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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /utils/vgui_panel_zoo/ToggleButtonDemo.cpp | |
| download | archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.tar.xz archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.zip | |
Diffstat (limited to 'utils/vgui_panel_zoo/ToggleButtonDemo.cpp')
| -rw-r--r-- | utils/vgui_panel_zoo/ToggleButtonDemo.cpp | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/utils/vgui_panel_zoo/ToggleButtonDemo.cpp b/utils/vgui_panel_zoo/ToggleButtonDemo.cpp new file mode 100644 index 0000000..65808ef --- /dev/null +++ b/utils/vgui_panel_zoo/ToggleButtonDemo.cpp @@ -0,0 +1,99 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// +#include "DemoPage.h" + +#include <VGUI/IVGui.h> +#include <Keyvalues.h> +#include <vgui_controls/Controls.h> + +#include <vgui_controls/ToggleButton.h> + + +using namespace vgui; + +// Toggle buttons are a buttons that stay down when you click them. +// Clicking again toggles the button back up. + +class ToggleButtonDemo: public DemoPage +{ + public: + ToggleButtonDemo(Panel *parent, const char *name); + ~ToggleButtonDemo(); + + void OnToggleButtonToggled(); + + + private: + ToggleButton *m_pToggleButton; + + DECLARE_PANELMAP(); +}; + +//----------------------------------------------------------------------------- +// Purpose: Constructor +//----------------------------------------------------------------------------- +ToggleButtonDemo::ToggleButtonDemo(Panel *parent, const char *name) : DemoPage(parent, name) +{ + // Toggle buttons are a buttons that stay down when you click them. + + // Create a Toggle button. + m_pToggleButton = new ToggleButton(this, "AToggleButton", "Toggle me!"); + + // Set its position. + m_pToggleButton->SetPos(100, 100); + + // Size the button so the message fits nicely. + int wide, tall; + m_pToggleButton->GetContentSize(wide, tall); + m_pToggleButton->SetSize(wide + Label::Content, tall + Label::Content); + + + // Toggle buttons are Buttons, and can send a command when clicked. + // Install a command to be sent when the button is toggled. + m_pToggleButton->SetCommand(new KeyValues("Toggle")); + +} + +//----------------------------------------------------------------------------- +// Purpose: Destructor +//----------------------------------------------------------------------------- +ToggleButtonDemo::~ToggleButtonDemo() +{ +} + +//----------------------------------------------------------------------------- +// Purpose: Respond to a message based action signal +//----------------------------------------------------------------------------- +void ToggleButtonDemo::OnToggleButtonToggled() +{ + if (m_pToggleButton->IsDepressed()) + { + ivgui()->DPrintf("Toggle button is down.\n"); + } + else + { + ivgui()->DPrintf("Toggle button is up.\n"); + } +} + + + +MessageMapItem_t ToggleButtonDemo::m_MessageMap[] = +{ + MAP_MESSAGE( ToggleButtonDemo, "Toggle", OnToggleButtonToggled ), +}; + +IMPLEMENT_PANELMAP(ToggleButtonDemo, DemoPage); + + + +Panel* ToggleButtonDemo_Create(Panel *parent) +{ + return new ToggleButtonDemo(parent, "ToggleButtonDemo"); +} + + |