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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /utils/xbox/makephx/phx.cpp | |
| download | archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.tar.xz archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.zip | |
Diffstat (limited to 'utils/xbox/makephx/phx.cpp')
| -rw-r--r-- | utils/xbox/makephx/phx.cpp | 215 |
1 files changed, 215 insertions, 0 deletions
diff --git a/utils/xbox/makephx/phx.cpp b/utils/xbox/makephx/phx.cpp new file mode 100644 index 0000000..5a292b2 --- /dev/null +++ b/utils/xbox/makephx/phx.cpp @@ -0,0 +1,215 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +#include "cmdlib.h" +#include "mathlib/mathlib.h" +#include "tier1/strtools.h" +#include "physdll.h" +#include "phyfile.h" +#include "phxfile.h" +#include "utlvector.h" +#include "utlbuffer.h" +#include "vphysics_interface.h" +#include "vcollide_parse.h" +#include "vphysics/constraints.h" +#include "tier0/icommandline.h" +#include "filesystem_tools.h" +#include "simplify.h" +#include "mathlib/compressed_vector.h" +#include "keyvalues.h" + +IPhysicsCollision *physcollision = NULL; +IPhysicsSurfaceProps *physprops = NULL; + +int g_TotalOut = 0; +int g_TotalCompress = 0; + +void InitFilesystem( const char *pPath ) +{ + CmdLib_InitFileSystem( pPath ); + //FileSystem_Init( ".", 0, FS_INIT_COMPATIBILITY_MODE ); + // This bit of hackery allows us to access files on the harddrive + g_pFullFileSystem->AddSearchPath( "", "LOCAL", PATH_ADD_TO_HEAD ); +} + +static bool LoadSurfaceProps( const char *pMaterialFilename ) +{ + if ( !physprops ) + return false; + + // already loaded + if ( physprops->SurfacePropCount() ) + return false; + + FileHandle_t fp = g_pFileSystem->Open( pMaterialFilename, "rb", TOOLS_READ_PATH_ID ); + if ( fp == FILESYSTEM_INVALID_HANDLE ) + return false; + + int len = g_pFileSystem->Size( fp ); + char *pText = new char[len+1]; + g_pFileSystem->Read( pText, len, fp ); + g_pFileSystem->Close( fp ); + + pText[len]=0; + + physprops->ParseSurfaceData( pMaterialFilename, pText ); + + delete[] pText; + + return true; +} + +void LoadSurfacePropsAll() +{ + const char *SURFACEPROP_MANIFEST_FILE = "scripts/surfaceproperties_manifest.txt"; + KeyValues *manifest = new KeyValues( SURFACEPROP_MANIFEST_FILE ); + if ( manifest->LoadFromFile( g_pFileSystem, SURFACEPROP_MANIFEST_FILE, "GAME" ) ) + { + for ( KeyValues *sub = manifest->GetFirstSubKey(); sub != NULL; sub = sub->GetNextKey() ) + { + if ( !Q_stricmp( sub->GetName(), "file" ) ) + { + // Add + LoadSurfaceProps( sub->GetString() ); + continue; + } + } + } + + manifest->deleteThis(); +} +void InitVPhysics() +{ + CreateInterfaceFn physicsFactory = GetPhysicsFactory(); + physcollision = (IPhysicsCollision *)physicsFactory( VPHYSICS_COLLISION_INTERFACE_VERSION, NULL ); + physprops = (IPhysicsSurfaceProps *)physicsFactory( VPHYSICS_SURFACEPROPS_INTERFACE_VERSION, NULL ); + LoadSurfacePropsAll(); +} + +struct phyfile_t +{ + phyheader_t header; + vcollide_t collide; + int fileSize; +}; + +void LoadPHYFile(phyfile_t *pOut, const char *name) +{ + memset( pOut, 0, sizeof(*pOut) ); + FileHandle_t file = g_pFullFileSystem->Open( name, "rb" ); + if ( !file ) + return; + + g_pFullFileSystem->Read( &pOut->header, sizeof(pOut->header), file ); + if ( pOut->header.size != sizeof(pOut->header) || pOut->header.solidCount <= 0 ) + return; + + pOut->fileSize = g_pFullFileSystem->Size( file ); + + char *buf = (char *)_alloca( pOut->fileSize ); + g_pFullFileSystem->Read( buf, pOut->fileSize, file ); + g_pFullFileSystem->Close( file ); + + physcollision->VCollideLoad( &pOut->collide, pOut->header.solidCount, (const char *)buf, pOut->fileSize ); +} + + + +void WritePHXFile( const char *pName, const phyfile_t &file ) +{ + if ( file.header.size != sizeof(file.header) || file.collide.solidCount <= 0 ) + return; + + CUtlBuffer out; + + char outName[1024]; + Q_snprintf( outName, sizeof(outName), "%s", pName ); + Q_SetExtension( outName, ".phx", sizeof(outName) ); + + out.Put( &file.header, sizeof(file.header) ); + int outSize = 0; + float tolerance = (file.collide.solidCount > 1) ? 3.0f : 7.0f; + + vcollide_t *pNewCollide = ConvertVCollideToPHX( &file.collide, tolerance, &outSize, false ); + g_TotalOut += file.fileSize; + for ( int i = 0; i < pNewCollide->solidCount; i++ ) + { + int collideSize = physcollision->CollideSize( pNewCollide->solids[i] ); + out.PutInt( collideSize ); + char *pMem = new char[collideSize]; + physcollision->CollideWrite( pMem, pNewCollide->solids[i] ); + out.Put( pMem, collideSize ); + delete[] pMem; + } + + Msg("%s Compressed %d (%d text) to %d (%d text)\n", outName, file.fileSize, file.collide.descSize, out.TellPut(), pNewCollide->descSize ); + out.Put( pNewCollide->pKeyValues, pNewCollide->descSize ); + g_TotalCompress += out.TellPut(); + + Msg("OLD:\n-----------------------------------\n%s\n", file.collide.pKeyValues ); + CPackedPhysicsDescription *pPacked = physcollision->CreatePackedDesc( pNewCollide->pKeyValues, pNewCollide->descSize ); + Msg("NEW:\n-----------------------------------\n" ); + for ( int i = 0; i < pPacked->m_solidCount; i++ ) + { + solid_t solid; + pPacked->GetSolid( &solid, i ); + Msg("index %d\n", solid.index ); + Msg("name %s\n", solid.name ); + Msg("mass %.2f\n", solid.params.mass ); + Msg("surfaceprop %s\n", solid.surfaceprop); + Msg("damping %.2f\n", solid.params.damping ); + Msg("rotdamping %.2f\n", solid.params.rotdamping ); + Msg("drag %.2f\n", solid.params.dragCoefficient ); + Msg("inertia %.2f\n", solid.params.inertia ); + Msg("volume %.2f\n", solid.params.volume ); + } + + if ( !g_pFullFileSystem->WriteFile( outName, NULL, out ) ) + Error("Error writing %s\n", outName ); +} + +void UnloadPHYFile( phyfile_t *pFile ) +{ + physcollision->VCollideUnload( &pFile->collide ); + pFile->header.size = 0; +} + +int main( int argc, char *argv[] ) +{ + CommandLine()->CreateCmdLine( argc, argv ); + InstallSpewFunction(); + InitFilesystem( argv[argc-1] ); + InitVPhysics(); + MathLib_Init( 2.2f, 2.2f, 0.0f, 2.0f, false, false, false, false ); + + g_TotalOut = 0; + g_TotalCompress = 0; + FileFindHandle_t handle; + char fullpath[1024], filebase[1024]; + strcpy( fullpath, argv[argc-1] ); + strcpy( fullpath, ExpandPath( fullpath ) ); + strcpy( fullpath, ExpandArg( fullpath ) ); + Q_FileBase(fullpath, filebase, sizeof(filebase)); + + const char *pFilename = g_pFullFileSystem->FindFirst( argv[argc-1], &handle ); + while ( pFilename ) + { +#if 0 + if ( g_pFullFileSystem->FindIsDirectory( handle ) ) + { + } +#endif + g_pFullFileSystem->RelativePathToFullPath( pFilename, NULL, filebase, sizeof( filebase ) ); + + phyfile_t phy; + strcpy( filebase, ExpandPath( filebase ) ); + strcpy( filebase, ExpandArg( filebase ) ); + LoadPHYFile( &phy, filebase ); + WritePHXFile( filebase, phy ); + UnloadPHYFile( &phy ); + pFilename = g_pFullFileSystem->FindNext( handle ); + } + g_pFullFileSystem->FindClose( handle ); + Msg("Total %s, %s\nSaved %s\n", Q_pretifymem( g_TotalOut ), Q_pretifymem( g_TotalCompress ), Q_pretifymem( g_TotalOut - g_TotalCompress ) ); + Msg("%.2f%% savings\n", ((float)(g_TotalOut-g_TotalCompress) / (float)g_TotalOut) * 100.0f ); + + return 0; +} |