELEASE_XBE )
+ {
+ // release xbe
+ pHL2Name = "D:\\hl2r_xbox.xbe";
+ }
+ else
+ {
+ // default launch to retail xbe
+ pHL2Name = "D:\\hl2_xbox.xbe";
+ }
+
+ XLaunchNewImage( pHL2Name, &launchData );
+
+ // failed
+ FatalMediaError();
+}
+
+//-----------------------------------------------------------------------------
+// Performs initialization
+//-----------------------------------------------------------------------------
+HRESULT CXBoxLoader::Initialize()
+{
+ DWORD launchType;
+ LAUNCH_DATA launchData;
+
+ // no active device until set
+ g_activeDevice = -1;
+
+ // get launch info and command line params needed for early setting of systems
+ LPSTR pCmdLine = "";
+ DWORD retVal = XGetLaunchInfo( &launchType, &launchData );
+ if ( retVal == ERROR_SUCCESS )
+ {
+ if ( launchType == LDT_FROM_DASHBOARD )
+ {
+ // launched from dashboard
+ LD_FROM_DASHBOARD *pLaunchFromDashboard = (LD_FROM_DASHBOARD *)(&launchData);
+ m_contextCode = pLaunchFromDashboard->dwContext;
+ }
+ else if ( launchType == LDT_TITLE )
+ {
+ // launched directly from HL2 to do something
+ LAUNCH_DATA* pLaunchData = (LAUNCH_DATA *)(&launchData);
+ pCmdLine = (char *)pLaunchData->Data;
+
+ RelaunchHeader_t *pHeader = GetRelaunchHeader( pLaunchData->Data );
+ if ( pHeader->magicNumber == RELAUNCH_MAGIC_NUMBER )
+ {
+ m_contextCode = pHeader->contextCode;
+ g_activeDevice = pHeader->activeDevice;
+ }
+ }
+ else if ( launchType == LDT_FROM_DEBUGGER_CMDLINE )
+ {
+ // launched from the debugger
+ LAUNCH_DATA* pLaunchData = (LAUNCH_DATA *)(&launchData);
+ pCmdLine = (char *)pLaunchData->Data;
+ strlwr( pCmdLine );
+
+ // assume retail mode
+ m_contextCode |= CONTEXTCODE_HL2MAGIC;
+ m_contextCode |= CONTEXTCODE_RETAIL_MODE;
+
+ if ( strstr( pCmdLine, "-indebugger" ) )
+ {
+ m_contextCode |= CONTEXTCODE_INDEBUGGER;
+ }
+#ifndef _RETAIL
+ if ( DmIsDebuggerPresent() )
+ {
+ m_contextCode |= CONTEXTCODE_INDEBUGGER;
+ }
+#endif
+ if ( strstr( pCmdLine, "-debug" ) )
+ {
+ // launch to debug xbe
+ m_contextCode |= CONTEXTCODE_DEBUG_XBE;
+ }
+ else if ( strstr( pCmdLine, "-release" ) )
+ {
+ // launch to release xbe
+ m_contextCode |= CONTEXTCODE_RELEASE_XBE;
+ }
+ else
+ {
+ // default launch to retail xbe
+ m_contextCode |= CONTEXTCODE_RETAIL_XBE|CONTEXTCODE_NO_XBDM;
+ if ( strstr( pCmdLine, "-dev" ) )
+ {
+ // force dev link
+ m_contextCode &= ~CONTEXTCODE_NO_XBDM;
+ }
+ }
+
+ if ( strstr( pCmdLine, "-attract" ) )
+ {
+ // running the attract sequence
+ m_contextCode |= CONTEXTCODE_ATTRACT;
+ }
+ }
+ }
+
+ if ( ( m_contextCode & CONTEXTCODE_MAGICMASK ) != CONTEXTCODE_HL2MAGIC )
+ {
+ // unknown, run the install normally
+ // 0 is a special indicator, due to lack of valid magic
+ m_contextCode = 0;
+ }
+ else
+ {
+ if ( m_contextCode & CONTEXTCODE_DASHBOARD )
+ {
+ // coming from dashboard, back to HL2 - immediately!
+ LaunchHL2( m_contextCode );
+ return S_OK;
+ }
+ }
+
+ if ( FAILED( XFONT_OpenDefaultFont( &m_pDefaultTrueTypeFont ) ) )
+ {
+ return XBAPPERR_MEDIANOTFOUND;
+ }
+
+ // load install resources for context
+ // Load resource file
+ if ( FAILED( m_xprResource.Create( "D:\\LoaderMedia\\loader.xpr" ) ) )
+ {
+ return XBAPPERR_MEDIANOTFOUND;
+ }
+
+ if ( FAILED( LoadFont( &m_Font, loader_Font_OFFSET ) ) )
+ {
+ return XBAPPERR_MEDIANOTFOUND;
+ }
+
+ if ( !( m_contextCode & CONTEXTCODE_ATTRACT ) )
+ {
+ m_pFooterTexture = LoadTexture( loader_Footer_OFFSET );
+ if ( !m_pFooterTexture )
+ {
+ return XBAPPERR_MEDIANOTFOUND;
+ }
+
+ switch( XGetLanguage() )
+ {
+ case XC_LANGUAGE_FRENCH:
+ m_pMainLegalTexture = LoadTexture( loader_MainLegal_french_OFFSET );
+ break;
+ case XC_LANGUAGE_ITALIAN:
+ m_pMainLegalTexture = LoadTexture( loader_MainLegal_italian_OFFSET );
+ break;
+ case XC_LANGUAGE_GERMAN:
+ m_pMainLegalTexture = LoadTexture( loader_MainLegal_german_OFFSET );
+ break;
+ case XC_LANGUAGE_SPANISH:
+ m_pMainLegalTexture = LoadTexture( loader_MainLegal_spanish_OFFSET );
+ break;
+ default:
+ m_pMainLegalTexture = LoadTexture( loader_MainLegal_english_OFFSET );
+ break;
+ }
+ if ( !m_pMainLegalTexture )
+ {
+ return XBAPPERR_MEDIANOTFOUND;
+ }
+
+ m_pSourceLegalTexture = LoadTexture( loader_SourceLegal_OFFSET );
+ if ( !m_pSourceLegalTexture )
+ {
+ return XBAPPERR_MEDIANOTFOUND;
+ }
+
+ switch( XGetLanguage() )
+ {
+ case XC_LANGUAGE_FRENCH:
+ m_pSlideShowTextures[0] = LoadTexture( loader_SlideShow1_french_OFFSET );
+ break;
+ case XC_LANGUAGE_ITALIAN:
+ m_pSlideShowTextures[0] = LoadTexture( loader_SlideShow1_italian_OFFSET );
+ break;
+ case XC_LANGUAGE_GERMAN:
+ m_pSlideShowTextures[0] = LoadTexture( loader_SlideShow1_german_OFFSET );
+ break;
+ case XC_LANGUAGE_SPANISH:
+ m_pSlideShowTextures[0] = LoadTexture( loader_SlideShow1_spanish_OFFSET );
+ break;
+ default:
+ m_pSlideShowTextures[0] = LoadTexture( loader_SlideShow1_english_OFFSET );
+ break;
+ }
+ m_pSlideShowTextures[1] = LoadTexture( loader_SlideShow2_OFFSET );
+ m_pSlideShowTextures[2] = LoadTexture( loader_SlideShow3_OFFSET );
+ m_pSlideShowTextures[3] = LoadTexture( loader_SlideShow4_OFFSET );
+ m_pSlideShowTextures[4] = LoadTexture( loader_SlideShow5_OFFSET );
+ m_pSlideShowTextures[5] = LoadTexture( loader_SlideShow6_OFFSET );
+ m_pSlideShowTextures[6] = LoadTexture( loader_SlideShow7_OFFSET );
+ m_pSlideShowTextures[7] = LoadTexture( loader_SlideShow8_OFFSET );
+ m_pSlideShowTextures[8] = LoadTexture( loader_SlideShow9_OFFSET );
+ for ( int i=0; i<MAX_SLIDESHOW_TEXTURES; i++ )
+ {
+ if ( !m_pSlideShowTextures )
+ return XBAPPERR_MEDIANOTFOUND;
+ }
+
+ if ( !VerifyInstall() )
+ {
+ OUTPUT_DEBUG_STRING( "Install failed!\n" );
+ return -1;
+ }
+ }
+
+ m_pLoadingIconTexture = LoadTexture( loader_LoadingIcon_OFFSET );
+ if ( !m_pLoadingIconTexture )
+ {
+ return XBAPPERR_MEDIANOTFOUND;
+ }
+
+ return S_OK;
+}
+
+//-----------------------------------------------------------------------------
+// Performs per-frame video checks
+//-----------------------------------------------------------------------------
+void CXBoxLoader::TickVideo()
+{
+ if ( m_bMovieErrorIsFatal && m_player.IsFailed() )
+ {
+ FatalMediaError();
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Performs per-frame updates
+//-----------------------------------------------------------------------------
+HRESULT CXBoxLoader::FrameMove()
+{
+ bool bFailed = false;
+
+ TickVideo();
+
+ if ( m_State >= 10 && g_copyStats.m_copyErrors )
+ {
+ FatalMediaError();
+ }
+
+ if ( m_State >= 10 && ( m_DefaultGamepad.wPressedButtons & XINPUT_GAMEPAD_START ) )
+ {
+ m_bDrawDebug ^= 1;
+ }
+
+ if ( m_bAllowAttractAbort && ( m_DefaultGamepad.bPressedAnalogButtons[XINPUT_GAMEPAD_A] || ( m_DefaultGamepad.wPressedButtons & XINPUT_GAMEPAD_START ) ) )
+ {
+ StopVideo();
+
+ // allow only once, until reset
+ m_bAllowAttractAbort = false;
+ }
+
+ switch ( m_State )
+ {
+ case 0:
+ if ( m_contextCode & CONTEXTCODE_ATTRACT )
+ {
+ // play attract mode
+ m_State = 1;
+ }
+ else
+ {
+ // normal installation
+ m_State = 9;
+ }
+ break;
+
+ case 1:
+ // Play the attract video
+ if ( FAILED( StartVideo( "D:\\LoaderMedia\\Demo_Attract.xmv", false, false ) ) )
+ {
+ // jump to finish
+ m_State = 4;
+ }
+ else
+ {
+ m_State = 2;
+ }
+ break;
+
+ case 2:
+ if ( m_player.IsPlaying() || m_player.IsFailed() )
+ {
+ // attract is playing, wait for finish
+ m_State = 3;
+ m_bAllowAttractAbort = true;
+ }
+ break;
+
+ case 3:
+ if ( !m_player.IsPlaying() || m_player.IsFailed() )
+ {
+ // attract is over or aborted
+ m_State = 4;
+ }
+ break;
+
+ case 4:
+ // place loading
+ m_bDrawLoading = true;
+ m_FrameCounter = 0;
+ m_State = 5;
+ break;
+
+ case 5:
+ // wait for two frames to pass to ensure loading is rendered
+ if ( m_FrameCounter > 2 )
+ {
+ m_bLaunch = true;
+ m_State = 6;
+ }
+ break;
+
+ case 6:
+ // idle
+ m_State = 6;
+ break;
+
+ case 9:
+ // Play the opening Valve video
+ StartVideo( "D:\\LoaderMedia\\Valve_Leader.xmv", true, true );
+
+ // Start the async installation process
+ if ( !StartInstall() )
+ {
+ OUTPUT_DEBUG_STRING( "Install failed!\n" );
+ bFailed = true;
+ break;
+ }
+ m_State = 10;
+ break;
+
+ case 10:
+ if ( m_player.IsPlaying() )
+ {
+ // intro is playing, wait for finish
+ m_State = 15;
+ }
+ break;
+
+ case 15:
+ if ( !m_player.IsPlaying() )
+ {
+ // intro is over
+ m_State = 20;
+ }
+ break;
+
+ case 20:
+ // start legals
+ StartLegalScreen( LEGAL_SOURCE );
+ m_State = 25;
+ break;
+
+ case 25:
+ if ( m_bDrawLegal && GetTickCount() - m_LegalTime > LEGAL_DISPLAY_TIME )
+ {
+ // advance to next legal
+ StartLegalScreen( LEGAL_MAIN );
+ m_State = 30;
+ }
+ break;
+
+ case 30:
+ if ( m_bDrawLegal && GetTickCount() - m_LegalTime > LEGAL_DISPLAY_TIME )
+ {
+ // end of all legals
+ if ( IsTargetFileValid( "Z:\\LoaderMedia\\Title_Load.xmv", 0 ) )
+ {
+ m_bDrawLegal = false;
+ m_State = 40;
+ }
+ }
+ break;
+
+ case 40:
+ // play the gordon/alyx hl2 game movie
+ m_bCaptureLastMovieFrame = true;
+ StartVideo( "Z:\\LoaderMedia\\Title_Load.xmv", true, true );
+ m_State = 50;
+ break;
+
+ case 50:
+ if ( m_player.IsPlaying() )
+ {
+ // title movie is playing, wait for finish
+ m_State = 60;
+ }
+ break;
+
+ case 60:
+ if ( m_player.GetElapsedTime() >= 8000 && !m_bDrawProgress )
+ {
+ // wait for known audio click, then put up progress bar
+ // start the loading bar animation
+ m_bDrawProgress = true;
+ }
+
+ if ( m_bInstallComplete && m_bDrawProgress )
+ {
+ // install has completed
+ if ( m_player.IsPlaying() )
+ {
+ // force the movie to end
+ m_player.TerminatePlayback();
+ }
+ m_State = 70;
+ }
+ else if ( !m_bInstallComplete && !m_player.IsPlaying() )
+ {
+ // intro movie has finished, but install is still running
+ // start up slideshow cycler
+ m_bDrawSlideShow = true;
+ m_State = 70;
+ }
+ break;
+
+ case 70:
+ // wait for movie or slideshow to stop
+ if ( !m_player.IsPlaying() && !m_bDrawSlideShow )
+ {
+ m_bLaunch = true;
+ m_State = 80;
+ }
+ break;
+
+ case 80:
+ // idle
+ break;
+ }
+
+
+ if ( bFailed )
+ {
+ FatalMediaError();
+ }
+
+ return S_OK;
+}
+
+//-----------------------------------------------------------------------------
+// Renders the scene
+//-----------------------------------------------------------------------------
+HRESULT CXBoxLoader::Render()
+{
+ m_pd3dDevice->Clear( 0, NULL, D3DCLEAR_TARGET|D3DCLEAR_ZBUFFER|D3DCLEAR_STENCIL, 0x00000000, 1.0f, 0L );
+
+ // Play a frame from a video.
+ BOOL bPlayedFrame = PlayVideoFrame();
+
+ // hold the last frame of the title movie
+ if ( m_State >= 60 && !bPlayedFrame )
+ {
+ DrawTexture( m_pLastMovieFrame, 0, 0, 640, 480, 0xFFFFFFFF );
+ }
+
+ DrawSlideshow();
+ DrawLoadingMarquee();
+ DrawProgressBar();
+ DrawLegals();
+ DrawDebug();
+ DrawLog();
+
+ if ( m_bLaunch )
+ {
+ // The installation has finished
+ // Persist the image before launching hl2
+ m_pd3dDevice->Present( NULL, NULL, NULL, NULL );
+ m_pd3dDevice->PersistDisplay();
+
+ // Make sure the installation thread has completely exited
+ if ( m_installThread )
+ {
+ WaitForSingleObject( m_installThread, INFINITE );
+ CloseHandle( m_installThread );
+ }
+
+ LaunchHL2( m_contextCode );
+ return S_OK;
+ }
+
+ // Present the scene
+ m_pd3dDevice->Present( NULL, NULL, NULL, NULL );
+
+ m_FrameCounter++;
+
+ return S_OK;
+}
+
+//-----------------------------------------------------------------------------
+// Entry point to the program.
+//-----------------------------------------------------------------------------
+VOID __cdecl main()
+{
+ CXBoxLoader xbApp;
+ if ( FAILED( xbApp.Create() ) )
+ {
+ xbApp.FatalMediaError();
+ }
+ xbApp.Run();
+}
+