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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /utils/xbox/makephx/phxfile.cpp
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Diffstat (limited to 'utils/xbox/makephx/phxfile.cpp')
-rw-r--r--utils/xbox/makephx/phxfile.cpp42
1 files changed, 42 insertions, 0 deletions
diff --git a/utils/xbox/makephx/phxfile.cpp b/utils/xbox/makephx/phxfile.cpp
new file mode 100644
index 0000000..304e87e
--- /dev/null
+++ b/utils/xbox/makephx/phxfile.cpp
@@ -0,0 +1,42 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+#include "stdafx.h"
+#include "simplify.h"
+
+extern IPhysicsCollision *physcollision;
+
+vcollide_t *ConvertVCollideToPHX( const vcollide_t *pCollideIn, const simplifyparams_t &params, int *pSize, bool bStoreSurfaceprops, bool bStoreSolidNames )
+{
+ Assert( !pCollideIn->isPacked );
+ vcollide_t *pCollideOut = new vcollide_t;
+ pCollideOut->solids = new CPhysCollide *[pCollideIn->solidCount];
+ pCollideOut->solidCount = pCollideIn->solidCount;
+ *pSize = 0;
+
+ for ( int i = 0; i < pCollideIn->solidCount; i++ )
+ {
+ Assert( pCollideIn->solids[i] );
+ pCollideOut->solids[i] = SimplifyCollide( pCollideIn->solids[i], i, params );
+ Assert( pCollideOut->solids[i] );
+ int collideSize = physcollision->CollideSize( pCollideOut->solids[i] );
+ *pSize += collideSize;
+ }
+ int packedTextSize;
+ pCollideOut->pKeyValues = (char *)physcollision->PackVCollideText( pCollideIn->pKeyValues, &packedTextSize, bStoreSolidNames, bStoreSurfaceprops );
+ pCollideOut->isPacked = true;
+ pCollideOut->descSize = packedTextSize;
+ *pSize += packedTextSize;
+
+ return pCollideOut;
+}
+
+
+void DestroyPHX( vcollide_t *pCollide )
+{
+ for ( int i = 0; i < pCollide->solidCount; i++ )
+ {
+ physcollision->DestroyCollide( pCollide->solids[i] );
+ }
+ delete[] pCollide->solids;
+ physcollision->DestroyVCollideText( pCollide->pKeyValues );
+ delete pCollide;
+}