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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /utils/xbox/makephx/stdafx.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'utils/xbox/makephx/stdafx.h')
| -rw-r--r-- | utils/xbox/makephx/stdafx.h | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/utils/xbox/makephx/stdafx.h b/utils/xbox/makephx/stdafx.h new file mode 100644 index 0000000..db4423e --- /dev/null +++ b/utils/xbox/makephx/stdafx.h @@ -0,0 +1,20 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// stdafx.h : include file for standard system include files, +// or project specific include files that are used frequently, but +// are changed infrequently +// + +#pragma once + + +#include "cmdlib.h" +#include "mathlib/mathlib.h" +#include "vphysics_interface.h" +#include "tier1/strtools.h" +#include "phyfile.h" +#include "phxfile.h" +#include "utlvector.h" +#include "utlbuffer.h" +#include "vcollide_parse.h" + +// TODO: reference additional headers your program requires here |